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(Created page with "{{Archived/Archive}} ==Improvements we want to see== As some of you may have noticed, I was a little disappointed with most of the things I saw that came out of Halo 4, with S...") |
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*Bring back Campaign Scoring/timer/medals | *Bring back Campaign Scoring/timer/medals | ||
*Bring back Campaign Theater | *Bring back Campaign Theater | ||
*Bring back 4 player match-making for campaign | *Bring back 4 player match-making for campaign {{done}} | ||
*Stop relying on novels/terminals to tell the in-game story | *Stop relying on novels/terminals to tell the in-game story | ||
*Get rid of quick time events and those corny animated button presses | *Get rid of quick time events and those corny animated button presses {{done}} | ||
*If boss battles are brought back, simply make the boss like regular enemies, just with special weapons & more health/shields | *If boss battles are brought back, simply make the boss like regular enemies, just with special weapons & more health/shields {{done}} | ||
*Make larger non-linear levels like in Halo 1 | *Make larger non-linear levels like in Halo 1 {{done}} | ||
*Better Broadsword level that is non-linear | *Better Broadsword level that is non-linear | ||
*Stop retconning story elements/designs | *Stop retconning story elements/designs | ||
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*Give us more use/variety out of the pelican rather than just flying from “point a to b” (perhaps picking up troops) | *Give us more use/variety out of the pelican rather than just flying from “point a to b” (perhaps picking up troops) | ||
*Let us fight insurrectionist for once | *Let us fight insurrectionist for once | ||
*Bring back the arbiter | *Bring back the arbiter {{done}} | ||
*Add more new vehicles like boats – if Forerunners/Prometheans are in the next game, give them some usable vehicles | *Add more new vehicles like boats – if Forerunners/Prometheans are in the next game, give them some usable vehicles {{done}} | ||
*Bring back the flashlight and/or night/infrared vision (Weeping Angel) | *Bring back the flashlight and/or night/infrared vision (Weeping Angel) | ||
*Add more variety & creativeness for mission objectives aside from destroying energy cores (something that plagues Halo 4's mission objectives) | *Add more variety & creativeness for mission objectives aside from destroying energy cores (something that plagues Halo 4's mission objectives) {{done}} | ||
*Better story telling (Weeping Angel) | *Better story telling (Weeping Angel) {{done}} | ||
*Bring back Covenant language translation software (in other words allow the covies to speak English again) | *Bring back Covenant language translation software (in other words allow the covies to speak English again) {{done}} | ||
*Better music, in fact bring back the old theme - Halo: CE and Halo 2 were great. Halo 4's theme was too weird/boring imo and the music was way too quiet with little sense of awe. | *Better music, in fact bring back the old theme - Halo: CE and Halo 2 were great. Halo 4's theme was too weird/boring imo and the music was way too quiet with little sense of awe. {{done}} | ||
*Mammoth run. | *Mammoth run. | ||
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{{Hide|title=Multiplayer| | {{Hide|title=Multiplayer| | ||
*Bring back actual skill-based ranks and display them next to gamertags (not in waypoint) {{done}} | *Bring back actual skill-based ranks and display them next to gamertags (not in waypoint) {{done}} | ||
*Get rid of the grinding/progression non-sense – if armor has to be unlocked, it should be through achievements or things done in-game, not rank-based | *Get rid of the grinding/progression non-sense – if armor has to be unlocked, it should be through achievements or things done in-game, not rank-based {{done}} | ||
*Get rid of random & personal ordnance – if not keep it under social playlist {{done}} | *Get rid of random & personal ordnance – if not keep it under social playlist {{done}} | ||
*Get rid of custom loadouts and tactical & support packages – if not keep it under social playlist {{done}} | *Get rid of custom loadouts and tactical & support packages – if not keep it under social playlist {{done}} | ||
*Give us free DLC maps so everyone can play rather than those who paid {{done}} | *Give us free DLC maps so everyone can play rather than those who paid {{done}} | ||
