Hellbringers: Difference between revisions
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{{ | {{References}} | ||
<center>''"Flamethrowers" redirects here. | <center>''"Flamethrowers" redirects here. You may be looking for the [[NA4 flamethrower|NA4]] or [[M7057 flamethrower|M7057 flamethrower]]s.''</center> | ||
{{Infobox Military Unit | {{Infobox Military Unit | ||
|unit_name= Hellbringers | |unit_name= Hellbringers | ||
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|allegiance= [[United Nations Space Command]] | |allegiance= [[United Nations Space Command]] | ||
|branch= [[UNSC Marine Corps]] | |branch= [[UNSC Marine Corps]] | ||
|type= Anti-infantry troops | |type= Anti-infantry/anti-garrison shock troops | ||
|role= | |role= | ||
|size= | |size= | ||
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|mascot= | |mascot= | ||
|anniversaries= | |anniversaries= | ||
|equipment=[[NA4/Defoliant Projector]] | |equipment=[[NA4 flamethrower|NA4/Defoliant Projector]] | ||
*[[M301 grenade launcher|M301 40mm grenade launcher]] (underslung attachment) | |||
|weapons= | |weapons= | ||
|equipment_label= | |equipment_label= | ||
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|notable_commanders= | |notable_commanders= | ||
}} | }} | ||
{{Article Quote|They know it’s a dirty job, but someone has to do it.<ref name=" | {{Article Quote|They know it’s a dirty job, but someone has to do it.<ref name="official">'''[[Halowars.com]]''': [http://www.halowars.com/GameInfo/barracks.aspx#flamethrower ''Game Info'']</ref>}} | ||
The "'''Hellbringers'''" | The "'''Hellbringers'''" are an infantry specialization in the [[UNSC Marine Corps]]. Equipped with flamethrowers and deployed in two-person teams, Hellbringers are tasked with engaging entrenched infantry while suffering a high attrition rate.<ref name="official"/> | ||
== | ==Overview== | ||
Flamethrower-armed personnel are uncommon within the [[UNSC]]. They are deployed in pairs to engage only the most heavily entrenched enemies. Due to the strong opposition they face Hellbringers tend to suffer heavy casualties. As with all UNSC personnel who utilize flamethrowers in combat, Hellbringers are subjected to a battery of psychological analyses to determine their mental fitness for the role.<ref>''[[Halo: The Essential Visual Guide]]'', page 69</ref> | |||
Hellbringers | Hellbringers are armed with the [[NA4 flamethrower]], a weapon that supports a wide variety of fuel mixtures for use in various atmospheric and gravitic conditions.<ref name="official"/> The NA4 may be outfitted with an underslung [[M301 grenade launcher|M301 40mm grenade launcher]] which is often used to fire [[flashbang grenade]]s; these grenades are used to incapacitate hostiles while the Marines move closer to engage. Hellbringers wear a flame-retardant suit with an enclosed helmet that offers a wide field of view. Flamethrower fuel is stored in a cylindrical backpack. | ||
==Gameplay== | |||
Hellbringers, identified simply as "Flamethrowers", are a playable unit in ''Halo Wars''. Trained cheaply and quickly, Hellbringers are the UNSC's best anti-infantry unit. However, they perform poorly against armored vehicles and have no defense against air units. They need to get close to targets to engage them and thus can be easily dispatched by long-ranged units like [[Jackals]] equipped with [[Type-50 particle beam rifle|beam rifles]]. | |||
== | ===Upgrades=== | ||
:Flash Bang: Unlocks the Hellbringers' special ability to stun enemy infantry with flashbang grenades. Costs 200 resources. | |||
:Napalm Adherent: Allows the flame to stick to targets and continue to burn after the initial attack, causing continuous damage. Costs 400 resources. | |||
:Oxide Tank: Raises the temperature of the flame, increasing damage against organic targets. Costs 700 resources. | |||
:Adrenaline: Shared with regular Marines. Improves base movement speed, allowing Hellbringers to close with enemies faster. Costs 250 resources. | |||
==Strategies== | ==Strategies== | ||
A good strategy is to make Hellbringers | A good strategy is to make Hellbringers ''en masse'' and then transport them into combat via [[D77-TC Pelican|Pelicans]]. This helps cut their casualties when traveling, as they cannot defend themselves from long range. As a defensive strategy, many players lock their bases and train a large number of Hellbringers. If the enemy attacks with vehicles or aerial units, the Hellbringers cannot be harmed until released from the base. A good offensive strategy is to train the Hellbringers, as well as some [[M41 rocket launcher|RPG]]-upgraded Marines or [[Orbital Drop Shock Troopers#|ODSTs]] to protect them at range. Hellbringers are very useful against the [[Flood]], though doing so is a major liability: They become infected more quickly than ordinary Marines and, when infected, become Infected Flamethrowers. These units can be exceedingly dangerous to infantry and can kill [[SPARTAN-II program|Spartans]] in seconds. The [[Ripa 'Moramee|Arbiter]] and the [[Jiralhanae Army Commander|Brute Chieftain]] are highly vulnerable to swarms of Hellbringers. | ||
