Warzone: Difference between revisions
From Halopedia, the Halo wiki
(It's safe to say the Plasma caster is the new dual mode weapon) |
(Eh, I don't think this article needs an appearance list any more than "Multiplayer" or Firefight" need one. Just listing unique features of note should be enough.) |
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'''Warzone''' is brand-new [[multiplayer]] gametype exclusive to ''[[Halo 5: Guardians]]''. It will feature large-scale combat | '''Warzone''' is brand-new [[multiplayer]] gametype exclusive to ''[[Halo 5: Guardians]]''. It will feature large-scale combat with two teams of 12 [[SPARTAN-IV program|Spartans]] facing off against each other on large maps populated by AI-controlled [[Jul 'Mdama's Covenant faction|Covenant]] and [[Promethean]] enemies, including named boss units that occasionally appear on the battlefield. A team achieves victory by attaining 1000 points, which are gained by killing both enemy players and AI enemies. In the beginning of a match both teams are dropped to their respective [[base]]s via [[D79-TC Pelican|Pelican]] and have to clear the base of AI enemies. Some of the maps built for Warzone have been said to be four times larger than those in prior ''Halo'' games.<ref>[https://www.youtube.com/watch?v=eotvrop7qlU '''YouTube''': ''Halo 5 Warzone ViDoc'']</ref> | ||
== | ==Features== | ||
===Maps=== | |||
*[[Escape from ARC]] | |||
*[[ | |||
*[[Baron 'Sraom]] | ===Boss units=== | ||
*[[Baron 'Sraom]]<ref name="E3 2015 Day 0 Blog">[https://www.halowaypoint.com/en-us/community/blog-posts/e3-2015-day-0-recap '''Halowaypoint''']</ref> | |||
*[[Ranger Commander]] | *[[Ranger Commander]] | ||
*[[Knight Marshal]] | |||
*[[ | |||
==Sources== | ==Sources== | ||
<references/> | <references/> | ||
[[Category:Game modes]] | [[Category:Game modes]] |
Revision as of 01:16, June 17, 2015
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Warzone is brand-new multiplayer gametype exclusive to Halo 5: Guardians. It will feature large-scale combat with two teams of 12 Spartans facing off against each other on large maps populated by AI-controlled Covenant and Promethean enemies, including named boss units that occasionally appear on the battlefield. A team achieves victory by attaining 1000 points, which are gained by killing both enemy players and AI enemies. In the beginning of a match both teams are dropped to their respective bases via Pelican and have to clear the base of AI enemies. Some of the maps built for Warzone have been said to be four times larger than those in prior Halo games.[1]