Active camouflage: Difference between revisions

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*After being under fire for a while an active camo in ''[[Halo: Combat Evolved]]'' will generate purple sparks (best seen with the shotgun).
*After being under fire for a while an active camo in ''[[Halo: Combat Evolved]]'' will generate purple sparks (best seen with the shotgun).
*When using cloaking in ''Halo 3'', it's not suggested that you use a [[Gravity Hammer]] because the lights emitted by the hammer will still be visible but an energy sword can be unsheathed without a sound and held without a light giving you away.
*When using cloaking in ''Halo 3'', it's not suggested that you use a [[Gravity Hammer]] because the lights emitted by the hammer will still be visible but an energy sword can be unsheathed without a sound and held without a light giving you away.
*As stated in the [[Halo 2]] Piggyback Offical Guide, when used in association with an [[Overshield]], the Active Camo becomes completely useless due to the charges of the overshield washing over the player's body (except in ''Halo: Combat Evolved''). In Halo 3, the same effect occurs when Active Camouflage and Overshields are both working.
*As stated in the [[Halo 2]] Piggyback Offical Guide, when used in association with an [[Overshield]], the Active Camo becomes completely useless due to the charges of the overshield washing over the player's body (except in ''Halo: Combat Evolved''). In [[Halo 3]], the same effect occurs when Active Camouflage and Overshields are both working.
*The Active Camouflage has no effect on the flames on the [[Bungie Employee]] flaming helmet, allowing enemies to more easily locate the user of the helmet.  
*The Active Camouflage has no effect on the flames on the [[Bungie Employee]] flaming helmet, allowing enemies to more easily locate the user of the helmet.  
*Active camouflage is less effective with plasma weapons because the barrel glows and makes you easier to spot.
*Active camouflage is less effective with plasma weapons because the barrel glows and makes you easier to spot.
*With the Envy skull on in [[Halo 2]] the [[Master Chief]]'s flashlight will be replaced with active camouflage. This can also be combined with a glitch which allows you to reload from a checkpoint, after saving and quitting, and turning off your console, with infinite active camouflage. This makes the campaign on Halo 2 considerably easier, even on legendary difficulty.
*With the [[Envy]] skull on in [[Halo 2]] the [[Master Chief]]'s flashlight will be replaced with active camouflage. This can also be combined with a glitch which allows you to reload from a checkpoint, after saving and quitting, and turning off your console, with infinite active camouflage. This makes the campaign on Halo 2 considerably easier, even on legendary difficulty.
*The above glitch can be achieved in Halo: CE for PC. See [[Permanent invisibility]].
*The above glitch can be achieved in Halo: CE for PC. See [[Permanent invisibility]].
* Freelancer Tex (in [[Red vs Blue]]) had a special 'built in' cloaking device, much like the [[Arbiter]]'s.
* Freelancer Tex (in [[Red vs Blue]]) had a special 'built in' cloaking device, much like the [[Arbiter]]'s.