Marcus Lehto: Difference between revisions
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[[File:Marcus Lehto.jpg|thumb|right|350px|Lehto in the ViDoc [[O Brave New World]].]] | [[File:Marcus Lehto.jpg|thumb|right|350px|Lehto in the ViDoc [[O Brave New World]].]] | ||
''' | '''Marcus Lehto''' was the Creative Art Director at [[Bungie Studios]].<ref name="Art">'''[[The Art of Halo 3]]''', ''Contributing Artists''</ref> He worked at Bungie since 1997 and left on October 4th, 2012.<ref name="out2">[https://twitter.com/game_fabricator/status/254059875167002624 '''Twitter''': ''Marcus Lehto (@game_fabricator)''] ("''First week away from Bungie - again. 15 great years and many good friends will be missed.''")</ref> | ||
== Background == | == Background == |
Revision as of 06:22, February 15, 2014
Marcus Lehto was the Creative Art Director at Bungie Studios.[1] He worked at Bungie since 1997 and left on October 4th, 2012.[2]
Background
Lehto has worked at Bungie since 1997, having worked on titles such as Myth: The Fallen Lords, Halo: Combat Evolved, Halo 2, Halo 3, Halo 3: ODST and Halo: Reach. Following the success of Halo: Reach, Lehto took a leave from Bungie on September 1st, 2011, to pursue an independent video game developer career.[3] He returned to Bungie on January 21st, 2012 to work on a project with Joe Tung.[4] He left Bungie on October 4th, 2012 to, once again, pursue an independent video game developer career.[5]
Trivia
Lehto attached several easter eggs to in-game models, including his birthday on the Scorpion tank and his initials on the boot of the Master Chief.
Gallery
Lehto during the development of Halo: Reach.
Sources
- ^ The Art of Halo 3, Contributing Artists
- ^ Twitter: Marcus Lehto (@game_fabricator) ("First week away from Bungie - again. 15 great years and many good friends will be missed.")
- ^ Twitter: Marcus Lehto (@game_fabricator) ("Today officially marks my first day apart from Bungie. To Bungie and fans, the last decade has been amazing. Thank you for everything.")
- ^ MettleShop: Back at Bungie
- ^ MettleShop: The new journey?