Forerunner fauna and flora: Difference between revisions

From Halopedia, the Halo wiki

(the noncanon template places the whole article into the non-canon category.)
m (Bot: Fixing redirects)
Line 8: Line 8:
==Fauna==
==Fauna==
===Dino-birds===
===Dino-birds===
''Main Article: [[Dino-Birds]]''
''Main Article: [[Bird (Forerunner)|Dino-Birds]]''


On the levels ''[[Delta Halo (Level)|Delta Halo]]'', and ''[[Regret (Level)|Regret]]'', there are birds flying around in the sky, usually flying in circles or ovals. They are also in the ''Halo 3'' multiplayer maps ''[[Guardian]]'', and ''[[Epitaph]]'' where they can be examined more closely by using Flycam in Theater or Editor Mode in [[Forge]]. At first they seem like dinosaurs, but they are seen in ''[[High Charity]]'', so it is also possible that the [[Covenant]] brought "food". They are also seen on [[Installation 05]]. But then, if they are dinosaurs, the Covenant might have brought specimens to their holy city. It may never be known if they are dinosaurs or wildlife brought by the Covenant to use as hunting game. This could be confirmed by the existence of the supply ship complete with a hunting preserve, the ''[[Infinite Succor]]'' from the ''[[Halo Graphic Novel]]''.
On the levels ''[[Delta Halo (level)|Delta Halo]]'', and ''[[Regret (level)|Regret]]'', there are birds flying around in the sky, usually flying in circles or ovals. They are also in the ''Halo 3'' multiplayer maps ''[[Guardian (level)|Guardian]]'', and ''[[Epitaph]]'' where they can be examined more closely by using Flycam in Theater or Editor Mode in [[Forge]]. At first they seem like dinosaurs, but they are seen in ''[[High Charity]]'', so it is also possible that the [[Covenant Empire|Covenant]] brought "food". They are also seen on [[Installation 05]]. But then, if they are dinosaurs, the Covenant might have brought specimens to their holy city. It may never be known if they are dinosaurs or wildlife brought by the Covenant to use as hunting game. This could be confirmed by the existence of the supply ship complete with a hunting preserve, the ''[[Infinite Succor]]'' from the ''[[Halo Graphic Novel]]''.


[[File:possible halo dinosaurs.JPG|thumb|left|The Dino-birds of [[Installation 05]]]]
[[File:possible halo dinosaurs.JPG|thumb|left|The Dino-birds of [[Installation 05]]]]
Also, since it is known that Halo contains a vast multitude of terrains and environments, much like [[Earth]], it is possible that life has been developing on Halo over the 100,000 years that they have been dormant, such animals as the dino birds. Another reason why animals may not be seen is because they have the calcium store necessary for the [[Flood]] to infect, so the animals may have been destroyed by the guardians of the construct, and only avian-like animals are permitted to survive since it was mentioned that [[Drones]] do not have sufficient calcium mass to sustain the Flood.
Also, since it is known that Halo contains a vast multitude of terrains and environments, much like [[Earth]], it is possible that life has been developing on Halo over the 100,000 years that they have been dormant, such animals as the dino birds. Another reason why animals may not be seen is because they have the calcium store necessary for the [[The Flood|Flood]] to infect, so the animals may have been destroyed by the guardians of the construct, and only avian-like animals are permitted to survive since it was mentioned that [[Yanme'e|Drones]] do not have sufficient calcium mass to sustain the Flood.


In ''[[Halo 2]]'' and ''[[Halo 3]]'' these "birds" can be shot and killed; they are always moving, and therefore difficult to hit. After being shot once by any weapon they give off red blood and fall straight down. There is only one falling animation.
In ''[[Halo 2]]'' and ''[[Halo 3]]'' these "birds" can be shot and killed; they are always moving, and therefore difficult to hit. After being shot once by any weapon they give off red blood and fall straight down. There is only one falling animation.
Line 19: Line 19:
A fun thing to do in ''Halo 2'' while one is on the gondolas on the level ''Regret'', or otherwise waiting for combat, is use a carbine or Beam rifle and try and snipe them. This "hunting" is especially fun when played in co-op, as the two players can compete for the most kills.  
A fun thing to do in ''Halo 2'' while one is on the gondolas on the level ''Regret'', or otherwise waiting for combat, is use a carbine or Beam rifle and try and snipe them. This "hunting" is especially fun when played in co-op, as the two players can compete for the most kills.  


