User talk:Soul reaper: Difference between revisions

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Hi, yes I am working on doing all armor permutation reference/illustrations, however the reason why you don't see a lot of them is I have to build up credits in order to purchase them. It takes time but I would rather take time and do it right then rush it and have it look terrible. But eventually you will see all of them. [[User talk:Durandal-217|Durandal-217]] 12:24, 6 September 2011 (EDT)
Hi, yes I am working on doing all armor permutation reference/illustrations, however the reason why you don't see a lot of them is I have to build up credits in order to purchase them. It takes time but I would rather take time and do it right then rush it and have it look terrible. But eventually you will see all of them. [[User talk:Durandal-217|Durandal-217]] 12:24, 6 September 2011 (EDT)
::Vanity is a great tool however it has major limitations, the problem with it is you can only get one static view of it, for me it isn't good enough because i'm trying to get every angle, I do this because I hope it has several benefits, from 3d modelers looking for reference materials, to guys looking to create costume replicas. In addition it could possibly also serve as a creative asset to somebody using this site for an upcoming halo product. (which has happened in the past) I tend to focus on detail and always try to get every angle and every little piece. [[User talk:Durandal-217|Durandal-217]] 12:36, 6 September 2011 (EDT)