|
|
Line 2: |
Line 2: |
| {{New content}} | | {{New content}} |
| [[File:Service_record.jpg|thumb|Commendation progress.]] | | [[File:Service_record.jpg|thumb|Commendation progress.]] |
| '''Commendations''' are awards that players advance through ''[[Halo: Reach]]'', during campaign, multiplayer, and online firefight gameplay. Players earn [[credit]]s as they perform certain actions, many of which are [[Medals]] in and of themselves. Additional credits are earned upon reaching a commendation milestone, for example by accumulating a certain number of [[Assist Medal]]s. Commendations are intended to also serve as an indication of how a given player tends to operate.<ref>[http://www.bungie.net/News/content.aspx?cid=25287 '''Bungie.net''': ''Bungie Weekly Update: 03.26.10'']</ref> Commendations cannot be advanced on the [[Easy]] difficulty. Commendations return in [[Halo 4]]. | | '''Commendations''' are awards found in ''[[Halo: Reach]]'' and ''Halo 4''. Commendations are advanced through gameplay and provide bonuses such as [[credit]]s, [[Experience Points]] and unlockables. Commendations are also intended to serve as an indication of how a given player tends to operate.<ref>[http://www.bungie.net/News/content.aspx?cid=25287 '''Bungie.net''': ''Bungie Weekly Update: 03.26.10'']</ref> |
|
| |
|
| Although some have similar names and even identical icons, commendations are not to be confused with medals. | | Although some have similar names and even identical icons, commendations are not to be confused with [[medals]]. |
|
| |
|
| ==Levels== | | |
| | ==Halo: Reach== |
| | {{Main|List of Halo: Reach Commendations}} |
| | In ''Halo: Reach'' players advance commendations through [[campaign]], [[multiplayer]], and online [[Firefight]] gameplay. Players earn [[credit]]s as they perform certain actions, many of which are [[Medals]] in and of themselves. Each commendation is represented by an icon plate. These commendations advance through five levels: Iron, Bronze, Silver, Gold, and Onyx before becoming Maxed Out. Upon advancing a commendation to a new level, players receive bonus credits. There are 16 campaign, 15 Firefight, and 14 multiplayer commendations. |
| | |
| | ===Levels=== |
| *Iron rank (1 bar): rewards 100 - 500 cR (Average = 200 cR) | | *Iron rank (1 bar): rewards 100 - 500 cR (Average = 200 cR) |
|
| |
|
Line 19: |
Line 24: |
| *Maxed out commendations look the same as Onyx, but with flames if viewed on Bungie.net<ref>http://www.bungie.net</ref> and Halo Waypoint. There is no cR reward for maxing any commendation. | | *Maxed out commendations look the same as Onyx, but with flames if viewed on Bungie.net<ref>http://www.bungie.net</ref> and Halo Waypoint. There is no cR reward for maxing any commendation. |
|
| |
|
| ==[[Campaign]] Commendations==
| |
|
| |
|
| |
| ===Cannon Fodder===
| |
| [[File:Cannon fodder.png|right|250px]]
| |
| Kill any Infantry Class enemy in Campaign
| |
| {| border="1" cellpadding="2" cellspacing="1" style="height: 189px; width: 217px;"
| |
| | style="text-align: center"|'''Tier'''
| |
| | style="text-align: center"|'''Required #'''
| |
| | style="text-align: center"|'''Rewarded Cr'''
| |
| |-
| |
| |Iron
| |
| | style="text-align: center"|250
| |
| | style="text-align: center"| 200
| |
| |-
| |
| |Bronze
| |
| | style="text-align: center"|750
| |
| | style="text-align: center"| 600
| |
| |-
| |
| |Silver
| |
| | style="text-align: center"|3,000
| |
| | style="text-align: center"| 1200
| |
| |-
| |
| |Gold
| |
| | style="text-align: center"|7,000
| |
| | style="text-align: center"| 2400
| |
| |-
| |
| |Onyx
| |
| | style="text-align: center"|12,000
| |
| | style="text-align: center"| 2400
| |
| |-
| |
| |MAX
| |
| | style="text-align: center"|20,000
| |
| | style="text-align: center"|0
| |
| |}
| |
|
| |
|
| |
| ===Demon===
| |
| [[File:Demon.png|right|250px]]
| |
| Complete a mission of Campaign
| |
| {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;"
| |
| ! scope="col"|Tier
| |
| ! scope="col"|Required #
| |
| | style="text-align: center;"|'''Rewarded Cr'''
| |
| |-
| |
| |Iron
| |
| | style="text-align: center;"|9
| |
| | style="text-align: center;"| 400
| |
| |-
| |
| |Bronze
| |
| | style="text-align: center;"|18
| |
| | style="text-align: center;"|400
| |
| |-
| |
| |Silver
| |
| | style="text-align: center;"|81
| |
| | style="text-align: center;"| 400
| |
| |-
| |
| |Gold
| |
| | style="text-align: center;"|135
| |
| | style="text-align: center;"| 400
| |
| |-
| |
| |Onyx
| |
| | style="text-align: center;"|270
| |
| | style="text-align: center;"| 400
| |
| |-
| |
| |MAX
| |
| | style="text-align: center;"|540
| |
| | style="text-align: center;"|0
| |
| |}
| |
|
| |
|
| |
| ===Flawless Cowboy===
| |
| [[File:Flawless cowboy.png|right|250px]]
| |
| Complete a Campaign mission on Heroic or Legendary without dying. (Noble Actual and Lone Wolf do not count)
| |
| {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;"
| |
| ! scope="col"|Tier
| |
| ! scope="col"|Required #
| |
| ! scope="col"|Rewarded Cr
| |
| |-
| |
| |Iron
| |
| | style="text-align: center;"|5
| |
| | style="text-align: center;"| 450
| |
| |-
| |
| |Bronze
| |
| | style="text-align: center;"|10
| |
| | style="text-align: center;"| 450
| |
| |-
| |
| |Silver
| |
| | style="text-align: center;"|25
| |
| | style="text-align: center;"| 900
| |
| |-
| |
| |Gold
| |
| | style="text-align: center;"|50
| |
| | style="text-align: center;"| 1500
| |
| |-
| |
| |Onyx
| |
| | style="text-align: center;"|150
| |
| | style="text-align: center;"| 2000
| |
| |-
| |
| |MAX
| |
| | style="text-align: center;"|300
| |
| | style="text-align: center;"|0
| |
| |}
| |
|
| |
| ===Leadership Element===
| |
| [[File:Leadership element.png|right|250px]]
| |
| Kill a leader-class enemy in Campaign.
