Composer (level): Difference between revisions
From Halopedia, the Halo wiki
No edit summary |
mNo edit summary |
||
Line 18: | Line 18: | ||
'''Composer''' is the seventh [[campaign]] level of ''[[Halo 4]]''. Completing the level on any difficulty grants the player the [[Composer (achievement)|Composer]] achievement, while killing both [[Mgalekgolo|Hunters]] in the level using only the [[M363 Remote Projectile Detonator|Sticky Detonator]] unlocks the [[Give Him the Stick]] achievement.<ref>[http://blogs.halo.xbox.com/Headlines/post/2012/08/22/The-Halo-Bulletin-82212.aspx '''Halo Waypoint''': ''The Halo Bulletin: 8.22.12'']</ref> | '''Composer''' is the seventh [[campaign]] level of ''[[Halo 4]]''. Completing the level on any difficulty grants the player the [[Composer (achievement)|Composer]] achievement, while killing both [[Mgalekgolo|Hunters]] in the level using only the [[M363 Remote Projectile Detonator|Sticky Detonator]] unlocks the [[Give Him the Stick]] achievement.<ref>[http://blogs.halo.xbox.com/Headlines/post/2012/08/22/The-Halo-Bulletin-82212.aspx '''Halo Waypoint''': ''The Halo Bulletin: 8.22.12'']</ref> | ||
==Transcript== | |||
{{Expand-Section}} | |||
==Trivia== | ==Trivia== |
Revision as of 15:18, November 29, 2012
Composer is the seventh campaign level of Halo 4. Completing the level on any difficulty grants the player the Composer achievement, while killing both Hunters in the level using only the Sticky Detonator unlocks the Give Him the Stick achievement.[1]
Transcript
Trivia
References
- The Halo Theme's chant is heard when Installation 03 is revealed at the beginning of the level.
- Inside one of the display cases in the Hunter occupied laboratory, the Index of Installation 03 can be seen on display.
- In the room with the Composer, a Marine squad assigned to guard it can be overheard getting orders, all the members of this squad are named after designers of Halo 4.
Mistakes
- Some of the alert screens throughout Ivanoff Station display the UNSC Infinity's hull classification symbol, INF-101. This is a result of reusing textures created for the interiors of the Infinity in the levels Infinity and Shutdown.