MJOLNIR Powered Assault Armor/Mark VI: Difference between revisions

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===''Halo 4''===
===''Halo 4''===
In the campaign, John-117 wears his original Mark VI suit, although it has been heavily redesigned. In an interview with ''Game Informer'', [[Frank O'Connor]] offhandedly mentioned that [[Cortana]] used [[Nanotechnology|nanomachines]] to both repair and upgrade the suit;<ref name="ScienceOfHalo"/> ''[[Halo 4: The Essential Visual Guide]]'' notes that Cortana fully upgraded the suit, causing it to resemble an earlier Mark IV model.<ref name="h4evg"/> Strangely, although Cortana states that she has upgraded the suit's firmware, neither character addresses any differences in the hardware.<ref>[http://halo.xbox.com/halo4/en-US#!halo-evolved/gameplay/31afe32b-0e07-45c0-9424-3adc6e1eadca '''Halo 4 Official Site''' - ''GAMEPLAY'']</ref> The suit still has the gash it has featured since ''Halo 3'', calling into question why it was not repaired, though it may just have suffered permanent and irreparable damage to that area.<ref name="H5GBScarred"/>
In the campaign, John-117 wears his original Mark VI suit, although it has been redesigned. In an interview with ''Game Informer'', [[Frank O'Connor]] offhandedly mentioned that [[Cortana]] used [[Nanotechnology|nanomachines]] to repair the suit;<ref name="ScienceOfHalo"/> ''[[Halo 4: The Essential Visual Guide]]'' notes that Cortana fully updated the suit, and that it resembles an earlier line of Mark IV.The suit still has the gash it has featured since ''Halo 3'', calling into question why it was not repaired, though it may just have suffered permanent and irreparable damage to that area.<ref name="H5GBScarred"/>


The original Mark VI helmet, chest, shoulder, arm, and leg armor are available in the [[Infinity (mode)|''Infinity'' mode]] after completion of ''Halo 4's '' campaign on [[Legendary]] difficulty. Though the helmet is mostly unchanged from its ''Halo 3'' incarnation, the rest of the suit has received several minor aesthetic updates.<ref name="H4 classic"/><ref name="H4 classic 2"/><ref name="H4 classic 3"/><ref name="H4 classic 4"/><ref>[http://blogs.halo.xbox.com/Headlines/post/2012/09/05/The-Halo-Bulletin-9512.aspx '''Halo Waypoint''' ''The Halo Bulletin 09.05.12'']</ref> Canonically, this version of the Mark VI is available for issue to [[SPARTAN-IV Program|Spartan-IVs]], having been updated for use with [[MJOLNIR Powered Assault Armor (GEN2)|GEN2]].
The original Mark VI helmet, chest, shoulder, arm, and leg armor are available in the [[Infinity (mode)|''Infinity'' mode]] after completion of ''Halo 4's '' campaign on [[Legendary]] difficulty. Though the helmet is mostly unchanged from its ''Halo 3'' incarnation, the rest of the suit has received several minor aesthetic updates.<ref name="H4 classic"/><ref name="H4 classic 2"/><ref name="H4 classic 3"/><ref name="H4 classic 4"/><ref>[http://blogs.halo.xbox.com/Headlines/post/2012/09/05/The-Halo-Bulletin-9512.aspx '''Halo Waypoint''' ''The Halo Bulletin 09.05.12'']</ref> Canonically, this version of the Mark VI is available for issue to [[SPARTAN-IV Program|Spartan-IVs]], having been updated for use with [[MJOLNIR Powered Assault Armor (GEN2)|GEN2]].
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File:MARKVI IN REACH.png|The Mark VI in ''Halo: Reach''
File:MARKVI IN REACH.png|The Mark VI in ''Halo: Reach''
File:MJOLNIR Mk-VI Upgraded concept-art.jpg|Concept art of the upgraded Mark VI armor in ''Halo 4''
File:MJOLNIR Mk-VI Upgraded concept-art.jpg|Concept art of the upgraded Mark VI armor in ''Halo 4''
File:H4-MasterChief-Renders.jpg|The redesigned Mark VI by Cortana in ''Halo 4''.
File:H4-MasterChief-Renders.jpg|Master Chief's redesigned Mark VI in ''Halo 4''.
File:H4-Scanned-MasterChief-FrontBack.jpg|CGI render of the Mark VI from the [[Scanned]] trailer.
File:H4-Scanned-MasterChief-FrontBack.jpg|CGI render of the Mark VI from the [[Scanned]] trailer.
File:H4 Mark VI 3d model.jpg|Three-dimensional renders of the Mark VI multiplayer armor in ''Halo 4''
File:H4 Mark VI 3d model.jpg|Three-dimensional renders of the Mark VI multiplayer armor in ''Halo 4''
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