Invisible wall: Difference between revisions
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When viewing a saved Film in ''Halo 3'''s [[Theater]], it is possible to glitch the camera beyond the map using the [[Pan Cam]] code. To do this in a Multiplayer map, simply play that map on Forge, and get your character to die while in Edit Mode; then, load up the saved Film, pause when your character dies, and accelerate to [[Wikipedia:Physics engine#Game_engines|clip]] past the wall. The process is very similar in a [[Campaign]] map, but it requires that the player die by falling into a bottomless pit or some other large depression with non-solid/no terrain at the bottom. | When viewing a saved Film in ''Halo 3'''s [[Theater]], it is possible to glitch the camera beyond the map using the [[Pan Cam]] code. To do this in a Multiplayer map, simply play that map on Forge, and get your character to die while in Edit Mode; then, load up the saved Film, pause when your character dies, and accelerate to [[Wikipedia:Physics engine#Game_engines|clip]] past the wall. The process is very similar in a [[Campaign]] map, but it requires that the player die by falling into a bottomless pit or some other large depression with non-solid/no terrain at the bottom. | ||
[[Category:Real world terms and phrases]] | [[Category:Real world terms and phrases]] | ||
===overload=== | |||
put a/an trip mine down press x twice then go out of edit mode stand on the spawn point for the trip mine you can keep throwing down trip mines if you keep throwing trip mines around an object eventealy the object will disappear Tip:crouch and you will not set off trip mines also stay away from other objects if you don't be highly careful! | |||
[[Special:Contributions/72.241.183.214|72.241.183.214]] 21:02, 19 November 2012 (EST)Matthew Bee[[Special:Contributions/72.241.183.214|72.241.183.214]] 21:02, 19 November 2012 (EST) |