Halo Wars 2 credits: Difference between revisions
From Halopedia, the Halo wiki
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Kai Du<br> | Kai Du<br> | ||
Gerard Muntes Mulero | Gerard Muntes Mulero | ||
===ANIMATION=== | |||
;Lead Animator | |||
Simon Ridge | |||
;Senior Animators | |||
Helen Cranston<br> | |||
Andrews Sawers | |||
;Animators | |||
Shiva Adloori<br> | |||
Noemie David<br> | |||
Daniel Marsh<br> | |||
Florent Rubio | |||
;Senior Technical Animator | |||
Michael Malinowski | |||
;Trainee Technical Animator | |||
Nathan Lawrence | |||
===CONCEPT ART=== | |||
;Lead Concept Artist | |||
Rob Watkins | |||
;Concept Artists | |||
Theo Stylianides<br> | |||
Bradley Wright<br> | |||
Kunrong Yap | |||
;Trainee Concept Artists | |||
Braden May<br> | |||
Jonas Minnebo | |||
===TECHNICAL ART=== | |||
;Lead Technical Artist | |||
Andrew Oakley | |||
;Technical Artist | |||
Mark Perry | |||
===UI ART=== | |||
;Lead UI Artist | |||
Matt Startin | |||
;Senior UI Artists | |||
Mathieu Purzycki<br> | |||
Dave Wilson | |||
;UI Artist | |||
Dan Haslop<br> | |||
Tim Nguyen<br> | |||
Fabian Vercuiel | |||
===VFX ART=== | |||
;Lead VFX Artist | |||
Howard Rayner | |||
;Senior VFX Artist | |||
Feargal Plant | |||
;Lighting Artist | |||
Alex Galan | |||
===CODE=== | |||
;TECHNICAL DIRECTOR | |||
Clive Gratton | |||
===ENGINE=== | |||
;Lead Engine Programmer | |||
Michael Bailey | |||
;Senior Engine Programmers | |||
Robert Braby<br> | |||
Jose Luis Sanchez Bonet | |||
;Engine Programmers | |||
Grant Johnson<br> | |||
Mark Mihelich<br> | |||
Andrea Sansotterra | |||
===GAMEPLAY=== | |||
;Lead Gameplay Programmer | |||
Andy Bray | |||
;Senior Gameplay Programmers | |||
Vinh-Dieu Lam<br> | |||
Nik Williams | |||
;Gameplay Programmers | |||
Derek Fagan<br> | |||
Lt. Alexander Medvedev<br> | |||
James Miller<br> | |||
Michael Ribaud | |||
===INFASTRUCTURE=== | |||
;Lead Infrastructure Programmer | |||
Chris Gascoyne | |||
;Senior Infrastructure Programmer | |||
Dan Hein | |||
;Infrastructure Programmers | |||
Paul Price<br> | |||
Federico Sauro | |||
===NETWORK=== | |||
;Lead Network Programmer | |||
Tim Owlett | |||
;Network Programmers | |||
Cyrille Bousquet<br> | |||
Chris England<br> | |||
Andreas Gfrei | |||
===TOOLS=== | |||
;Lead Tools Programmer | |||
Karoly Farago | |||
;Senior Tools Programmer | |||
William Woodbury | |||
;Tools Programmers | |||
Andrew-Breden Smith<br> | |||
Will Ormerod<br> | |||
Konstantinos Vlachavas | |||
===AUDIO=== | |||
;Senior Audio Programmer | |||
Stuart Sowerby | |||
===UI=== | |||
;Lead UI Programmer | |||
Simone Angeloni | |||
;UI Programmers | |||
Brian Cox<br> | |||
Anthony Littlewood<br> | |||
Mihai Simionescu<br> | |||
Sebastian Holzfeind<br> | |||
Neil Manuell | |||
===AUDIO=== | |||
;Audio Lead | |||
Sam Cooper | |||
;Sound Designers | |||
James Magee<br> | |||
Paul McArthur<br> | |||
Haydn Payne | |||
;Soundcuts Ltd. | |||
Rob Kidd<br> | |||
Charles Pateman | |||
;Associate Sound Designer | |||
William Beadle | |||
;Audio Integration | |||
Andrew Hair | |||
===PRODUCTION=== | |||
;Senior Development Manager | |||
Rick Blanco | |||
;Development Managers | |||
Adam Fielding<br> | |||
Eric Miller<br> | |||
Marcus Sheldon | |||
;Associate Development Managers | |||
Kim Clarke<br> | |||
Douglas Pennant | |||
;Trainee Development Manager | |||
Alexandria Hill | |||
===CINEMATICS=== | |||
;Video Producer | |||
Terry O'Leary | |||
;Cinematic Scripter | |||
Karl Bennett | |||
{{Expand-section}} | {{Expand-section}} | ||
[[Category:Credits]] | [[Category:Credits]] |
Revision as of 14:11, February 24, 2017
Template:Level Infobox The Halo Wars 2 credits is a list of credits for people who worked on Halo Wars 2.