| |
| {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;"
| |
| ! scope="col"|Tier
| |
| ! scope="col"|Required #
| |
| ! scope="col"|Rewarded Cr
| |
| |-
| |
| |Iron
| |
| | style="text-align: center;"|100
| |
| | style="text-align: center;"|400
| |
| |-
| |
| |Bronze
| |
| | style="text-align: center;"|375
| |
| | style="text-align: center;"| 750
| |
| |-
| |
| |Silver
| |
| | style="text-align: center;"|750
| |
| | style="text-align: center;"| 1250
| |
| |-
| |
| |Gold
| |
| | style="text-align: center;"|3,000
| |
| | style="text-align: center;"| 2500
| |
| |-
| |
| |Onyx
| |
| | style="text-align: center;"|6,000
| |
| | style="text-align: center;"| 2500
| |
| |-
| |
| |MAX
| |
| | style="text-align: center;"|10,000
| |
| | style="text-align: center;"|0
| |
| |}
| |
|
| |
|
| |
| ===Nice Arm===
| |
| [[File:Nice arm.png|right|250px]]
| |
| Kill an enemy with a Frag or Plasma Grenade in Campaign
| |
| {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;"
| |
| ! scope="col"|Tier
| |
| ! scope="col"|Required #
| |
| ! scope="col"|Rewarded Cr
| |
| |-
| |
| |Iron
| |
| | style="text-align: center;"|50
| |
| | style="text-align: center;"|200
| |
| |-
| |
| |Bronze
| |
| | style="text-align: center;"|250
| |
| | style="text-align: center;"| 750
| |
| |-
| |
| |Silver
| |
| | style="text-align: center;"|500
| |
| | style="text-align: center;"| 1000
| |
| |-
| |
| |Gold
| |
| | style="text-align: center;"|4,000
| |
| | style="text-align: center;"| 2000
| |
| |-
| |
| |Onyx
| |
| | style="text-align: center;"|8,000
| |
| | style="text-align: center;"| 2000
| |
| |-
| |
| |MAX
| |
| | style="text-align: center;"|13,000
| |
| | style="text-align: center;"|0
| |
| |}
| |
|
| |
|
| |
| ===Pinpoint===
| |
| [[File:Pinpoint.png|right|250px]]
| |
| Kill an enemy with a headshot during the Campaign.
| |
| {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;"
| |
| ! scope="col"|Tier
| |
| ! scope="col"|Required #
| |
| ! scope="col"|Rewarded Cr
| |
| |-
| |
| |Iron
| |
| | style="text-align: center;"|50
| |
| | style="text-align: center;"|100
| |
| |-
| |
| |Bronze
| |
| | style="text-align: center;"|250
| |
| | style="text-align: center;"| 750
| |
| |-
| |
| |Silver
| |
| | style="text-align: center;"|500
| |
| | style="text-align: center;"| 1000
| |
| |-
| |
| |Gold
| |
| | style="text-align: center;"|4,000
| |
| | style="text-align: center;"| 2000
| |
| |-
| |
| |Onyx
| |
| | style="text-align: center;"|8,000
| |
| | style="text-align: center;"| 2000
| |
| |-
| |
| |MAX
| |
| | style="text-align: center;"|20,000
| |
| | style="text-align: center;"|0
| |
| |}
| |
|
| |
|
| |
| ===Precisely===
| |
| [[File:Precisely.png|right|250px]]
| |
| Kill an enemy with a precision weapon in Campaign (DMR, Needle Rifle, Focus Rifle, Sniper Rifle)
| |
| {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;"
| |
| ! scope="col"|Tier
| |
| ! scope="col"|Required #
| |
| ! scope="col"|Rewarded Cr
| |
| |-
| |
| |Iron
| |
| | style="text-align: center;"|250
| |
| | style="text-align: center;"|500
| |
| |-
| |
| |Bronze
| |
| | style="text-align: center;"|750
| |
| | style="text-align: center;"| 750
| |
| |-
| |
| |Silver
| |
| | style="text-align: center;"|4,000
| |
| | style="text-align: center;"| 1000
| |
| |-
| |
| |Gold
| |
| | style="text-align: center;"|10,000
| |
| | style="text-align: center;"| 3000
| |
| |-
| |
| |Onyx
| |
| | style="text-align: center;"|20,000
| |
| | style="text-align: center;"| 3000
| |
| |-
| |
| |MAX
| |
| | style="text-align: center;"|32,000
| |
| | style="text-align: center;"|0
| |
| |}
| |
|
| |
|
| |
| ===Right of Way===
| |
| [[File:Right of way.png|right|250px]]
| |
| Kill an enemy vehicle in Campaign
| |
| {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;"
| |
| ! scope="col"|Tier
| |
| ! scope="col"|Required #
| |
| ! scope="col"|Rewarded Cr
| |
| |-
| |
| |Iron
| |
| | style="text-align: center;"|50
| |
| | style="text-align: center;"|250
| |
| |-
| |
| |Bronze
| |
| | style="text-align: center;"|200
| |
| | style="text-align: center;"| 400
| |
| |-
| |
| |Silver
| |
| | style="text-align: center;"|1,000
| |
| | style="text-align: center;"| 800
| |
| |-
| |
| |Gold
| |
| | style="text-align: center;"|2,400
| |
| | style="text-align: center;"| 1600
| |
| |-
| |
| |Onyx
| |
| | style="text-align: center;"|4,800
| |
| | style="text-align: center;"| 1600
| |
| |-
| |
| |MAX
| |
| | style="text-align: center;"|7,200
| |
| | style="text-align: center;"|0
| |
| |}
| |
|
| |
|
| |
| ===Small Arms===
| |
| [[File:Small arms.png|right|250px]]
| |
| Kill an enemy with a pistol in Campaign. (Magnum, Plasma Pistol)
| |
| {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;"
| |
| ! scope="col"|Tier
| |
| ! scope="col"|Required #
| |
| ! scope="col"|Rewarded Cr
| |
| |-
| |
| |Iron
| |
| | style="text-align: center;"|250
| |
| | style="text-align: center;"|250
| |
| |-
| |
| |Bronze
| |
| | style="text-align: center;"|750
| |
| | style="text-align: center;"| 375
| |
| |-
| |
| |Silver
| |
| | style="text-align: center;"|3,000
| |
| | style="text-align: center;"| 750
| |
| |-
| |
| |Gold
| |
| | style="text-align: center;"|6,000
| |
| | style="text-align: center;"| 1250
| |
| |-
| |
| |Onyx
| |
| | style="text-align: center;"|10,000
| |
| | style="text-align: center;"| 1250
| |
| |-
| |
| |MAX
| |
| | style="text-align: center;"|16,000
| |
| | style="text-align: center;"|0
| |
| |}
| |
|
| |
| ===SpecOps===
| |
| [[File:SpecOps.png|right|250px]]
| |
| Kill a specialist-class enemy in Campaign.
