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Marcus Lehto: Difference between revisions

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== Background ==
== Background ==
Lehto has worked at Bungie since 1997, having worked on titles such as ''Myth: The Fallen Lords'', ''Halo: Combat Evolved'', ''Halo 2'', ''Halo 3'', ''Halo 3: ODST'' and ''Halo: Reach''. Following the success of ''Halo: Reach'', Lehto took a leave from Bungie on September 1st, 2011, to pursue an independent video game development.<ref name="out1">[https://twitter.com/game_fabricator/status/109416819370115072 '''Twitter''': ''Marcus Lehto (@game_fabricator)''] ("''Today officially marks my first day apart from Bungie. To Bungie and fans, the last decade has been amazing. Thank you for everything.''")</ref> He returned to Bungie on January 21st, 2012 to work on a project with [[Joe Tung]].<ref name="personalsite">[http://blog.marcuslehto.com/?p=33 '''MettleShop''': ''Back at Bungie'']</ref>
Lehto has worked at Bungie since 1997, having worked on titles such as ''Myth: The Fallen Lords'', ''Halo: Combat Evolved'', ''Halo 2'', ''Halo 3'', ''Halo 3: ODST'' and ''Halo: Reach''. Following the success of ''Halo: Reach'', Lehto took a leave from Bungie on September 1st, 2011, to pursue an independent video game developer career.<ref name="out1">[https://twitter.com/game_fabricator/status/109416819370115072 '''Twitter''': ''Marcus Lehto (@game_fabricator)''] ("''Today officially marks my first day apart from Bungie. To Bungie and fans, the last decade has been amazing. Thank you for everything.''")</ref> He returned to Bungie on January 21st, 2012 to work on a project with [[Joe Tung]].<ref name="personalsite">[http://blog.marcuslehto.com/?p=33 '''MettleShop''': ''Back at Bungie'']</ref> He left Bungie on October 4th, 2012 to, once again, pursue an independent video game developer career.<ref name="indie">[http://blog.marcuslehto.com/?p=122 '''MettleShop''': ''The new journey?'']</ref>


== Trivia ==
== Trivia ==
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==External Links==
==External Links==
*[http://blog.marcuslehto.com/ '''Marcus Lehto'''<nowiki />'s ''blog site'']
*[http://blog.marcuslehto.com/ '''MettleShop''', ''Marcus Lehto's blog site'']
*[https://twitter.com/game_fabricator '''Marcus Lehto'''<nowiki />'s ''twitter account'']
*[https://twitter.com/game_fabricator '''Marcus Lehto'''<nowiki />'s ''twitter account'']
[[Category:People]]
[[Category:People]]

Revision as of 16:32, September 25, 2013

Lehto in the ViDoc O Brave New World.

Macrus Lehto was the Creative Art Director at Bungie Studios.[1] He worked at Bungie since 1997 and left on October 4th, 2012.[2]

Background

Lehto has worked at Bungie since 1997, having worked on titles such as Myth: The Fallen Lords, Halo: Combat Evolved, Halo 2, Halo 3, Halo 3: ODST and Halo: Reach. Following the success of Halo: Reach, Lehto took a leave from Bungie on September 1st, 2011, to pursue an independent video game developer career.[3] He returned to Bungie on January 21st, 2012 to work on a project with Joe Tung.[4] He left Bungie on October 4th, 2012 to, once again, pursue an independent video game developer career.[5]

Trivia

Lehto attached several easter eggs to in-game models, including his birthday on the Scorpion tank and his initials on the boot of the Master Chief.

Gallery

Sources

  1. ^ The Art of Halo 3, Contributing Artists
  2. ^ Twitter: Marcus Lehto (@game_fabricator) ("First week away from Bungie - again. 15 great years and many good friends will be missed.")
  3. ^ Twitter: Marcus Lehto (@game_fabricator) ("Today officially marks my first day apart from Bungie. To Bungie and fans, the last decade has been amazing. Thank you for everything.")
  4. ^ MettleShop: Back at Bungie
  5. ^ MettleShop: The new journey?

External Links