==Trivia== | ==Trivia== | ||
The Hellbringers are very similar to the [[w:c:cnc:Black Hand (Tiberium Wars)|Black Hand infantry]] from ''[[w:c:cnc:Command & Conquer 3: Tiberium Wars|Command and Conquer 3]]''. Both units are heavily armored soldiers equipped with flamethrowers who can easily kill large groups of infantry in spite of heavy attrition. During combat, Hellbringers occasionally yell ''"Need a light?"'', a line also spoken by the [[w:c:starcraft:Firebat|Terran Firebat]], a similar flamethrower-wielding Marine infantry unit from ''[[w:c:starcraft:Starcraft|StarCraft]]''. | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:Hellbringer_render.jpg|Hellbringer | File:Hellbringer_render.jpg|Multiple views of the Hellbringer | ||
File: | File:HWunit Hellbringers.png|The in-game Hellbringer model | ||
File: | File:Flame_render.jpg|Hellbringers in combat | ||
File:Flame concept.jpg|Concept art | File:Flame concept.jpg|Concept art of the UNSC flamethrower Marine | ||
File: | File:Hellbringer.jpg|A Hellbringer action figure | ||
</gallery> | </gallery> | ||
Revision as of 14:37, March 17, 2015
This article does not have enough inline citations and/or does not adhere to the proper citation format. You can help Halopedia by adding citations. |
Template:Infobox Military Unit Template:Article Quote The "Hellbringers" are an infantry specialization in the UNSC Marine Corps. Equipped with flamethrowers and deployed in two-person teams, Hellbringers are tasked with engaging entrenched infantry while suffering a high attrition rate.[1]
Overview
Flamethrower-armed personnel are uncommon within the UNSC. They are deployed in pairs to engage only the most heavily entrenched enemies. Due to the strong opposition they face Hellbringers tend to suffer heavy casualties. As with all UNSC personnel who utilize flamethrowers in combat, Hellbringers are subjected to a battery of psychological analyses to determine their mental fitness for the role.[2]
Hellbringers are armed with the NA4 flamethrower, a weapon that supports a wide variety of fuel mixtures for use in various atmospheric and gravitic conditions.[1] The NA4 may be outfitted with an underslung M301 40mm grenade launcher which is often used to fire flashbang grenades; these grenades are used to incapacitate hostiles while the Marines move closer to engage. Hellbringers wear a flame-retardant suit with an enclosed helmet that offers a wide field of view. Flamethrower fuel is stored in a cylindrical backpack.
Gameplay
Hellbringers, identified simply as "Flamethrowers", are a playable unit in Halo Wars. Trained cheaply and quickly, Hellbringers are the UNSC's best anti-infantry unit. However, they perform poorly against armored vehicles and have no defense against air units. They need to get close to targets to engage them and thus can be easily dispatched by long-ranged units like Jackals equipped with beam rifles.
Upgrades
- Flash Bang: Unlocks the Hellbringers' special ability to stun enemy infantry with flashbang grenades. Costs 200 resources.
- Napalm Adherent: Allows the flame to stick to targets and continue to burn after the initial attack, causing continuous damage. Costs 400 resources.
- Oxide Tank: Raises the temperature of the flame, increasing damage against organic targets. Costs 700 resources.
- Adrenaline: Shared with regular Marines. Improves base movement speed, allowing Hellbringers to close with enemies faster. Costs 250 resources.
Strategies
A good strategy is to make Hellbringers en masse and then transport them into combat via Pelicans. This helps cut their casualties when traveling, as they cannot defend themselves from long range. As a defensive strategy, many players lock their bases and train a large number of Hellbringers. If the enemy attacks with vehicles or aerial units, the Hellbringers cannot be harmed until released from the base. A good offensive strategy is to train the Hellbringers, as well as some RPG-upgraded Marines or ODSTs to protect them at range. Hellbringers are very useful against the Flood, though doing so is a major liability: They become infected more quickly than ordinary Marines and, when infected, become Infected Flamethrowers. These units can be exceedingly dangerous to infantry and can kill Spartans in seconds. The Arbiter and the Brute Chieftain are highly vulnerable to swarms of Hellbringers.
Trivia
The Hellbringers are very similar to the Black Hand infantry from Command and Conquer 3. Both units are heavily armored soldiers equipped with flamethrowers who can easily kill large groups of infantry in spite of heavy attrition. During combat, Hellbringers occasionally yell "Need a light?", a line also spoken by the Terran Firebat, a similar flamethrower-wielding Marine infantry unit from StarCraft.
Gallery
- Flame concept.jpg
Concept art of the UNSC flamethrower Marine
List of appearances
- Halo Wars (First appearance)
Sources
- ^ a b Cite error: Invalid
<ref>
tag; no text was provided for refs namedofficial
- ^ Halo: The Essential Visual Guide, page 69