| |
| {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;"
| |
| ! scope="col"|Tier
| |
| ! scope="col"|Required #
| |
| ! scope="col"|Rewarded Cr
| |
| |-
| |
| |Iron
| |
| | style="text-align: center;"|175
| |
| | style="text-align: center;"|200
| |
| |-
| |
| |Bronze
| |
| | style="text-align: center;"|525
| |
| | style="text-align: center;"| 600
| |
| |-
| |
| |Silver
| |
| | style="text-align: center;"|2,100
| |
| | style="text-align: center;"| 1200
| |
| |-
| |
| |Gold
| |
| | style="text-align: center;"|6,000
| |
| | style="text-align: center;"| 2400
| |
| |-
| |
| |Onyx
| |
| | style="text-align: center;"|10,000
| |
| | style="text-align: center;"| 2400
| |
| |-
| |
| |MAX
| |
| | style="text-align: center;"|14,000
| |
| | style="text-align: center;"|0
| |
| |}
| |
|
| |
|
| |
| ===Splash Damage===
| |
| [[File:Splash damage.png|right|250px]]
| |
| Kill an enemy with a heavy weapon during the Campaign (Rocket Launcher, Grenade Launcher, Plasma Launcher, Spartan Laser, Concussion Rifle, Fuel Rod Gun, Target Locator)
| |
| {| border="1" cellpadding="2" cellspacing="1" style="height: 189px; width: 217px;"
| |
| | style="text-align: center;"|'''Tier'''
| |
| | style="text-align: center;"|'''Required #'''
| |
| | style="text-align: center;"|'''Rewarded Cr'''
| |
| |-
| |
| |Iron
| |
| | style="text-align: center;"|100
| |
| | style="text-align: center;"|200
| |
| |-
| |
| |Bronze
| |
| | style="text-align: center;"|375
| |
| | style="text-align: center;"| 750
| |
| |-
| |
| |Silver
| |
| | style="text-align: center;"|750
| |
| | style="text-align: center;"| 1500
| |
| |-
| |
| |Gold
| |
| | style="text-align: center;"|1,500
| |
| | style="text-align: center;"| 2000
| |
| |-
| |
| |Onyx
| |
| | style="text-align: center;"|3,000
| |
| | style="text-align: center;"| 2000
| |
| |-
| |
| |MAX
| |
| | style="text-align: center;"|6,000
| |
| | style="text-align: center;"|0
| |
| |}
| |
|
| |
|
| |
| ===Standard Issue===
| |
| [[File:Standard issue.png|right|250px]]
| |
| Kill an enemy with an automatic weapon during the Campaign. (Needler, Assault Rifle, Plasma Rifle, Plasma Repeater, Spiker)
| |
| {| border="1" cellpadding="2" cellspacing="1" style="height: 189px; width: 217px;"
| |
| | style="text-align: center;"|'''Tier'''
| |
| | style="text-align: center;"|'''Required #'''
| |
| | style="text-align: center;"|'''Rewarded Cr'''
| |
| |-
| |
| |Iron
| |
| | style="text-align: center;"|250
| |
| | style="text-align: center;"|500
| |
| |-
| |
| |Bronze
| |
| | style="text-align: center;"|750
| |
| | style="text-align: center;"| 750
| |
| |-
| |
| |Silver
| |
| | style="text-align: center;"|3,000
| |
| | style="text-align: center;"| 1000
| |
| |-
| |
| |Gold
| |
| | style="text-align: center;"|6,000
| |
| | style="text-align: center;"| 3000
| |
| |-
| |
| |Onyx
| |
| | style="text-align: center;"|10,000
| |
| | style="text-align: center;"| 3000
| |
| |-
| |
| |MAX
| |
| | style="text-align: center;"|15,000
| |
| | style="text-align: center;"|0
| |
| |}
| |
|
| |
|
| |
| ===Super Soldier===
| |
| [[File:Super soldier.png|right|250px]]
| |
| Earn a spree of any type during the Campaign
| |
| {| border="1" cellpadding="2" cellspacing="1" style="height: 189px; width: 217px;"
| |
| | style="text-align: center;"|'''Tier'''
| |
| | style="text-align: center;"|'''Required #'''
| |
| | style="text-align: center;"|'''Rewarded Cr'''
| |
| |-
| |
| |Iron
| |
| | style="text-align: center;"|25
| |
| | style="text-align: center;"|200
| |
| |-
| |
| |Bronze
| |
| | style="text-align: center;"|175
| |
| | style="text-align: center;"| 700
| |
| |-
| |
| |Silver
| |
| | style="text-align: center;"|500
| |
| | style="text-align: center;"| 1500
| |
| |-
| |
| |Gold
| |
| | style="text-align: center;"|2,000
| |
| | style="text-align: center;"| 2000
| |
| |-
| |
| |Onyx
| |
| | style="text-align: center;"|5,000
| |
| | style="text-align: center;"| 2000
| |
| |-
| |
| |MAX
| |
| | style="text-align: center;"|9,000
| |
| | style="text-align: center;"| 0
| |
| |}
| |
|
| |
|
| |
| ===Support Role===
| |
| [[File:Support role.png|right|250px]]
| |
| Earn an assist in Campaign
| |
| {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;"
| |
| ! scope="col"|Tier
| |
| ! scope="col"|Required #
| |
| ! scope="col"|Rewarded Cr
| |
| |-
| |
| |Iron
| |
| | style="text-align: center;"|100
| |
| | style="text-align: center;"|200
| |
| |-
| |
| |Bronze
| |
| | style="text-align: center;"|375
| |
| | style="text-align: center;"| 500
| |
| |-
| |
| |Silver
| |
| | style="text-align: center;"|750
| |
| | style="text-align: center;"| 1000
| |
| |-
| |
| |Gold
| |
| | style="text-align: center;"|1,500
| |
| | style="text-align: center;"| 1500
| |
| |-
| |
| |Onyx
| |
| | style="text-align: center;"|3,000
| |
| | style="text-align: center;"| 1500
| |
| |-
| |
| |MAX
| |
| | style="text-align: center;"|6,000
| |
| | style="text-align: center;"|0
| |
| |}
| |
|
| |
|
| |
| ===Walking Tank===
| |
| [[File:Walking tank.png|right|250px]]
| |
| Earn a multikill during the Campaign.
| |
| {| border="1" cellpadding="2" cellspacing="1" style="height: 189px; width: 217px;"
| |
| | style="text-align: center;"|'''Tier'''
| |
| | style="text-align: center;"|'''Required #'''
| |
| | style="text-align: center;"|'''Rewarded Cr'''
| |
| |-
| |
| |Iron
| |
| | style="text-align: center;"|25
| |
| | style="text-align: center;"|200
| |
| |-
| |
| |Bronze
| |
| | style="text-align: center;"|175
| |
| | style="text-align: center;"| 700
| |
| |-
| |
| |Silver
| |
| | style="text-align: center;"|500
| |
| | style="text-align: center;"| 1500
| |
| |-
| |
| |Gold
| |
| | style="text-align: center;"|2,000
| |
| | style="text-align: center;"| 2000
| |
| |-
| |
| |Onyx
| |
| | style="text-align: center;"|5,000
| |
| | style="text-align: center;"| 2000
| |
| |-
| |
| |MAX
| |
| | style="text-align: center;"|9,000
| |
| | style="text-align: center;"|0
| |
| |}
| |
|
| |
|
| |
| ===War Machine===
| |
| [[File:War machine.png|right|250px]]
| |
| Kill an enemy with a vehicle in Campaign
| |
| {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;"
| |
| ! scope="col"|Tier
| |
| ! scope="col"|Required #
| |
| ! scope="col"|Rewarded Cr
| |
| |-
| |
| |Iron
| |
| | style="text-align: center;"|200
| |
| | style="text-align: center;"|250
| |
| |-
| |
| |Bronze
| |
| | style="text-align: center;"|500
| |
| | style="text-align: center;"| 700
| |
| |-
| |
| |Silver
| |
| | style="text-align: center;"|800
| |
| | style="text-align: center;"| 1400
| |
| |-
| |
| |Gold
| |
| | style="text-align: center;"|3,200
| |
| | style="text-align: center;"| 2000
| |
| |-
| |
| |Onyx
| |
| | style="text-align: center;"|6,400
| |
| | style="text-align: center;"| 2000
| |
| |-
| |
| |MAX
| |
| | style="text-align: center;"|14,000
| |
| | style="text-align: center;"|0
| |
| |}
| |
|
| |
| ==Firefight Commendations==
| |
|
| |
|
| |
| ===Backup===
| |
| [[File:Backup.png|right|250px]]
| |
| Earn an assist in Firefight Matchmaking.
