Generator Defense: Difference between revisions
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[[File:Generator Defense.jpg|thumb|250px|A game of Generator Defense in the Halo: Reach Multiplayer Beta.]] | [[File:Generator Defense.jpg|thumb|250px|A game of Generator Defense in the Halo: Reach Multiplayer Beta.]] | ||
'''Generator Defense''' | '''Generator Defense''' is a [[Firefight]] gametype in ''[[Halo: Reach]]''. | ||
In the ''[[Halo: Reach Beta]]'', the original version of the gametype was used to test the Firefight [[Matchmaking]] code for the final game. Due to this, it was alternatively referred to as "Network Test One" in-game.<ref name="presentation">[http://www.youtube.com/watch?v=E2kn62LzbR0 '''YouTube''': ''Halo Reach E3 Presentation (2of2) - Exclusive Access!'']</ref> | |||
==Overview (Halo: Reach Multiplayer Beta)== | ==Overview (Halo: Reach Multiplayer Beta)== | ||
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==Firefight== | ==Firefight== | ||
Generator Defense gametypes are playable in [[Firefight]], which include [[Crashsite]], [[Crashsite LTD]] and [[Genny Limited]]. On the defending team, instead of fighting only player controlled Elites, Spartans | Generator Defense gametypes are playable in [[Firefight]], which include [[Crashsite]], [[Crashsite LTD]] and [[Genny Limited]]. On the defending team, instead of fighting only player controlled Elites, Spartans fight waves of the Covenant troops, including [[Unggoy|Grunts]], [[Kig Yar|Jackals]], [[Jiralhanae|Brutes]] and [[Mgalekgolo|Hunters]] being lead by player controlled Elites. Players are also able to customize the amount of Generators on the map.<ref>[http://www.bungie.net/News/content.aspx?type=topnews&link=BWU_061810 Bungie Weekly Update 06.18.10]</ref> | ||
==Trivia== | ==Trivia== |