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Spartan neural interface: Difference between revisions

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[[File:Neural_interface.png|thumb|250px|Diagrams of the SPARTAN neural interface as drawn by [[Catherine Halsey|Dr. Halsey]].]]
[[File:Neural_interface.png|thumb|250px|Diagrams of the SPARTAN neural interface as drawn by [[Catherine Halsey|Dr. Halsey]].]]
The '''SPARTAN neural interface''' is an upgrade of the standard [[neural interface]] that is used by [[SPARTAN programs|Spartan]] supersoldiers. [[John-117]] was implanted with such a neural interface upon his reception of the [[MJOLNIR Powered Assault Armor/Mark V|Mark V MJOLNIR armor]]. The other SPARTAN-IIs supposedly followed suit, as [[Naomi-010]] was equipped with a Spartan neural interface by [[2553#February|February 2553]]<ref>'''Halo: Glasslands''', ''page 211''</ref> and [[Fred-104]] had one implanted by July of that year.<ref>'''[[Halo: Last Light]]''', ''page 94''</ref> Like the standard-issue and [[command neural interface]]s, the SPARTAN neural interface can probably not be removed without advanced surgery or killing the host. The interface is also a standard addition to the [[SPARTAN-IV program|Spartan-IV]]s' [[SPARTAN-IV Augmentation Program|augmentations]].<ref>'''Halo: New Blood''', Chapter 14</ref>
The '''SPARTAN neural interface''' is an upgrade of the standard [[neural interface]] that is used by [[SPARTAN programs|Spartan]] supersoldiers. [[Jerome-092]] had a Spartan neural interface implanted before the [[Battle of Arcadia]]<ref name="A New Enemy">'''[[Halo Wars 2]]''', campaign mission ''[[A New Enemy]]''</ref> and [[Victor-101]] was equipped with one before the [[Battle of Line Installation 1-4]].<ref name="Bloodline">'''[[Halo: Bloodline #1]]'''</ref> [[John-117]] was implanted with such a neural interface upon his reception of the [[MJOLNIR Powered Assault Armor/Mark V|Mark V MJOLNIR armor]] during the [[Fall of Reach]].<ref name="TFOR">'''[[Halo: The Fall of Reach]]''', page ???</ref> The other SPARTAN-IIs supposedly followed suit, as [[Naomi-010]] was equipped with a Spartan neural interface by [[2553#February|February 2553]]<ref>'''[[Halo: Glasslands]]''', ''page 211''</ref> and [[Fred-104]] had one implanted by July of that year.<ref>'''[[Halo: Last Light]]''', ''page 94''</ref> Like the standard-issue and [[command neural interface]]s, the SPARTAN neural interface can probably not be removed without advanced surgery or killing the host. The interface is also a standard addition to the [[SPARTAN-IV program|Spartan-IV]]s' [[SPARTAN-IV Augmentation Program|augmentations]].<ref>'''[[Halo: New Blood]]''', Chapter 14</ref>


==Background==
==Background==
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*''[[Halo: Last Light]]''
*''[[Halo: Last Light]]''
*''[[Halo 5: Guardians]]''
*''[[Halo 5: Guardians]]''
 
*''[[Halo Wars 2]]''
==Sources==
==Sources==
<references/>
<references/>

Revision as of 06:25, February 23, 2017

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Diagrams of the SPARTAN neural interface as drawn by Dr. Halsey.

The SPARTAN neural interface is an upgrade of the standard neural interface that is used by Spartan supersoldiers. Jerome-092 had a Spartan neural interface implanted before the Battle of Arcadia[1] and Victor-101 was equipped with one before the Battle of Line Installation 1-4.[2] John-117 was implanted with such a neural interface upon his reception of the Mark V MJOLNIR armor during the Fall of Reach.[3] The other SPARTAN-IIs supposedly followed suit, as Naomi-010 was equipped with a Spartan neural interface by February 2553[4] and Fred-104 had one implanted by July of that year.[5] Like the standard-issue and command neural interfaces, the SPARTAN neural interface can probably not be removed without advanced surgery or killing the host. The interface is also a standard addition to the Spartan-IVs' augmentations.[6]

Background

In addition to the standard functions of a neural interface, the SPARTAN neural interface is unique in that it is designed to allow an AI construct to directly interface with the Spartan's brain. Therefore, the AI is reside both inside the armor and inside the wearer's mind. Essentially, it is in both places at once. The interface allows the AI access to most of the suit's internal systems, though the Spartan has override control. The AI is capable of significantly improving the data transfer rate between the motor cortex of the Spartan and the MJOLNIR's processing unit, further improving the Spartan's already lightning-quick reaction time.

The AI's data crystal chip is inserted into a socket near the base of the Spartan's skull through a slot in the MJOLNIR armor.

Gallery

List of appearances

Sources