| |
| {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;"
| |
| ! scope="col"|Tier
| |
| ! scope="col"|Required #
| |
| ! scope="col"|Rewarded Cr
| |
| |-
| |
| |Iron
| |
| | style="text-align: center;"|50
| |
| | style="text-align: center;"| 300
| |
| |-
| |
| |Bronze
| |
| | style="text-align: center;"|250
| |
| | style="text-align: center;"| 750
| |
| |-
| |
| |Silver
| |
| | style="text-align: center;"|750
| |
| | style="text-align: center;"| 1500
| |
| |-
| |
| |Gold
| |
| | style="text-align: center;"|1,500
| |
| | style="text-align: center;"| 2400
| |
| |-
| |
| |Onyx
| |
| | style="text-align: center;"|3,000
| |
| | style="text-align: center;"| 2400
| |
| |-
| |
| |MAX
| |
| | style="text-align: center;"|8,000
| |
| | style="text-align: center;"|0
| |
| |}
| |
|
| |
|
| |
| ===Dome Inspector===
| |
| [[File:Dome inspector.png|right|250px]]
| |
| Kill an enemy with a headshot in Firefight Matchmaking.
| |
| {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;"
| |
| ! scope="col"|Tier
| |
| ! scope="col"|Required #
| |
| ! scope="col"|Rewarded Cr
| |
| |-
| |
| |Iron
| |
| | style="text-align: center;"|50
| |
| | style="text-align: center;"|150
| |
| |-
| |
| |Bronze
| |
| | style="text-align: center;"|250
| |
| | style="text-align: center;"| 425
| |
| |-
| |
| |Silver
| |
| | style="text-align: center;"|500
| |
| | style="text-align: center;"| 1000
| |
| |-
| |
| |Gold
| |
| | style="text-align: center;"|4,000
| |
| | style="text-align: center;"| 2400
| |
| |-
| |
| |Onyx
| |
| | style="text-align: center;"|8,000
| |
| | style="text-align: center;"| 2400
| |
| |-
| |
| |MAX
| |
| | style="text-align: center;"|20,000
| |
| | style="text-align: center;"|0
| |
| |}
| |
|
| |
|
| |
| ===Get Loud===
| |
| [[File:Get loud.png|right|250px]]
| |
| Earn a kill with a heavy weapon in Firefight Matchmaking. (Rocket Launcher, Grenade Launcher, Plasma Launcher, Spartan Laser, Concussion Rifle, Fuel Rod Gun, Target Locator)
| |
| {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;"
| |
| ! scope="col"|Tier
| |
| ! scope="col"|Required #
| |
| ! scope="col"|Rewarded Cr
| |
| |-
| |
| |Iron
| |
| | style="text-align: center;"|100
| |
| | style="text-align: center;"|200
| |
| |-
| |
| |Bronze
| |
| | style="text-align: center;"|375
| |
| | style="text-align: center;"| 750
| |
| |-
| |
| |Silver
| |
| | style="text-align: center;"|750
| |
| | style="text-align: center;"| 1500
| |
| |-
| |
| |Gold
| |
| | style="text-align: center;"|2,000
| |
| | style="text-align: center;"| 2000
| |
| |-
| |
| |Onyx
| |
| | style="text-align: center;"|4,000
| |
| | style="text-align: center;"| 2000
| |
| |-
| |
| |MAX
| |
| | style="text-align: center;"|8,000
| |
| | style="text-align: center;"|0
| |
| |}
| |
|
| |
|
| |
| ===Grounded===
| |
| [[File:Grounded.png|right|250px]]
| |
| Kill an enemy vehicle in Firefight Matchmaking.
| |
| {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;"
| |
| ! scope="col"|Tier
| |
| ! scope="col"|Required #
| |
| ! scope="col"|Rewarded Cr
| |
| |-
| |
| |Iron
| |
| | style="text-align: center;"|50
| |
| | style="text-align: center;"|250
| |
| |-
| |
| |Bronze
| |
| | style="text-align: center;"|200
| |
| | style="text-align: center;"| 400
| |
| |-
| |
| |Silver
| |
| | style="text-align: center;"|400
| |
| | style="text-align: center;"| 800
| |
| |-
| |
| |Gold
| |
| | style="text-align: center;"|2,500
| |
| | style="text-align: center;"| 1600
| |
| |-
| |
| |Onyx
| |
| | style="text-align: center;"|6,000
| |
| | style="text-align: center;"| 1600
| |
| |-
| |
| |MAX
| |
| | style="text-align: center;"|12,000
| |
| | style="text-align: center;"|0
| |
| |}
| |
|
| |
|
| |
| ===In Command===
| |
| [[File:In command.png|right|250px]]
| |
| Kill a Leader-class enemy in Firefight Matchmaking.
| |
|
| |
| (Only Elites count towards this commendation.)
| |
| {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;"
| |
| ! scope="col"|Tier
| |
| ! scope="col"|Required #
| |
| ! scope="col"|Rewarded Cr
| |
| |-
| |
| |Iron
| |
| | style="text-align: center;"|75
| |
| | style="text-align: center;"|250
| |
| |-
| |
| |Bronze
| |
| | style="text-align: center;"|375
| |
| | style="text-align: center;"|400
| |
| |-
| |
| |Silver
| |
| | style="text-align: center;"|750
| |
| | style="text-align: center;"| 800
| |
| |-
| |
| |Gold
| |
| | style="text-align: center;"|3,000
| |
| | style="text-align: center;"|1600
| |
| |-
| |
| |Onyx
| |
| | style="text-align: center;"|6,000
| |
| | style="text-align: center;"| 1600
| |
| |-
| |
| |MAX
| |
| | style="text-align: center;"|10,000
| |
| | style="text-align: center;"|0
| |
| |}
| |
|
| |
|
| |
| ===Longshot===
| |
| [[File:Longshot.png|right|250px]]
| |
| Kill an enemy with a precision weapon in Firefight Matchmaking. (DMR, Needle Rifle, Focus Rifle, Sniper Rifle)
| |
| {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;"
| |
| ! scope="col"|Tier
| |
| ! scope="col"|Required #
| |
| ! scope="col"|Rewarded Cr
| |
| |-
| |
| |Iron
| |
| | style="text-align: center;"|250
| |
| | style="text-align: center;"| 500
| |
| |-
| |
| |Bronze
| |
| | style="text-align: center;"|750
| |
| | style="text-align: center;"| 750
| |
| |-
| |
| |Silver
| |
| | style="text-align: center;"|4,000
| |
| | style="text-align: center;"| 1000
| |
| |-
| |
| |Gold
| |
| | style="text-align: center;"|10,000
| |
| | style="text-align: center;"| 3000
| |
| |-
| |
| |Onyx
| |
| | style="text-align: center;"|20,000
| |
| | style="text-align: center;"| 3000
| |
| |-
| |
| |MAX
| |
| | style="text-align: center;"|32,000
| |
| | style="text-align: center;"|0
| |
| |}
| |
|
| |
|
| |
| ===Methodical===
| |
| [[File:Methodical.png|right|250px]]
| |
| Earn a spree of any type in Firefight Matchmaking.
