COM: Difference between revisions
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{{Era|H1|H2|H3|FOR|TF|FS|GOO|HGN|ILB}} | {{Era|H1|H2|H3|FOR|TF|FS|GOO|HGN|ILB}} | ||
Shorthand for "'''Communications'''", '''COM''' is the name for radio communications systems of [[UNSC]] units. COM allows instantaneous contact between people, ships and bases. There are any number of COM frequencies for any number of tasks. COM systems are standard equipment in [[MJOLNIR Armor]] as well as the armor of [[Marine]] | Shorthand for "'''Communications'''", '''COM''' is the name for radio communications systems of [[UNSC]] units. COM allows instantaneous contact between people, ships and bases. There are any number of COM frequencies for any number of tasks. COM systems are standard equipment in [[MJOLNIR Armor]] as well as the armor of [[UNSC Marine Corps|Marines]] and [[ODST]]s, as well as [[Pelican]]s, [[Longsword]]s and larger [[Starship]]s. | ||
The [[Covenant]] equivalent of COM is the [[Covenant Battle Network|Battle Network]], or Battlenet. | The [[Covenant Empire|Covenant]] equivalent of COM is the [[Covenant Battle Network|Battle Network]], or Battlenet. | ||
==COM frequencies== | ==COM frequencies== | ||
'''[[FLEETCOM]] 7''': Public frequency was used around the planet [[Reach]]. Broadcasts on FLEETCOM 7 would reach any | '''[[FLEETCOM]] 7''': Public frequency was used around the planet [[Reach]]. Broadcasts on FLEETCOM 7 would reach any UNSC military ship in range of the sender.<ref>'''[[Halo: First Strike]]''', ''page 7''</ref> | ||
'''[[TEAMCOM]]''': Private communications channel for a small number of military and covenant units, usually a [[Fireteam]]. | '''[[TEAMCOM]]''': Private communications channel for a small number of military and covenant units, usually a [[Fireteam]]. | ||
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'''SQUADCOM''': Frequency reserved for use among small units in a specific area. Squadcom has a very small range, it is usually intended to be broadcast by small operations. Usually, radio-communications that take place in ''[[Halo: Combat Evolved]]'' occur over a SQUADCOM. | '''SQUADCOM''': Frequency reserved for use among small units in a specific area. Squadcom has a very small range, it is usually intended to be broadcast by small operations. Usually, radio-communications that take place in ''[[Halo: Combat Evolved]]'' occur over a SQUADCOM. | ||
'''TACCOM''': Short for Tactical Communication. Frequency reserved for sharing of information between small units on the battlefield. While audio communication is not possible on TACCOM, one team member can upload images, NAV points, and sensor information into the [[Heads Up Display|HUD]] of other members of their team. Similar to SQUADCOM.<ref>''[[Halo: First Strike]]'', page 13</ref> | '''TACCOM''': Short for Tactical Communication. Frequency reserved for sharing of information between small units on the battlefield. While audio communication is not possible on TACCOM, one team member can upload images, NAV points, and sensor information into the [[Heads Up Display|HUD]] of other members of their team. Similar to SQUADCOM.<ref>'''[[Halo: First Strike]]''', ''page 13''</ref> | ||
'''SATCOM''': Short for Satellite Communication. Frequency reserved for communications with orbiting satellites, sometimes to relay information to orbiting ships, sometimes for communicating with people or units in another section of the planet. Note that COMSat stations must be in orbit in order for SATCOM to be usable.<ref>''[[Halo: The Fall of Reach]]'', page 21</ref> | '''SATCOM''': Short for Satellite Communication. Frequency reserved for communications with orbiting satellites, sometimes to relay information to orbiting ships, sometimes for communicating with people or units in another section of the planet. Note that COMSat stations must be in orbit in order for SATCOM to be usable.<ref>'''[[Halo: The Fall of Reach]]''', ''page 21''</ref> | ||
'''E-BAND''': Emergency broadcast channel.<ref>''[[Halo: Ghosts of Onyx]]'', page 159</ref> Little-used public frequency. After the fall of Reach, [[Anton-044]] used the E-Band to transmit a signal of [[Oly Oly Oxen Free]]. It was also used by the UNSC forces on Onyx to notify Lord Hood's Reinforcements of their position. Used as an emergency COM Channel.<ref>''[[Halo: First Strike]]'', page 156</ref> | '''E-BAND''': Emergency broadcast channel.<ref>'''[[Halo: Ghosts of Onyx]]''', ''page 159''</ref> Little-used public frequency. After the fall of Reach, [[Anton-044]] used the E-Band to transmit a signal of [[Oly Oly Oxen Free]]. It was also used by the UNSC forces on Onyx to notify [[Lord Hood]]'s Reinforcements of their position. Used as an emergency COM Channel.<ref>'''[[Halo: First Strike]]''', ''page 156''</ref> | ||
'''HIGHCOM''': This band is used by and to contact the ranking officers of space ships. HIGHCOM is sometime used out of busyness of other channels to call for emergency request of backup forces in high combat situations. This however is frowned upon by most officers. | '''HIGHCOM''': This band is used by and to contact the ranking officers of space ships. HIGHCOM is sometime used out of busyness of other channels to call for emergency request of backup forces in high combat situations. This however is frowned upon by most officers. |
Revision as of 10:13, May 22, 2010
Shorthand for "Communications", COM is the name for radio communications systems of UNSC units. COM allows instantaneous contact between people, ships and bases. There are any number of COM frequencies for any number of tasks. COM systems are standard equipment in MJOLNIR Armor as well as the armor of Marines and ODSTs, as well as Pelicans, Longswords and larger Starships.
The Covenant equivalent of COM is the Battle Network, or Battlenet.
COM frequencies
FLEETCOM 7: Public frequency was used around the planet Reach. Broadcasts on FLEETCOM 7 would reach any UNSC military ship in range of the sender.[1]
TEAMCOM: Private communications channel for a small number of military and covenant units, usually a Fireteam.
SQUADCOM: Frequency reserved for use among small units in a specific area. Squadcom has a very small range, it is usually intended to be broadcast by small operations. Usually, radio-communications that take place in Halo: Combat Evolved occur over a SQUADCOM.
TACCOM: Short for Tactical Communication. Frequency reserved for sharing of information between small units on the battlefield. While audio communication is not possible on TACCOM, one team member can upload images, NAV points, and sensor information into the HUD of other members of their team. Similar to SQUADCOM.[2]
SATCOM: Short for Satellite Communication. Frequency reserved for communications with orbiting satellites, sometimes to relay information to orbiting ships, sometimes for communicating with people or units in another section of the planet. Note that COMSat stations must be in orbit in order for SATCOM to be usable.[3]
E-BAND: Emergency broadcast channel.[4] Little-used public frequency. After the fall of Reach, Anton-044 used the E-Band to transmit a signal of Oly Oly Oxen Free. It was also used by the UNSC forces on Onyx to notify Lord Hood's Reinforcements of their position. Used as an emergency COM Channel.[5]
HIGHCOM: This band is used by and to contact the ranking officers of space ships. HIGHCOM is sometime used out of busyness of other channels to call for emergency request of backup forces in high combat situations. This however is frowned upon by most officers.
Other
In Halo 3, the Security Helmet Armor Permutation apparently has a COM radio and antennae on your back near your right shoulder, it is unusable however during the course of game play.
Sources
- ^ Halo: First Strike, page 7
- ^ Halo: First Strike, page 13
- ^ Halo: The Fall of Reach, page 21
- ^ Halo: Ghosts of Onyx, page 159
- ^ Halo: First Strike, page 156