It is likely that they were brought over from another place to the [[Halo Installations]]  because the [[Forerunners]] could have used them as food for the Flood in an effort to learn more on Flood reproduction. However, the dino-birds could be difficult to obtain because of their avian nature, or their bodies simply do not contain enough calcium to be of use to the Flood.
It is likely that they were brought over from another place to the [[Halo Array|Halo Installations]]  because the [[Forerunner]]s could have used them as food for the Flood in an effort to learn more on Flood reproduction. However, the dino-birds could be difficult to obtain because of their avian nature, or their bodies simply do not contain enough calcium to be of use to the Flood.


===Moths===
===Moths===
''Main Article: [[Moths]]''
''Main Article: [[Moth]]s''


These moth-like creatures are only seen in the dark Swamps of ''[[Alpha Halo]].'' They are one of the first animals seen in ''[[Halo: Combat Evolved]]''.
These moth-like creatures are only seen in the dark Swamps of ''[[Installation 04|Alpha Halo]].'' They are one of the first animals seen in ''[[Halo: Combat Evolved]]''.
The player cannot interact with the moths and they are not seen in Halo 2 or 3.
The player cannot interact with the moths and they are not seen in Halo 2 or 3.


===Sea worms===  
===Sea worms===  
''Main Article: [[Sea Worms]]''
''Main Article: [[Sea Worm]]s''


The Sea Worms are only seen on the level ''[[Silent Cartographer (Level)|Silent Cartographer]]''. They float harmlessly on the surface of the water. When exploring the water, the worms can often be seen in the waters edge, floating.
The Sea Worms are only seen on the level ''[[The Silent Cartographer|Silent Cartographer]]''. They float harmlessly on the surface of the water. When exploring the water, the worms can often be seen in the waters edge, floating.


===Other===
===Other===
Various animal calls were heard in the level ''343 Guilty Spark'' along with the moths. The most common sounds were the sound of an [[owl]] hooting and cricket chirping. It is unlikely that these sounds are indeed owls and crickets, but perhaps an animal that is similar. It also could be possible that they are artificial sounds made by the Forerunners to make the environment seem more life-like.
Various animal calls were heard in the level ''343 Guilty Spark'' along with the moths. The most common sounds were the sound of an [[list of animals|owl]] hooting and cricket chirping. It is unlikely that these sounds are indeed owls and crickets, but perhaps an animal that is similar. It also could be possible that they are artificial sounds made by the Forerunners to make the environment seem more life-like.


On the unknown shield world in ''[[Halo Wars]]'', there are creatures resembling sea gulls and [[eagle]]s, quite possibly the dino-birds. There are no land animals reported on that shield world.
On the unknown shield world in ''[[Halo Wars]]'', there are creatures resembling sea gulls and [[list of animals|eagles]], quite possibly the dino-birds. There are no land animals reported on that shield world.


The Halo 2 level [[Backwash_(Level)|Backwash]] contains fireflies.
The Halo 2 level [[Backwash]] contains fireflies.


Some Forerunners grew [[Merse]], a species of aquatic carnivore, as pond decorations. One Forerunner planet, home to [[Bornstellar Makes Eternal Lasting]], was briefly host to a species of tri-torsoed aquatic reptiles, which a Lifeworker had imported for his experiments.
Some Forerunners grew [[Merse]], a species of aquatic carnivore, as pond decorations. One Forerunner planet, home to [[Bornstellar Makes Eternal Lasting]], was briefly host to a species of tri-torsoed aquatic reptiles, which a Lifeworker had imported for his experiments.
Line 46: Line 46:
===Stalk plants===
===Stalk plants===


Stalk Plants can be commonly seen in the multiplayer map ''[[Backwash (Level)|Backwash]]'', and seen often in the campaign levels ''[[343 Guilty Spark (Level)|343 Guilty Spark]]'', ''[[Gravemind (Level)|Gravemind]]'' and ''[[High Charity (Level)|High Charity]]''. These plants appear as large, thick stalks, as the name suggests and are often bulbous towards the base, tapering upwards into a thinner trunk, in a similar fashion as an onion grown on Earth. The bulb of the plant has been observed to possess some sort of photoluminescence and emits a neon green glow that repeats in a rhythmic pattern. This same property can be observed on the [[Human]] [[Human Combat Form#Human Form|Flood Combat Form]] in ''[[Halo: CE]]''.
Stalk Plants can be commonly seen in the multiplayer map ''[[Backwash]]'', and seen often in the campaign levels ''[[343 Guilty Spark (level)|343 Guilty Spark]]'', ''[[Gravemind (level)|Gravemind]]'' and ''[[High Charity (level)|High Charity]]''. These plants appear as large, thick stalks, as the name suggests and are often bulbous towards the base, tapering upwards into a thinner trunk, in a similar fashion as an onion grown on Earth. The bulb of the plant has been observed to possess some sort of photoluminescence and emits a neon green glow that repeats in a rhythmic pattern. This same property can be observed on the [[Human]] [[Human Combat Form#Human Form|Flood Combat Form]] in ''[[Halo CE|Halo: CE]]''.


