Identification friend or foe: Difference between revisions
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'''Identification friend or foe''', or '''IFF''', is a system used by the [[UNSC]] to tag friendly or hostile units for easy identification on a [[heads-up display]] or [[motion tracker]].<ref>'''[[wikipedia:Identification friend or foe|IFF at Wikipedia]]'''</ref><ref>'''Halo: Contact Harvest''', ''page 178''</ref> The equipment of a friendly unit generates a signal on a specific frequency, which is interpreted as a "friendly" signal by the receiver. If a signal is not generated, then unit is tagged as a hostile. Friendly units appear as yellow dots on the motion tracker, while the crosshairs of a HUD turn green when pointed at them. Hostile units show up as red on a motion tracker, and the HUD crosshairs turn red. | '''Identification friend or foe''', or '''IFF''', is a system used by the [[UNSC]] to tag friendly or hostile units for easy identification on a [[heads-up display]] or [[motion tracker]].<ref>'''[[wikipedia:Identification friend or foe|IFF at Wikipedia]]'''</ref><ref>'''Halo: Contact Harvest''', ''page 178''</ref> The equipment of a friendly unit generates a signal on a specific frequency, which is interpreted as a "friendly" signal by the receiver. If a signal is not generated, then unit is tagged as a hostile. Friendly units appear as yellow dots on the motion tracker, while the crosshairs of a HUD turn green when pointed at them. Hostile units show up as red on a motion tracker, and the HUD crosshairs turn red. | ||
All UNSC personnel are implanted with a [[neural interface]] containing an IFF transponder.<ref>'''Halo: Mortal Dictata''', ''page 292''</ref> Additionally, most UNSC ships, ranging from civilian [[freighter]]s to [[UNSC Navy]] [[warships]], possess IFF transponders displaying their identity, allegiance, and classification.<ref>'''Halo: Contact Harvest''', ''page 176''</ref> | |||
During the [[Battle of High Charity]], [[John-117]] managed to rescue several [[UNSC Marine]] [[Prisoner of war|prisoners of war]]. This was due to [[Cortana]] identifying their IFF transponders, which were still with the Marines.<ref>'''[[Halo 2]]''', campaign level ''[[Gravemind (level)|Gravemind]]''</ref> | |||
==List of appearances== | ==List of appearances== |
Revision as of 23:17, February 7, 2017
Identification friend or foe, or IFF, is a system used by the UNSC to tag friendly or hostile units for easy identification on a heads-up display or motion tracker.[1][2] The equipment of a friendly unit generates a signal on a specific frequency, which is interpreted as a "friendly" signal by the receiver. If a signal is not generated, then unit is tagged as a hostile. Friendly units appear as yellow dots on the motion tracker, while the crosshairs of a HUD turn green when pointed at them. Hostile units show up as red on a motion tracker, and the HUD crosshairs turn red.
All UNSC personnel are implanted with a neural interface containing an IFF transponder.[3] Additionally, most UNSC ships, ranging from civilian freighters to UNSC Navy warships, possess IFF transponders displaying their identity, allegiance, and classification.[4]
During the Battle of High Charity, John-117 managed to rescue several UNSC Marine prisoners of war. This was due to Cortana identifying their IFF transponders, which were still with the Marines.[5]
List of appearances
- Halo: Combat Evolved (First appearance)
- Halo: The Flood
- Halo 2
- Halo: Landfall
- Halo 3
- Halo: Contact Harvest
- Halo 3: ODST
- Halo: Reach
- Halo 4
- Halo 5: Guardians
- Halo: Shadow of Intent