Credits
CREATIVE ASSEMBLY
- Executive Producer
David Nicholson
- Development Director
Jonathan Court
- Creative Director
Al Hope
DESIGN
- Design Director
Charlie Bewsher
LEVEL DESIGN
- Lead Level Designer
Michael How
- Senior Level Designers
Simon Adams Iain Angus
- Level Designers
Lisa Burgers
Tom Constable
Joy Dey
Jake Fearnside
Zi Peters
Michiel Werring
- Trainee Level Designers
Christopher Reed
Daniel Riley
CORE DESIGN
- Senior Core Designer
Daniel Brewer
- Core Designers
Prakash Choraria
James Green
Balint Marczin
David Wood
Mikail Yazbeck
TECHNICAL DESIGN
- Senior Technical Designer
Lewis MacGuire
- Technical Designer
Jonathan Shotliff
WRITING
- Writers
Dion Lay
Jane Weddell
ART
- Art Director
Jude Bond
ENVIRONMENT ART
- Lead Environment Artist
Mark Radcliffe
- Senior Environment Artists
Kelly Ford
Tunde Glover
Liam Tart
Alan Thomas
- Environment Artists
Fracisco Alcalde Arpon
Thomas Armer
Liv Butler-Stroud
Akash Dholakia
David Foss
Michael Hyman
Neil Vivian Kairanna
Alexander Kamenstev
Hector Mateo-Pino
Gaetan Perrot
Andrew Pollington
Ben Stevens
CHARACTER ART
- Lead Charcter Artist
Del Walker
- Senior Character Artists
Vincent Chai
Pete Norris
Nic Frath
- Character Artists
Kai Du
Gerard Muntes Mulero
ANIMATION
- Lead Animator
Simon Ridge
- Senior Animators
Helen Cranston
Andrews Sawers
- Animators
Shiva Adloori
Noemie David
Daniel Marsh
Florent Rubio
- Senior Technical Animator
Michael Malinowski
- Trainee Technical Animator
Nathan Lawrence
CONCEPT ART
- Lead Concept Artist
Rob Watkins
- Concept Artists
Theo Stylianides
Bradley Wright
Kunrong Yap
- Trainee Concept Artists
Braden May
Jonas Minnebo
TECHNICAL ART
- Lead Technical Artist
Andrew Oakley
- Technical Artist
Mark Perry
UI ART
- Lead UI Artist
Matt Startin
- Senior UI Artists
Mathieu Purzycki
Dave Wilson
- UI Artist
Dan Haslop
Tim Nguyen
Fabian Vercuiel
VFX ART
- Lead VFX Artist
Howard Rayner
- Senior VFX Artist
Feargal Plant
- Lighting Artist
Alex Galan
CODE
- TECHNICAL DIRECTOR
Clive Gratton
ENGINE
- Lead Engine Programmer
Michael Bailey
- Senior Engine Programmers
Robert Braby
Jose Luis Sanchez Bonet
- Engine Programmers
Grant Johnson
Mark Mihelich
Andrea Sansotterra
GAMEPLAY
- Lead Gameplay Programmer
Andy Bray
- Senior Gameplay Programmers
Vinh-Dieu Lam
Nik Williams
- Gameplay Programmers
Derek Fagan
Lt. Alexander Medvedev
James Miller
Michael Ribaud
INFASTRUCTURE
- Lead Infrastructure Programmer
Chris Gascoyne
- Senior Infrastructure Programmer
Dan Hein
- Infrastructure Programmers
Paul Price
Federico Sauro
NETWORK
- Lead Network Programmer
Tim Owlett
- Network Programmers
Cyrille Bousquet
Chris England
Andreas Gfrei
TOOLS
- Lead Tools Programmer
Karoly Farago
- Senior Tools Programmer
William Woodbury
- Tools Programmers
Andrew-Breden Smith
Will Ormerod
Konstantinos Vlachavas
AUDIO
- Senior Audio Programmer
Stuart Sowerby
UI
- Lead UI Programmer
Simone Angeloni
- UI Programmers
Brian Cox
Anthony Littlewood
Mihai Simionescu
Sebastian Holzfeind
Neil Manuell
AUDIO
- Audio Lead
Sam Cooper
- Sound Designers
James Magee
Paul McArthur
Haydn Payne
- Soundcuts Ltd.
Rob Kidd
Charles Pateman
- Associate Sound Designer
William Beadle
- Audio Integration
Andrew Hair
PRODUCTION
- Senior Development Manager
Rick Blanco
- Development Managers
Adam Fielding
Eric Miller
Marcus Sheldon
- Associate Development Managers
Kim Clarke
Douglas Pennant
- Trainee Development Manager
Alexandria Hill
CINEMATICS
- Video Producer
Terry O'Leary
- Cinematic Scripter
Karl Bennett
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