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M6H magnum: Difference between revisions

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The '''M6H Personal Defense Weapon System''' is a handgun in service with the [[United Nations Space Command. It is part of [[Misriah Armory]]'s widespread [[M6 series]]. The M6H was in service as an officer's model<ref name="Guide"/> as early as [[2526]]<ref>''Halo 4: Forward Unto Dawn''</ref><ref>[http://halo.xbox.com/Content/assets/en-us/Podcast/343Sparkast_014.mp3 ''343 Sparkast 014]''</ref> and was made the standard-issue sidearm of all UNSC personnel in [[2555]].<ref name="O+A">[http://halo.xbox.com/halo4#!an-epic-universe/ordnance-armor/cbbca9b3-5108-41aa-aa21-9b523de68266 '''Halo 4 Official Site''' ''Ordnance + Armor'']</ref>
The '''M6H Personal Defense Weapon System''' is a handgun in service with the [[United Nations Space Command|UNSC]]. It is part of [[Misriah Armory]]'s widespread [[M6 series]]. The M6H was in service as an officer's model<ref name="Guide"/> as early as [[2526]]<ref>''Halo 4: Forward Unto Dawn''</ref><ref>[http://halo.xbox.com/Content/assets/en-us/Podcast/343Sparkast_014.mp3 ''343 Sparkast 014]''</ref> and was made the standard-issue sidearm of all UNSC personnel in [[2555]].<ref name="O+A">[http://halo.xbox.com/halo4#!an-epic-universe/ordnance-armor/cbbca9b3-5108-41aa-aa21-9b523de68266 '''Halo 4 Official Site''' ''Ordnance + Armor'']</ref>


==Specifications==
==Specifications==

Revision as of 23:37, August 4, 2014

Template:Weapon Infobox

The M6H Personal Defense Weapon System is a handgun in service with the UNSC. It is part of Misriah Armory's widespread M6 series. The M6H was in service as an officer's model[1] as early as 2526[2][3] and was made the standard-issue sidearm of all UNSC personnel in 2555.[4]

Specifications

The M6H is a semi-automatic, recoil-operated, magazine-fed handgun. It is an up-sized model (17% larger than standard versions) with a smart-linked KFA-2 x2 scope and an electroless nickel finish.[1] It fires the M6 series' standard 12.7x40mm ammunition. The M6H is effective at reasonably long distances as well as its preferred close-to-medium-range.[4]

Gameplay

Changes from the M6G PDWS in Halo: Reach

  • Red and yellow elements replaced with matte gray and off-white; no manufacturer's markings.
  • Modified reload animation; altered firing and reload sounds.
  • Less damage to shields, requiring five shots to disable shields instead of four.
  • Higher accuracy, less bloom.

Gallery

Videos

<youtube width="300" height="250">_oKTyfl21GA</youtube>

List of appearances

Sources

Template:UNSC pistols