| |
| {| border="1" cellpadding="2" cellspacing="1" style="height: 189px; width: 217px;"
| |
| | style="text-align: center;"|'''Tier'''
| |
| | style="text-align: center;"|'''Required #'''
| |
| | style="text-align: center;"|'''Rewarded Cr'''
| |
| |-
| |
| |Iron
| |
| | style="text-align: center;"|25
| |
| | style="text-align: center;"|200
| |
| |-
| |
| |Bronze
| |
| | style="text-align: center;"|175
| |
| | style="text-align: center;"| 700
| |
| |-
| |
| |Silver
| |
| | style="text-align: center;"|500
| |
| | style="text-align: center;"| 1500
| |
| |-
| |
| |Gold
| |
| | style="text-align: center;"|2,500
| |
| | style="text-align: center;"| 2000
| |
| |-
| |
| |Onyx
| |
| | style="text-align: center;"|5,000
| |
| | style="text-align: center;"| 2000
| |
| |-
| |
| |MAX
| |
| | style="text-align: center;"|10,000
| |
| | style="text-align: center;"|0
| |
| |}
| |
|
| |
|
| |
| ===Numbers Game===
| |
| [[File:Numbers game.png|right|250px]]
| |
| Earn any multikill in Firefight Matchmaking.
| |
| {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;"
| |
| ! scope="col"|Tier
| |
| ! scope="col"|Required #
| |
| ! scope="col"|Rewarded Cr
| |
| |-
| |
| |Iron
| |
| | style="text-align: center;"|25
| |
| | style="text-align: center;"|200
| |
| |-
| |
| |Bronze
| |
| | style="text-align: center;"|175
| |
| | style="text-align: center;"| 700
| |
| |-
| |
| |Silver
| |
| | style="text-align: center;"|500
| |
| | style="text-align: center;"| 1500
| |
| |-
| |
| |Gold
| |
| | style="text-align: center;"|2,500
| |
| | style="text-align: center;"| 2000
| |
| |-
| |
| |Onyx
| |
| | style="text-align: center;"|5,000
| |
| | style="text-align: center;"| 2000
| |
| |-
| |
| |MAX
| |
| | style="text-align: center;"|15,000
| |
| | style="text-align: center;"|0
| |
| |}
| |
|
| |
|
| |
| ===Perfectionist===
| |
| [[File:Perfectionist.png|right|250px]]
| |
| Complete a round without dying in Firefight Matchmaking.
| |
| {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;"
| |
| ! scope="col"|Tier
| |
| ! scope="col"|Required #
| |
| ! scope="col"|Rewarded Cr
| |
| |-
| |
| |Iron
| |
| | style="text-align: center;"|50
| |
| | style="text-align: center;"|250
| |
| |-
| |
| |Bronze
| |
| | style="text-align: center;"|250
| |
| | style="text-align: center;"| 1250
| |
| |-
| |
| |Silver
| |
| | style="text-align: center;"|500
| |
| | style="text-align: center;"| 2000
| |
| |-
| |
| |Gold
| |
| | style="text-align: center;"|2,000
| |
| | style="text-align: center;"| 2000
| |
| |-
| |
| |Onyx
| |
| | style="text-align: center;"|5,000
| |
| | style="text-align: center;"| 2000
| |
| |-
| |
| |MAX
| |
| | style="text-align: center;"|8,000
| |
| | style="text-align: center;"|0
| |
| |}
| |
|
| |
|
| |
| ===Pull the Pin===
| |
| [[File:Pull the pin.png|right|250px]]
| |
| Kill an enemy with a grenade in Firefight Matchmaking.
| |
| {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;"
| |
| ! scope="col"|Tier
| |
| ! scope="col"|Required #
| |
| ! scope="col"|Rewarded Cr
| |
| |-
| |
| |Iron
| |
| | style="text-align: center;"|50
| |
| | style="text-align: center;"|200
| |
| |-
| |
| |Bronze
| |
| | style="text-align: center;"|250
| |
| | style="text-align: center;"| 750
| |
| |-
| |
| |Silver
| |
| | style="text-align: center;"|500
| |
| | style="text-align: center;"|1000
| |
| |-
| |
| |Gold
| |
| | style="text-align: center;"|3,000
| |
| | style="text-align: center;"| 2000
| |
| |-
| |
| |Onyx
| |
| | style="text-align: center;"|5,000
| |
| | style="text-align: center;"| 2000
| |
| |-
| |
| |MAX
| |
| | style="text-align: center;"|9,000
| |
| | style="text-align: center;"|0
| |
| |}
| |
|
| |
| ===Riflin' Through===
| |
| [[File:Riflin' through.png|right|250px]]
| |
| Kill an enemy with an automatic weapon in Firefight Matchmaking. (Needler, Assault Rifle, Plasma Rifle, Plasma Repeater, Spiker)
| |
| {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;"
| |
| ! scope="col"|Tier
| |
| ! scope="col"|Required #
| |
| ! scope="col"|Rewarded Cr
| |
| |-
| |
| |Iron
| |
| | style="text-align: center;"|250
| |
| | style="text-align: center;"|500
| |
| |-
| |
| |Bronze
| |
| | style="text-align: center;"|750
| |
| | style="text-align: center;"| 750
| |
| |-
| |
| |Silver
| |
| | style="text-align: center;"|3,000
| |
| | style="text-align: center;"| 1000
| |
| |-
| |
| |Gold
| |
| | style="text-align: center;"|10,000
| |
| | style="text-align: center;"| 2000
| |
| |-
| |
| |Onyx
| |
| | style="text-align: center;"|20,000
| |
| | style="text-align: center;"| 2000
| |
| |-
| |
| |MAX
| |
| | style="text-align: center;"|32,000
| |
| | style="text-align: center;"|0
| |
| |}
| |
|
| |
|
| |
| ===Specialized===
| |
| [[File:Specialized.png|right|250px]]
| |
| Kill a specialist-class enemy in Firefight Matchmaking.
| |
|
| |
| (Brutes, Jackals, Skirmishers, and Spec-Ops grunts count towards this commendation, regardless of in-game class designation. Hunters may fall into this category as well.)
| |
| {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;"
| |
| ! scope="col"|Tier
| |
| ! scope="col"|Required #
| |
| ! scope="col"|Rewarded Cr
| |
| |-
| |
| |Iron
| |
| | style="text-align: center;"|175
| |
| | style="text-align: center;"|200
| |
| |-
| |
| |Bronze
| |
| | style="text-align: center;"|525
| |
| | style="text-align: center;"| 600
| |
| |-
| |
| |Silver
| |
| | style="text-align: center;"|2,000
| |
| | style="text-align: center;"| 1200
| |
| |-
| |
| |Gold
| |
| | style="text-align: center;"|6,000
| |
| | style="text-align: center;"| 2400
| |
| |-
| |
| |Onyx
| |
| | style="text-align: center;"|10,000
| |
| | style="text-align: center;"| 2400
| |
| |-
| |
| |MAX
| |
| | style="text-align: center;"|14,000
| |
| | style="text-align: center;"|0
| |
| |}
| |
|
| |
| ===Target Practice===
| |
| [[File:Target practice.png|right|250px]]
| |
| Kill an infantry-class enemy in Firefight Matchmaking.
| |
|
| |
| (Grunts are the only enemies counted towards this commendation.)
