Overshield: Difference between revisions

From Halopedia, the Halo wiki

mNo edit summary
Line 5: Line 5:
The Overshield technology is developed by the Covenant to enhance their [[Sangheili]] warriors' [[Sangheili Personal Energy Shield|personal shielding system]]. The Overshield can be used by anyone utilizing a personal shielding system such as a [[SPARTAN]] in a [[MJOLNIR Powered Assault Armor|MJOLNIR armor]] or [[Sangheili]] with a [[combat harness]].
The Overshield technology is developed by the Covenant to enhance their [[Sangheili]] warriors' [[Sangheili Personal Energy Shield|personal shielding system]]. The Overshield can be used by anyone utilizing a personal shielding system such as a [[SPARTAN]] in a [[MJOLNIR Powered Assault Armor|MJOLNIR armor]] or [[Sangheili]] with a [[combat harness]].


In ''[[Halo: Combat Evolved]]'' and ''[[Halo 2]]'', the overshield boosts the player's shields to 300%. This was reduced in ''[[Halo 3]]''; the overshield only boost a player's shields to 200%. It takes approximately three seconds to overcharge the energy shields once picked up. During this short period, the player is invincible. The player's normal shield does not take damage until the overshield is completely depleted (although any damage overlapping from something destroying the overshield (i.e. a grenade's explosion) will also do damage to the player's normal shield).
In ''[[Halo: Combat Evolved]]'' and ''[[Halo 2]]'', the overshield boosts the player's shields to 300%. This was reduced in ''[[Halo 3]]''; the overshield only boost a player's shields to 200%. It takes approximately three seconds to overcharge the energy shields once picked up. During this short period, the player is invincible. The player's normal shield does not take damage until the overshield is completely depleted (although any damage overlapping from something destroying the overshield (i.e. a grenade's explosion) will also do damage to the player's normal shield). In the ''[[Halo: Reach]]'' [[Anniversary Map Pack]] shields are once again boosted to 300%, however players now spout a trail of flames, further revealing their position. The trail also forms if the player enters a vehicle.


In campaign mode, the overshield is reduced only when the player takes damage.<ref>'''[[Halo: Combat Evolved]]'''</ref><ref>'''[[Halo 3: ODST]]'''</ref> In multiplayer, the overshield is not only subjected to the same rule in campaign mode but it will also gradually depletes overtime.
In campaign mode, the overshield is reduced only when the player takes damage.<ref>'''[[Halo: Combat Evolved]]'''</ref><ref>'''[[Halo 3: ODST]]'''</ref> In multiplayer, the overshield is not only subjected to the same rule in campaign mode but it will also gradually depletes overtime.