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Power drain: Difference between revisions

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{{Era|HCW}}
{{Era|HCW}}
{{Weapon
{{Weapon
| image=[[File:H3-UnarmedPowerDrainer.png|250px]]
|image=[[File:H3-UnarmedPowerDrainer.png|250px]]
| name=Power Drain
|name=Power drain
| manufacturer=
|manufacturer=
|type=
|type=
|feed-title=Duration
|feed-title=Duration
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{{Linkbox|gameplay=yes}}
{{Linkbox|gameplay=yes}}
*Once thrown, the power drain takes 0.5 seconds to activate, and subsequently lasts 6.5 seconds, equaling a total of [[Seven|7]] seconds.
*Once thrown, the power drain takes 0.5 seconds to activate, and subsequently lasts 6.5 seconds, equaling a total of [[Seven|7]] seconds.
*The power drain, [[Radar Jammer]], and [[Flare]] are all visually identical save for the color of the glow each item emits.
*The power drain, [[radar jammer]], and [[flare]] are all visually identical save for the color of the glow each item emits.
*The effects of the power drain pass through walls and floors, so simply fleeing to the bottom floor of a structure after an enemy activates one will still strip one's shields if one passes through the field. This is most noticeable on maps like [[Guardian (Level)|Guardian]].
*The effects of the power drain pass through walls and floors, so simply fleeing to the bottom floor of a structure after an enemy activates one will still strip one's shields if one passes through the field. This is most noticeable on maps like [[Guardian (Level)|Guardian]].
*The power drain can be used in a glitch called [[Equipment Jumping]] by moving against a wall, jumping, and then at highest point of the jump deploying the power drain. This allows a player to jump off of it in mid-air. This is a great tactic for reaching high areas of a map, such as the second level of the tower on [[The Pit]]. This can also be done with the radar jammer and flare; however, the power drain variation of the glitch can only be performed as an [[Elite]].
*The power drain can be used in a glitch called [[Equipment Jumping]] by moving against a wall, jumping, and then at highest point of the jump deploying the power drain. This allows a player to jump off of it in mid-air. This is a great tactic for reaching high areas of a map, such as the second level of the tower on [[The Pit]]. This can also be done with the radar jammer and flare; however, the power drain variation of the glitch can only be performed as an [[Sangheili|Elite]].
*In ''[[Halo 3: ODST]]'', when the player is in the radius of a power drain, his or her health will drain in addition to their shields.<ref>''[[Halo 3: ODST]]''</ref>
*In ''[[Halo 3: ODST]]'', when the player is in the radius of a power drain, his or her health will drain in addition to their shields.<ref>''[[Halo 3: ODST]]''</ref>


==Gallery==
==Gallery==
<gallery widths="150">
<gallery widths="150">
File:Powerdrainhud.svg|The Power Drain icon in [[Halo 3]].
File:Powerdrainhud.svg|The power drain icon in [[Halo 3]].
File:Power Drain.jpg|An inactive Power Drain in ''Halo 3''.
File:Power Drain.jpg|An inactive power drain in ''Halo 3''.
File:Halo3-Power Drainer Unarmed.png|An inactive Power Drain in ''Halo 3'' beta.
File:Halo3-Power Drainer Unarmed.png|An inactive power drain in ''Halo 3'' beta.
File:Power drain Halo 3.jpg|A deployed Power Drain, about to activate itself.
File:Power drain Halo 3.jpg|A deployed power drain, about to activate itself.
File:Power Drain in Action.jpg|The power drain emits a field of blue radiation that strips away all energy shielding within its range.
File:Power Drain in Action.jpg|The power drain emits a field of blue radiation that strips away all energy shielding within its range.
</gallery>
</gallery>

Revision as of 18:21, January 8, 2018

Template:Weapon

The power drain is a combat support device which was used by the Covenant's Jiralhanae forces. It created a short-range electromagnetic pulse (EMP) effect, which interfered with all electronic equipment within the radius of the pulse. It was primarily designed to interfere with common varieties of energy shielding and the electrical components of vehicles. After a short time, the device would overheat and explode, which could wound or kill combatants in its resulting explosion.[1]The electricity it produced could also cause significant harm to unshielded biological targets. Power drains saw usage by Jiralhanae during the last few months of the Human-Covenant War, both during the Battle of Mombasa and the Battle of Installation 00.[2]

Gameplay

  • Once thrown, the power drain takes 0.5 seconds to activate, and subsequently lasts 6.5 seconds, equaling a total of 7 seconds.
  • The power drain, radar jammer, and flare are all visually identical save for the color of the glow each item emits.
  • The effects of the power drain pass through walls and floors, so simply fleeing to the bottom floor of a structure after an enemy activates one will still strip one's shields if one passes through the field. This is most noticeable on maps like Guardian.
  • The power drain can be used in a glitch called Equipment Jumping by moving against a wall, jumping, and then at highest point of the jump deploying the power drain. This allows a player to jump off of it in mid-air. This is a great tactic for reaching high areas of a map, such as the second level of the tower on The Pit. This can also be done with the radar jammer and flare; however, the power drain variation of the glitch can only be performed as an Elite.
  • In Halo 3: ODST, when the player is in the radius of a power drain, his or her health will drain in addition to their shields.[3]

Gallery

List of appearances

Sources

Template:Equipment List