| |
| {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;"
| |
| ! scope="col"|Tier
| |
| ! scope="col"|Required #
| |
| ! scope="col"|Rewarded Cr
| |
| |-
| |
| |Iron
| |
| | style="text-align: center;"|250
| |
| | style="text-align: center;"|200
| |
| |-
| |
| |Bronze
| |
| | style="text-align: center;"|750
| |
| | style="text-align: center;"| 600
| |
| |-
| |
| |Silver
| |
| | style="text-align: center;"|3,000
| |
| | style="text-align: center;"| 2000
| |
| |-
| |
| |Gold
| |
| | style="text-align: center;"|7,000
| |
| | style="text-align: center;"|2400
| |
| |-
| |
| |Onyx
| |
| | style="text-align: center;"|12,000
| |
| | style="text-align: center;"| 2400
| |
| |-
| |
| |MAX
| |
| | style="text-align: center;"|20,000
| |
| | style="text-align: center;"|0
| |
| |}
| |
|
| |
|
| |
| ===Trigger Happy===
| |
| [[File:Trigger happy.png|right|250px]]
| |
| Kill an enemy with a pistol in Firefight Matchmaking (Magnum, Plasma Pistol)
| |
| {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;"
| |
| ! scope="col"|Tier
| |
| ! scope="col"|Required #
| |
| ! scope="col"|Rewarded Cr
| |
| |-
| |
| |Iron
| |
| | style="text-align: center;"|250
| |
| | style="text-align: center;"| 500
| |
| |-
| |
| |Bronze
| |
| | style="text-align: center;"|750
| |
| | style="text-align: center;"| 750
| |
| |-
| |
| |Silver
| |
| | style="text-align: center;"|3,000
| |
| | style="text-align: center;"| 1500
| |
| |-
| |
| |Gold
| |
| | style="text-align: center;"|6,000
| |
| | style="text-align: center;"| 2000
| |
| |-
| |
| |Onyx
| |
| | style="text-align: center;"|10,000
| |
| | style="text-align: center;"| 2000
| |
| |-
| |
| |MAX
| |
| | style="text-align: center;"|16,000
| |
| | style="text-align: center;"|0
| |
| |}
| |
|
| |
|
| |
| ===Vehicular===
| |
| [[File:Vehicular.png|right|250px]]
| |
| Kill an enemy with a vehicle in Firefight Matchmaking. (Turrets fall under this Commendation.)
| |
| {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;"
| |
| ! scope="col"|Tier
| |
| ! scope="col"|Required #
| |
| ! scope="col"|Rewarded Cr
| |
| |-
| |
| |Iron
| |
| | style="text-align: center;"|200
| |
| | style="text-align: center;"|250
| |
| |-
| |
| |Bronze
| |
| | style="text-align: center;"|500
| |
| | style="text-align: center;"| 700
| |
| |-
| |
| |Silver
| |
| | style="text-align: center;"|800
| |
| | style="text-align: center;"| 1400
| |
| |-
| |
| |Gold
| |
| | style="text-align: center;"|3,200
| |
| | style="text-align: center;"|2000
| |
| |-
| |
| |Onyx
| |
| | style="text-align: center;"|6,400
| |
| | style="text-align: center;"| 2000
| |
| |-
| |
| |MAX
| |
| | style="text-align: center;"|14,000
| |
| | style="text-align: center;"|0
| |
| |}
| |
|
| |
|
| |
| ==Multiplayer Commendations==
| |
|
| |
|
| |
| ===Any Spree===
| |
| [[File:Any spree.png|right|250px]]
| |
| Earn any type of spree in Multiplayer Matchmaking
| |
| {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;"
| |
| ! scope="col"|Tier
| |
| ! scope="col"|Required #
| |
| ! scope="col"|Rewarded Cr
| |
| |-
| |
| |Iron
| |
| | style="text-align: center;"|5
| |
| | style="text-align: center;"|250
| |
| |-
| |
| |Bronze
| |
| | style="text-align: center;"|50
| |
| | style="text-align: center;"| 425
| |
| |-
| |
| |Silver
| |
| | style="text-align: center;"|250
| |
| | style="text-align: center;"| 1200
| |
| |-
| |
| |Gold
| |
| | style="text-align: center;"|1,000
| |
| | style="text-align: center;"| 2400
| |
| |-
| |
| |Onyx
| |
| | style="text-align: center;"|4,000
| |
| | style="text-align: center;"| 2400
| |
| |-
| |
| |MAX
| |
| | style="text-align: center;"|10,000
| |
| | style="text-align: center;"|0
| |
| |}
| |
|
| |
|
| |
| ===Assistant===
| |
| [[File:Assistant.png|right|250px]]
| |
| Earn an assist in Multiplayer Matchmaking
| |
| {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;"
| |
| ! scope="col"|Tier
| |
| ! scope="col"|Required #
| |
| ! scope="col"|Rewarded Cr
| |
| |-
| |
| |Iron
| |
| | style="text-align: center;"|50
| |
| | style="text-align: center;"|150
| |
| |-
| |
| |Bronze
| |
| | style="text-align: center;"|250
| |
| | style="text-align: center;"| 425
| |
| |-
| |
| |Silver
| |
| | style="text-align: center;"|1,000
| |
| | style="text-align: center;"| 1200
| |
| |-
| |
| |Gold
| |
| | style="text-align: center;"| 4,000
| |
| | style="text-align: center;"| 2400
| |
| |-
| |
| |Onyx
| |
| | style="text-align: center;"|8,000
| |
| | style="text-align: center;"| 2400
| |
| |-
| |
| |MAX
| |
| | style="text-align: center;"|20,000
| |
| | style="text-align: center;"|0
| |
| |}
| |
|
| |
|
| |
| ===Close Quarters===
| |
| [[File:Close quarters.png|right|250px]]
| |
| Kill an enemy in close quarters combat in Multiplayer Matchmaking (Grav Hammer, Energy Sword, Shotgun, Melee)
| |
| {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;"
| |
| ! scope="col"|Tier
| |
| ! scope="col"|Required #
| |
| ! scope="col"|Rewarded Cr
| |
| |-
| |
| |Iron
| |
| | style="text-align: center;"|50
| |
| | style="text-align: center;"| 150
| |
| |-
| |
| |Bronze
| |
| | style="text-align: center;"|125
| |
| | style="text-align: center;"| 375
| |
| |-
| |
| |Silver
| |
| | style="text-align: center;"|400
| |
| | style="text-align: center;"| 1200
| |
| |-
| |
| |Gold
| |
| | style="text-align: center;"|1,600
| |
| | style="text-align: center;"| 2400
| |
| |-
| |
| |Onyx.
