8,072
edits
Line 253: | Line 253: | ||
==Alternate Strategies== | ==Alternate Strategies== | ||
*Completing the base missions in a Warthog is possible but riskier. If you bring a rocket trooper with you, you’ll have roughly the same firepower but you won’t be able to control when the shot’s fired, making sections like the concussion Rangers harder to fight. Plasma pistol overcharges and grenades will also be much more damaging. However, you’ll have much greater speed, making areas like the steep hill and the generator much easier with their abundance of low cover. If you use the Warthog, retain a shot in the Target Locator for Airview. | *Completing the base missions in a Warthog is possible but riskier. If you bring a rocket trooper with you, you’ll have roughly the same firepower but you won’t be able to control when the shot’s fired, making sections like the concussion Rangers harder to fight. Plasma pistol overcharges and grenades will also be much more damaging. However, you’ll have much greater speed, making areas like the steep hill and the generator much easier with their abundance of low cover. If you use the Warthog, retain a shot in the Target Locator for Airview. | ||
*If the player holds onto the target locator until after the | *If the player holds onto the target locator until after the comms array or anti-aircraft gun has been activated, the target locator will replenish, allowing the player to call in up to two more bombardments. The locator will only replenish up to two bombardments; if the player has only used the locator once they will only receive one more bombardment; if they have not used it at all they will not receive any more; if the player begins the level at Rally Point Alpha where the locator contains three bombardments it will only replenish to two. This method can particularly useful for eliminating opposition outside SWORD Base as well achieving large multikills on the ramp just inside the gate. | ||
*If you’d rather assassinate the General in SWORD Base rather than snipe him, here’s how. Instead of going up the ramp to summon him, cross the walkway leading to the BOB’s room. This will also summon the General, and the plan will be to assassinate him or blast with a rocket or overcharge. That said, the third floor is pretty cramped, he's got a one-hit-kill weapon now at close-range, and it will take a direct rocket hit to kill him. Watch your radar to make sure he’s still distracted by NOBLE Team. Jun will also sometimes snipe him mid-assassination. If he survives, he'll fall back to the final room with the Banshees. | *If you’d rather assassinate the General in SWORD Base rather than snipe him, here’s how. Instead of going up the ramp to summon him, cross the walkway leading to the BOB’s room. This will also summon the General, and the plan will be to assassinate him or blast with a rocket or overcharge. That said, the third floor is pretty cramped, he's got a one-hit-kill weapon now at close-range, and it will take a direct rocket hit to kill him. Watch your radar to make sure he’s still distracted by NOBLE Team. Jun will also sometimes snipe him mid-assassination. If he survives, he'll fall back to the final room with the Banshees. | ||
*Good Skulls are Thunderstorm and Tough Luck. Since you'll be in a vehicle, the greater ranks won't matter, but on foot you'll expend DMR ammo more quickly. You’ll also encounter grenades more from the many Ultras. | *Good Skulls are Thunderstorm and Tough Luck. Since you'll be in a vehicle, the greater ranks won't matter, but on foot you'll expend DMR ammo more quickly. You’ll also encounter grenades more from the many Ultras. |
edits