*Separate social (Infinity) and ranked playlist {{done}} | *Separate social (Infinity) and ranked playlist {{done}} | ||
*Get rid of instant-respawns and join in progress - if not leave it under social playlist | *Get rid of instant-respawns and join in progress - if not leave it under social playlist {{done}} | ||
*Get rid of kill-cams – if not leave it under social playlist and fix them {{done}} | *Get rid of kill-cams – if not leave it under social playlist and fix them {{done}} | ||
*Make better maps with better layouts and interactive features {{done}} | *Make better maps with better layouts and interactive features {{done}} | ||
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*Bring back kill counts for scoring, not that “600 points” crap – restrict points to individual players {{done}} | *Bring back kill counts for scoring, not that “600 points” crap – restrict points to individual players {{done}} | ||
*Bring back friendly fire and “boot player” function | *Bring back friendly fire and “boot player” function | ||
*Fix the spawning system | *Fix the spawning system {{done}} | ||
*Get rid of auto pick-ups for the flag and ball, and allow the flag to be dropped – also get rid of flagnums – if not make it a sub-variant of CTF {{done}} | *Get rid of auto pick-ups for the flag and ball, and allow the flag to be dropped – also get rid of flagnums – if not make it a sub-variant of CTF {{done}} | ||
*Bring back several sub-variants of gametypes such as 1-flag | *Bring back several sub-variants of gametypes such as 1-flag | ||
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*Bring back more ammo for weapons | *Bring back more ammo for weapons | ||
*Bring back de-scoping when shot {{done}} | *Bring back de-scoping when shot {{done}} | ||
*Stop making one-shot body kills w/ full health & shields for the UNSC sniper rifle | *Stop making one-shot body kills w/ full health & shields for the UNSC sniper rifle {{done}} | ||
*Allow aim-assist to be optional (reduce reticule/bullet magnetism) | *Allow aim-assist to be optional (reduce reticule/bullet magnetism) | ||
*Show more info on the HUD – secondary weapon & ammo, compass, map-call outs, health for vehicles and friendly A.I., and a sprint meter {{done}} | *Show more info on the HUD – secondary weapon & ammo, compass, map-call outs, health for vehicles and friendly A.I., and a sprint meter {{done}} | ||
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*If Spartan Ops makes a comeback, it should be revised heavily – stop recycling maps and utilize all new maps, give it more narrative and better writing (IMO cutting off Halsey’s arm was just dumb), give it more variety, add theater, scoring, timer, medals, lives, and choose able skulls, reduce the number of missions to avoid reusing maps (if maps are reused, give it a different atmosphere), get rid of online-only access | *If Spartan Ops makes a comeback, it should be revised heavily – stop recycling maps and utilize all new maps, give it more narrative and better writing (IMO cutting off Halsey’s arm was just dumb), give it more variety, add theater, scoring, timer, medals, lives, and choose able skulls, reduce the number of missions to avoid reusing maps (if maps are reused, give it a different atmosphere), get rid of online-only access | ||
*Give us a better user interface (like Reach) | *Give us a better user interface (like Reach) | ||
*Make forge more user friendly like it was in Reach | *Make forge more user friendly like it was in Reach | ||
*Give us bigger/flatter maps like Forge world | *Give us bigger/flatter maps like Forge world {{done}} | ||
*Give us more new items to build out of instead of the same ole stuff | *Give us more new items to build out of instead of the same ole stuff {{done}} | ||
*Forge maps for firefight w/ ability to set weapon, enemy, player spawns (Weeping Angel) | *Forge maps for firefight w/ ability to set weapon, enemy, player spawns (Weeping Angel) | ||
*Add more unique easter eggs (Spartan331) | *Add more unique easter eggs (Spartan331) {{done}} | ||
*Get rid of multiplayer achievements or make them easier (in other words, "possible") to achieve | *Get rid of multiplayer achievements or make them easier (in other words, "possible") to achieve | ||
*Let us use all vehicles on any forge map, no matter how impractical. allow as much freedom as possible. | *Let us use all vehicles on any forge map, no matter how impractical. allow as much freedom as possible. {{done}} | ||
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