| |
| | style="text-align: center;"|4,000
| |
| | style="text-align: center;"| 2400
| |
| |-
| |
| |MAX
| |
| | style="text-align: center;"|8,000
| |
| | style="text-align: center;"|0
| |
| |}
| |
|
| |
|
| |
| ===Crack Shot===
| |
| [[File:Crack shot.png|right|250px]]
| |
| Kill an enemy with a precision weapon in Multiplayer Matchmaking (DMR, Needle Rifle, Focus Rifle, Sniper Rifle)
| |
| {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;"
| |
| ! scope="col"|Tier
| |
| ! scope="col"|Required #
| |
| ! scope="col"|Rewarded Cr
| |
| |-
| |
| |Iron
| |
| | style="text-align: center;"|100
| |
| | style="text-align: center;"|300
| |
| |-
| |
| |Bronze
| |
| | style="text-align: center;"|500
| |
| | style="text-align: center;"| 1000
| |
| |-
| |
| |Silver
| |
| | style="text-align: center;"|4,000
| |
| | style="text-align: center;"| 2000
| |
| |-
| |
| |Gold
| |
| | style="text-align: center;"|10,000
| |
| | style="text-align: center;"| 3000
| |
| |-
| |
| |Onyx
| |
| | style="text-align: center;"|20,000
| |
| | style="text-align: center;"| 3000
| |
| |-
| |
| |MAX
| |
| | style="text-align: center;"|32,000
| |
| | style="text-align: center;"|0
| |
| |}
| |
|
| |
|
| |
| ===Downshift===
| |
| [[File:Downshift.png|right|250px]]
| |
| Be a vehicle's driver while a passenger on a mounted weapon(Ex. Warthog Turret) kills an enemy in Multiplayer Matchmaking. (Passenger kills from side seats count, as well as mongoose passengers)
| |
| {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;"
| |
| ! scope="col"|Tier
| |
| ! scope="col"|Required #
| |
| ! scope="col"|Rewarded Cr
| |
| |-
| |
| |Iron
| |
| | style="text-align: center;"|5
| |
| | style="text-align: center;"|100
| |
| |-
| |
| |Bronze
| |
| | style="text-align: center;"|50
| |
| | style="text-align: center;"| 250
| |
| |-
| |
| |Silver
| |
| | style="text-align: center;"|750
| |
| | style="text-align: center;"| 875
| |
| |-
| |
| |Gold
| |
| | style="text-align: center;"|4,000
| |
| | style="text-align: center;"| 1200
| |
| |-
| |
| |Onyx
| |
| | style="text-align: center;"|8,000
| |
| | style="text-align: center;"| 1200
| |
| |-
| |
| |MAX
| |
| | style="text-align: center;"|20,000
| |
| | style="text-align: center;"|0
| |
| |}
| |
|
| |
| ===Grenadier===
| |
| [[File:Grenadier.png|right|250px]]
| |
| Kill an enemy with a Frag grenade or Plasma grenade in Multiplayer Matchmaking.
| |
|
| |
| {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;"
| |
| ! scope="col"|Tier
| |
| ! scope="col"|Required #
| |
| ! scope="col"|Rewarded Cr
| |
| |-
| |
| |Iron
| |
| | style="text-align: center;"|25
| |
| | style="text-align: center;"| 100
| |
| |-
| |
| |Bronze
| |
| | style="text-align: center;"|125
| |
| | style="text-align: center;"| 200
| |
| |-
| |
| |Silver
| |
| | style="text-align: center;"|500
| |
| | style="text-align: center;"| 500
| |
| |-
| |
| |Gold
| |
| | style="text-align: center;"|4,000
| |
| | style="text-align: center;"| 750
| |
| |-
| |
| |Onyx
| |
| | style="text-align: center;"|8,000
| |
| | style="text-align: center;"| 750
| |
| |-
| |
| |MAX
| |
| | style="text-align: center;"|14,000
| |
| | style="text-align: center;"|0
| |
| |}
| |
|
| |
|
| |
| ===Heavy Weapon===
| |
| [[File:Heavy weapon.png|right|250px]]
| |
| Kill an enemy with a heavy weapon in Multiplayer Matchmaking. (Rocket Launcher, Grenade Launcher, Plasma Launcher, Spartan Laser, Concussion Rifle, Fuel Rod Gun)
| |
|
| |
| {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;"
| |
| ! scope="col"|Tier
| |
| ! scope="col"|Required #
| |
| ! scope="col"|Rewarded Cr
| |
| |-
| |
| |Iron
| |
| | style="text-align: center;"|25
| |
| | style="text-align: center;"|?
| |
| |-
| |
| |Bronze
| |
| | style="text-align: center;"|150
| |
| | style="text-align: center;"|?
| |
| |-
| |
| |Silver
| |
| | style="text-align: center;"|750
| |
| | style="text-align: center;"|?
| |
| |-
| |
| |Gold
| |
| | style="text-align: center;"|3,000
| |
| | style="text-align: center;"|?
| |
| |-
| |
| |Onyx
| |
| | style="text-align: center;"|7,000
| |
| | style="text-align: center;"|?
| |
| |-
| |
| |MAX
| |
| | style="text-align: center;"|14,000
| |
| | style="text-align: center;"|0
| |
| |}
| |
|
| |
| ===Jack of All Trades===
| |
| [[File:Jack of all trades.png|right|250px]]
| |
| "Perform an incredible feat in Multiplayer Matchmaking."
| |
| ([[Carjacking Medal|Hijacker]], [[Skyjacker Medal|Skyjacker]], [[Revenge Medal|Revenge]], [[Avenger Medal|Avenger]], [[Yoink Medal|Yoink]], [[EMP Kill Medal|EMP Kill]], [[Assist Medal|Assist]], [[Rejection Medal|Rejection]], [[First Strike]], [[Close Call Medal|Close Call]], [[Extermination Medal|Extermination]], [[Killjoy Medal|Killjoy]], [[Death from the Grave Medal|Kill From The Grave]], [[Firebird Medal|Firebird]], [[Pull Medal|Pull]], [[Showstopper Medal|Showstopper]], and [[Bulltrue Medal|Bulltrue]] Medals all increment this.)
| |
|
| |
| {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;"
| |
| ! scope="col"|Tier
| |
| ! scope="col"|Required #
| |
| ! scope="col"|Rewarded Cr
| |
| |-
| |
| |Iron
| |
| | style="text-align: center;"|50
| |
| | style="text-align: center;"|150
| |
| |-
| |
| |Bronze
| |
| | style="text-align: center;"|125
| |
| | style="text-align: center;"| 375
| |
| |-
| |
| |Silver
| |
| | style="text-align: center;"|400
| |
| | style="text-align: center;"| 1000
| |
| |-
| |
| |Gold
| |
| | style="text-align: center;"|1,600
| |
| | style="text-align: center;"| 1600
| |
| |-
| |
| |Onyx
| |
| | style="text-align: center;"|4,800
| |
| | style="text-align: center;"| 1600
| |
| |-
| |
| |MAX
| |
| | style="text-align: center;"|9,600
| |
| | style="text-align: center;"|0
| |
| |}
| |
|
| |
| ===Mobile Asset===
| |
| [[File:Mobile asset.png|right|250px]]
| |
| Kill an enemy with a vehicle in Multiplayer Matchmaking.
| |
|
| |
| {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;"
| |
| ! scope="col"|Tier
| |
| ! scope="col"|Required #
| |
| ! scope="col"|Rewarded Cr
| |
| |-
| |
| |Iron
| |
| | style="text-align: center;"|25
| |
| | style="text-align: center;"|100
| |
| |-
| |
| |Bronze
| |
| | style="text-align: center;"|125
| |
| | style="text-align: center;"| 200
| |
| |-
| |
| |Silver
| |
| | style="text-align: center;"|500
| |
| | style="text-align: center;"| 500
| |
| |-
| |
| |Gold
| |
| | style="text-align: center;"|4,000
| |
| | style="text-align: center;"| 750
| |
| |-
| |
| |Onyx
| |
| | style="text-align: center;"|8,000
| |
| | style="text-align: center;"| 750
| |
| |-
| |
| |MAX
| |
| | style="text-align: center;"|14,000
| |
| | style="text-align: center;"|0
| |
| |}
| |
|
| |
|
| |
| ===Multikill===
| |
| [[File:Multikill.png|right|250px]]
| |
| Earn any multikill in Multiplayer Matchmaking
| |
|
| |
| {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;"
| |
| ! scope="col"|Tier
| |
| ! scope="col"|Required #
| |
| ! scope="col"|Rewarded Cr
| |
| |-
| |
| |Iron
| |
| | style="text-align: center;"|10
| |
| | style="text-align: center;"|250
| |
| |-
| |
| |Bronze
| |
| | style="text-align: center;"|125
| |
| | style="text-align: center;"| 450
| |
| |-
| |
| |Silver
| |
| | style="text-align: center;"|500
| |
| | style="text-align: center;"| 875
| |
| |-
| |
| |Gold
| |
| | style="text-align: center;"|2,500
| |
| | style="text-align: center;"| 1400
| |
| |-
| |
| |Onyx
| |
| | style="text-align: center;"|5,000
| |
| | style="text-align: center;"| 1400
| |
| |-
| |
| |MAX
| |
| | style="text-align: center;"|15,000
| |
| | style="text-align: center;"|0
| |
| |}
| |
|
| |
|
| |
| ===One Shot===
| |
| [[File:One shot.png|right|250px]]
| |
| Kill an enemy with a headshot in Multiplayer Matchmaking.
