24
edits
m (→Summary: Added a reference to Halo 4) |
m (→Warthog/Spectre/Prowler/Reverant: Fixed spelling of Revenant) |
||
Line 18: | Line 18: | ||
Boarding is most often done on [[Type-26 Ground Support Aircraft|Banshees]], [[Type-32 Rapid Assault Vehicle|Ghosts]], [[Type-25 Rapid Assault Vehicle|Brute Choppers]], [[AV-14 Hornet|Hornets]], and [[Falcon|Falcons]]. The act begins with an animation in which the attacker jumps on top of the victim's vehicle and forces the victim out. The attacker then enters the vehicle and takes control over it. Ghosts and Choppers are the easiest to board because they only have forward firing guns, leaving them vulnerable from all other directions. | Boarding is most often done on [[Type-26 Ground Support Aircraft|Banshees]], [[Type-32 Rapid Assault Vehicle|Ghosts]], [[Type-25 Rapid Assault Vehicle|Brute Choppers]], [[AV-14 Hornet|Hornets]], and [[Falcon|Falcons]]. The act begins with an animation in which the attacker jumps on top of the victim's vehicle and forces the victim out. The attacker then enters the vehicle and takes control over it. Ghosts and Choppers are the easiest to board because they only have forward firing guns, leaving them vulnerable from all other directions. | ||
===Warthog/Spectre/Prowler/ | ===Warthog/Spectre/Prowler/Revenant=== | ||
Boarding a [[M12 Force Application Vehicle|Warthog]], [[Type-46 Infantry Support Vehicle|Spectre]], [[Type-52 Infantry Support Vehicle|Prowler]], or [[Type-48 Light Assault Gun Carriage| | Boarding a [[M12 Force Application Vehicle|Warthog]], [[Type-46 Infantry Support Vehicle|Spectre]], [[Type-52 Infantry Support Vehicle|Prowler]], or [[Type-48 Light Assault Gun Carriage|Revenant]] is different in that an attacker will still eject their victim, but without taking his or her seat. This can be dangerous as the player that was boarded can start shooting the attacker while the attacker is still returning to first-person view. | ||
These vehicles, within the exception of the | These vehicles, within the exception of the Revenant also have turrets, making it difficult to get close enough to board them, and leaving an attacker vulnerable to fire from the turrets while boarding. These vehicles can still be neutralized by boarding them, however; ejecting the driver leaves the gunner a sitting duck, and ejecting the gunner makes the vehicle less dangerous. | ||
In battle, it is possible to board the passenger seat of a Warthog, emptying it; from there, you can enter the Warthog and melee the driver to death. You will, however, have to hop out and circle around the vehicle to take control of it after you kill the driver. | In battle, it is possible to board the passenger seat of a Warthog, emptying it; from there, you can enter the Warthog and melee the driver to death. You will, however, have to hop out and circle around the vehicle to take control of it after you kill the driver. | ||
In ''[[Halo: Reach]]'', when boarding a Warthog/ | In ''[[Halo: Reach]]'', when boarding a Warthog/Revenant, the boarder takes place of the Driver/Passenger/Gunner which makes it easier to take control of the vehicle. However, in campaign, boarding these vehicles will forcibly eject all characters from it if there is another enemy manning another part of the vehicle. | ||
===Scorpion/Wraith=== | ===Scorpion/Wraith=== |
edits