===Forerunner trees===
===Forerunner trees===


Forerunner trees are aesthetically similar to modern trees on [[Earth]]. They are found on Forerunner Installations and seem to be quite abundant.<ref>'''[[Halo: Combat Evolved]]''', campaign levels, ''[[Halo (Level)|Halo]], [[Assault on the Control Room (Level)|Assault on the Control Room]]'', and ''[[Two Betrayals (Level)|Two Betrayals]]''</ref><ref>'''[[Halo 2]]''', campaign levels, ''[[Delta Halo (Level)|Delta Halo]], [[Regret (Level)|Regret]], [[Uprising (Level)|Uprising]],'' and ''[[The Great Journey (Level)|The Great Journey]]''</ref><ref>'''[[Halo 3]]''', campaign levels, ''[[The Ark (Level)|The Ark]], [[The Covenant (Level)|The Covenant]]'', and ''[[Halo (Halo 3 Level)|Halo]]</ref> The trees would help keep a balanced ecosystem and make [[Halo]] seem more natural. There are many different trees seen on Halo throughout the trilogy.
Forerunner trees are aesthetically similar to modern trees on [[Earth]]. They are found on Forerunner Installations and seem to be quite abundant.<ref>'''[[Halo: Combat Evolved]]''', campaign levels, ''[[Halo (Halo: Combat Evolved level)|Halo]], [[Assault on the Control Room]]'', and ''[[Two Betrayals]]''</ref><ref>'''[[Halo 2]]''', campaign levels, ''[[Delta Halo (level)|Delta Halo]], [[Regret (level)|Regret]], [[Uprising]],'' and ''[[The Great Journey]]''</ref><ref>'''[[Halo 3]]''', campaign levels, ''[[The Ark (level)|The Ark]], [[The Covenant (level)|The Covenant]]'', and ''[[Halo (Halo 3 level)|Halo]]</ref> The trees would help keep a balanced ecosystem and make [[Halo]] seem more natural. There are many different trees seen on Halo throughout the trilogy.


Given their strong resemblance to trees found on Earth, it is entirely possible that the Forerunners intentionally transplanted flora from Earth to the Halo Installations, as an attempt to make them habitable and hospitable to their human inheritors.
Given their strong resemblance to trees found on Earth, it is entirely possible that the Forerunners intentionally transplanted flora from Earth to the Halo Installations, as an attempt to make them habitable and hospitable to their human inheritors.
Line 58: Line 58:
[[Image:Dinosaurs.jpg|thumb|200px|Photos of some Thorn Beasts that didn't make it into the original game.]]
[[Image:Dinosaurs.jpg|thumb|200px|Photos of some Thorn Beasts that didn't make it into the original game.]]


In original trailers for [[Halo: Combat Evolved]], Installation 04 was inhabited by [[Thorn Beast]]s and a species of bipedal animal known as a [[Blind Wolf]]. <ref>[[Halo 2: Collector's Edition DVD|''Halo 2'' Collectors Edition Disc]]</ref> The Blind Wolf was also meant to be rideable by the player as well as have the ability to bite as an attack. They can also be seen in large packs in the [[E3 2000]] Halo trailer.
In original trailers for [[Halo: Combat Evolved]], Installation 04 was inhabited by [[Thorn Beast]]s and a species of bipedal animal known as a [[Blind Wolf]]. <ref>[[halo 2#Halo_2_Versions|''Halo 2'' Collectors Edition Disc]]</ref> The Blind Wolf was also meant to be rideable by the player as well as have the ability to bite as an attack. They can also be seen in large packs in the [[Electronic Entertainment Expo|E3 2000]] Halo trailer.


The main reason these creatures did not make it into the final game was because the developers wanted the surprise introduction of the [[Flood]] to be shocking to the player, who had seen no hint of them before encountering them. It was determined that ultimately the presence of other non-Covenant aliens lessened the impact of the Flood's arrival.  
The main reason these creatures did not make it into the final game was because the developers wanted the surprise introduction of the [[The Flood|Flood]] to be shocking to the player, who had seen no hint of them before encountering them. It was determined that ultimately the presence of other non-Covenant aliens lessened the impact of the Flood's arrival.  


===Sea creatures===
===Sea creatures===