| |
|
| |
| {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;"
| |
| ! scope="col"|Tier
| |
| ! scope="col"|Required #
| |
| ! scope="col"|Rewarded Cr
| |
| |-
| |
| |Iron
| |
| | style="text-align: center;"|50
| |
| | style="text-align: center;"|150
| |
| |-
| |
| |Bronze
| |
| | style="text-align: center;"|250
| |
| | style="text-align: center;"| 425
| |
| |-
| |
| |Silver
| |
| | style="text-align: center;"|1,000
| |
| | style="text-align: center;"| 1200
| |
| |-
| |
| |Gold
| |
| | style="text-align: center;"|4,000
| |
| | style="text-align: center;"| 2400
| |
| |-
| |
| |Onyx
| |
| | style="text-align: center;"|8,000
| |
| | style="text-align: center;"| 2400
| |
| |-
| |
| |MAX
| |
| | style="text-align: center;"|20,000
| |
| | style="text-align: center;"|0
| |
| |}
| |
|
| |
|
| |
| ===Rear Admiral===
| |
| [[File:Rear admiral.png|right|250px]]
| |
| Kill an enemy with an assassination in Multiplayer Matchmaking
| |
| {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;"
| |
| ! scope="col"|Tier
| |
| ! scope="col"|Required #
| |
| ! scope="col"|Rewarded Cr
| |
| |-
| |
| |Iron
| |
| | style="text-align: center;"|5
| |
| | style="text-align: center;"|300
| |
| |-
| |
| |Bronze
| |
| | style="text-align: center;"|25
| |
| | style="text-align: center;"| 500
| |
| |-
| |
| |Silver
| |
| | style="text-align: center;"|100
| |
| | style="text-align: center;"| 750
| |
| |-
| |
| |Gold
| |
| | style="text-align: center;"|1,000
| |
| | style="text-align: center;"| 1000
| |
| |-
| |
| |Onyx
| |
| | style="text-align: center;"|4,000
| |
| | style="text-align: center;"| 1000
| |
| |-
| |
| |MAX
| |
| | style="text-align: center;"|8,000
| |
| | style="text-align: center;"|0
| |
| |}
| |
|
| |
|
| |
| ===Sidearm===
| |
| [[File:Sidearm.png|right|250px]]
| |
| Kill an enemy with a pistol in Multiplayer Matchmaking (Pistol, Plasma Pistol)
| |
| {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;"
| |
| ! scope="col"|Tier
| |
| ! scope="col"|Required #
| |
| ! scope="col"|Rewarded Cr
| |
| |-
| |
| |Iron
| |
| | style="text-align: center;"|50
| |
| | style="text-align: center;"| 100
| |
| |-
| |
| |Bronze
| |
| | style="text-align: center;"|250
| |
| | style="text-align: center;"| 200
| |
| |-
| |
| |Silver
| |
| | style="text-align: center;"|1,000
| |
| | style="text-align: center;"| 500
| |
| |-
| |
| |Gold
| |
| | style="text-align: center;"|4,000
| |
| | style="text-align: center;"| 750
| |
| |-
| |
| |Onyx
| |
| | style="text-align: center;"|8,000
| |
| | style="text-align: center;"|750
| |
| |-
| |
| |MAX
| |
| | style="text-align: center;"|10,000
| |
| | style="text-align: center;"|0
| |
| |}
| |
|
| |
|
| ===Trigger Man=== | | ==Halo 4== |
| [[File:Trigger man.png|right|250px]]
| | {{Main|List of Halo 4 Commendations}} |
| Kill an enemy with an automatic weapon in Multiplayer Matchmaking (Needler, Assault Rifle, Plasma Rifle, Plasma Repeater, Spiker)
| | Commendations return in ''Halo 4'' however they are no longer represented graphically. Certain commendations in ''Halo 4'' unlock [[Armor Permutations (Halo 4)|armor permutations]] upon completion. |
| {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;"
| |
| ! scope="col"|Tier
| |
| ! scope="col"|Required #
| |
| ! scope="col"|Rewarded Cr
| |
| |-
| |
| |Iron
| |
| | style="text-align: center;"|100
| |
| | style="text-align: center;"|300
| |
| |-
| |
| |Bronze
| |
| | style="text-align: center;"|500
| |
| | style="text-align: center;"|1000
| |
| |-
| |
| |Silver
| |
| | style="text-align: center;"|4,000
| |
| | style="text-align: center;"| 2000
| |
| |-
| |
| |Gold
| |
| | style="text-align: center;"|10,000
| |
| | style="text-align: center;"| 3000
| |
| |-
| |
| |Onyx
| |
| | style="text-align: center;"|20,000
| |
| | style="text-align: center;"| 3000
| |
| |-
| |
| |MAX
| |
| | style="text-align: center;"|32,000
| |
| | style="text-align: center;"|0
| |
| |}
| |
|
| |
|
| ==Gallery==
| | ''Halo 4'' commendations are primarily advanced through playing [[War Games]] and [[Spartan Ops]]; only ten commendations can be completed in the campaign. Commendations are organized into five categories: Weapons, Enemies, Vehicles, Player, and Game Types. Weapons and Game Types commendations are earned only in War Games. Enemies commendations are only earned in Spartan Ops with the exception of the Backstab commendation, which can also be earned in campaign. Vehicles commendations can be advanced through Spartan Ops and War Games. Player commendations are all advanced in War games save for the nine commendations completed by beating the campaign on Legendary. |
| <gallery widths="120">
| |
| File:Steel_assist.jpg|Iron Assistant.
| |
| File:Bronze_sniper.jpg|Bronze Longshot.
| |
| File:Silver_technician.jpg|Silver Leadership Element.
| |
| File:Gold_asssasin.jpg|Gold Rear Admiral.
| |
| File:onyx_stars.jpg|Onyx Methodical.
| |
| File:Onyx-MAX.png|Maxed out Onyx Splash Damage.
| |
| </gallery>
| |
|
| |
|
| {{HRCommendations}}
| | There are seven tiers of commendations: Novice, Proficient, Adept, Qualified, Expert, Distinguished, and Master. Not all commendations utilize all seven tiers- the majority contain only five. Upon completing a tier, players are awarded bonus XP. The amount of XP varies from commendation to commendation. |
|
| |
|
| ==Sources== | | ==Sources== |
Line 1,577: |
Line 37: |
|
| |
|
| [[Category:Halo: Reach]] | | [[Category:Halo: Reach]] |
| [[Category:Multiplayer]]
| |
| [[Category:Halo 4]] | | [[Category:Halo 4]] |