BTS: Anniversary Campaign: Difference between revisions
From Halopedia, the Halo wiki
m (→Transcript: Fixed minor unnoticed mistakes.) |
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*'''Dennis Ries:''' "We worked on that for four months until we finally got a perfect Master Chief's armor." | *'''Dennis Ries:''' "We worked on that for four months until we finally got a perfect Master Chief's armor." | ||
*'''Frank O'Connor:''' "One of the number one asks we got for Halo 1 remake was co-op over Xbox | *'''Frank O'Connor:''' "One of the number one asks we got for Halo 1 remake was co-op over Xbox LIVE." | ||
*'''Greg Hermann:''' "The original Halo 1 [[campaign]] experience had already been designed for cooperative play. When you're getting out of the [[Cryo chamber|cryotube]], there's actually two cryotubes for the cinematic." | *'''Greg Hermann:''' "The original Halo 1 [[campaign]] experience had already been designed for cooperative play. When you're getting out of the [[Cryo chamber|cryotube]], there's actually two cryotubes for the cinematic." | ||
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*'''David Ellis:''' "The benefit on this is that most of the skulls are new; you've never seen or played any of them before." | *'''David Ellis:''' "The benefit on this is that most of the skulls are new; you've never seen or played any of them before." | ||
*'''Chad Armstrong:''' "Like [[Halo: Combat Evolved Anniversary Skulls#Malfunction skull|Malfunction]] which removes elements of the [[HUD]] when you respawn | *'''Chad Armstrong:''' "Like [[Halo: Combat Evolved Anniversary Skulls#Malfunction skull|Malfunction]] which removes elements of the [[HUD]] when you respawn, [[Halo: Combat Evolved Anniversary Skulls#Boom skull|Boom]] which makes explosions much more dangerous for the [[Covenant]] and the player. That and a combination of something like the [[Halo: Combat Evolved Anniversary Skulls#Grunt Funeral skull|Grunt Funeral skull]] will make you become very afraid of [[Unggoy|Grunts]]." | ||
*'''Frank O'Connor:''' "There are a few features of the game which turned out better than expected, and [[Wikipedia:Stereoscopy|3D]]<nowiki>'</nowiki>s probably is probably the best one; it was an unexpected bonus and I don't see 3D very well, but it really worked for me. For some reason, it just pops in Halo better than in other games and movies." | *'''Frank O'Connor:''' "There are a few features of the game which turned out better than expected, and [[Wikipedia:Stereoscopy|3D]]<nowiki>'</nowiki>s probably is probably the best one; it was an unexpected bonus and I don't see 3D very well, but it really worked for me. For some reason, it just pops in Halo better than in other games and movies." |