Z-750 binary rifle: Difference between revisions
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{{Weapon Infobox | {{Weapon Infobox | ||
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The weapon possesses an angular design and metallic casing. It appears to be held together, at least partly, by energy fields as indicated by its self-assembly process and floating sights. Orange highlights can be seen while the weapon is self-assembling and throughout the casing once assembly is complete; these highlights grow brighter when the weapon is fired. The sight through the scope is tinted orange and has two zoom levels, 5x and 10x. The rifle emits a highly visible orange beam when aiming, allowing opponents to trace the user's location.<ref name="Binary GP"/> | The weapon possesses an angular design and metallic casing. It appears to be held together, at least partly, by energy fields as indicated by its self-assembly process and floating sights. Orange highlights can be seen while the weapon is self-assembling and throughout the casing once assembly is complete; these highlights grow brighter when the weapon is fired. The sight through the scope is tinted orange and has two zoom levels, 5x and 10x. The rifle emits a highly visible orange beam when aiming, allowing opponents to trace the user's location.<ref name="Binary GP"/> | ||
== | == Gameplay == | ||
The Binary Rifle is capable of destroying most light armored vehicles with one or two direct shots. An excellent anti-personnel weapon, it can instantly kill all forms of infantry with one shot, regardless of [[energy shield]]s and hit location. However, the line of fire created by the scope's laser sight can be seen by every player, thus giving away the location of the user. Additionally, the Binary Rifle has a slow rate of fire (roughly four seconds between shots) and a long reload time (roughly five seconds), leaving the user vulnerable. It holds a low ammunition capacity with a total of three in a magazine total (four with the [[Ammo Upgrade]]). | |||
== | ==Trivia== | ||
* The | {{Linkbox|gallery=yes}} | ||
*The [[Lightrifle]] was originally conceptualized as the Binary Rifle in the preliminary phase of development.<ref name="twoconcept">[[:File:H4-Concept-BinaryLightRifles.jpg|Concept art of the Binary Rifle. The concept weapon at the bottom later becomes the Lightrifle.]]</ref> | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:H4-Concept-BinaryLightRifles.jpg|Concept art of the Binary Rifle. | File:H4-Concept-BinaryLightRifles.jpg|Concept art of the Binary Rifle. The concept weapon at the bottom later becomes the Lightrifle. | ||
File:H4-Z750BinarySniperRifle-AltRender.png|Profile picture of the Binary Rifle. | |||
File:BinaryRifle-HUD.png|HUD Icon of the Binary Rifle. | File:BinaryRifle-HUD.png|HUD Icon of the Binary Rifle. | ||
File:H4-MP-Z750BinaryRifle-Vaporized.jpg|The Binary Rifle's disintegrative effects on an infantry. | |||
File:H4-Z750BinarySniperRifle-HUD1.jpg|First-person view of the Binary Rifle through John's HUD. | |||
File:H4-BinarySniperRifle-FirstPerson.jpg|First-person view of the Binary Rifle. | |||
File:H4-BinarySniperRifle-Scope.jpg|First person view through the rifle's scope. | |||
File:H4-MP-Z750BinaryRifle-Vaporized.jpg|The Binary Rifle's disintegrative effects on | |||
File:H4 | |||
File:H4-BinarySniperRifle-FirstPerson.jpg|First-person view of the | |||
File:H4-BinarySniperRifle-Scope.jpg| | |||
</gallery> | </gallery> | ||
Revision as of 20:56, March 10, 2013
Template:Weapon Infobox The Z-750 Special Application Sniper Rifle[1], commonly known as the binary rifle, is a Forerunner energy channel weapon.[2]
Overview
The binary rifle is a weapon used by Forerunner Promethean Knight units and certain types of Crawler units encountered on Requiem. The rifle uses two core-mounted particle accelerators to accelerate its projectiles to high speed, killing targets with one shot.[3]
Design details
The weapon possesses an angular design and metallic casing. It appears to be held together, at least partly, by energy fields as indicated by its self-assembly process and floating sights. Orange highlights can be seen while the weapon is self-assembling and throughout the casing once assembly is complete; these highlights grow brighter when the weapon is fired. The sight through the scope is tinted orange and has two zoom levels, 5x and 10x. The rifle emits a highly visible orange beam when aiming, allowing opponents to trace the user's location.[2]
Gameplay
The Binary Rifle is capable of destroying most light armored vehicles with one or two direct shots. An excellent anti-personnel weapon, it can instantly kill all forms of infantry with one shot, regardless of energy shields and hit location. However, the line of fire created by the scope's laser sight can be seen by every player, thus giving away the location of the user. Additionally, the Binary Rifle has a slow rate of fire (roughly four seconds between shots) and a long reload time (roughly five seconds), leaving the user vulnerable. It holds a low ammunition capacity with a total of three in a magazine total (four with the Ammo Upgrade).
Trivia
Browse more images in this article's gallery page. |
- The Lightrifle was originally conceptualized as the Binary Rifle in the preliminary phase of development.[4]
Gallery
List of appearances
- Halo 4 (First appearance)
Sources
- ^ Halo Waypoint The Halo Bulletin 9.27.12
- ^ a b YouTube: Binary Rifle first look - Halo 4
- ^ GameInformer, October 2012 edition (digital content)
- ^ Concept art of the Binary Rifle. The concept weapon at the bottom later becomes the Lightrifle.
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