Active camouflage: Difference between revisions

From Halopedia, the Halo wiki

(Fixing Image Size)
Line 65: Line 65:
*The [[Separatist Phantom]] in ''Halo 3'', has its own Active Camouflage generators on board for various stealth missions.
*The [[Separatist Phantom]] in ''Halo 3'', has its own Active Camouflage generators on board for various stealth missions.
*Even though you will be invisible in multiplayer you can still be tracked by the motion tracker unless moving while crouching.  
*Even though you will be invisible in multiplayer you can still be tracked by the motion tracker unless moving while crouching.  
*Oddly enough, a group of Major and Minor Grunts in the Halo 2 level [[Delta Halo]] used Active Camouflage as they fought alongside a group of [[Stealth Elites]]. This suggests that at least some lower ranked Grunts have this equipment.
*When you shoot, or melee with Active Camo on, you will start to become visible, the more you shoot or melee, the more visible you will become, then you gradually turn invisible after the shooting or meleeing stops.
*When you shoot, or melee with Active Camo on, you will start to become visible, the more you shoot or melee, the more visible you will become, then you gradually turn invisible after the shooting or meleeing stops.
*After being under fire for a while an active camo in ''[[Halo: Combat Evolved]]'' will generate purple sparks (when done with a shotgun)
*After being under fire for a while an active camo in ''[[Halo: Combat Evolved]]'' will generate purple sparks (best seen with the shotgun).
*When using cloaking in ''Halo 3'', it's not suggested that you use a [[Gravity Hammer]] because the lights emitted by the hammer will still be visible but an energy sword can be unsheathed without a sound and held without a light giving you away.
*When using cloaking in ''Halo 3'', it's not suggested that you use a [[Gravity Hammer]] because the lights emitted by the hammer will still be visible but an energy sword can be unsheathed without a sound and held without a light giving you away.
*As stated in the [[Halo 2]] Piggyback Offical Guide, when used in association with an [[Overshield]], the Active Camo becomes completely useless due to the charges of the overshield washing over the player's body (except in ''Halo: Combat Evolved''). In Halo 3, the same effect occurs when Active Camouflage and Overshields are both working.
*As stated in the [[Halo 2]] Piggyback Offical Guide, when used in association with an [[Overshield]], the Active Camo becomes completely useless due to the charges of the overshield washing over the player's body (except in ''Halo: Combat Evolved''). In Halo 3, the same effect occurs when Active Camouflage and Overshields are both working.
Line 74: Line 75:
*The above glitch can be achieved in Halo: CE for PC. See [[Permanent invisibility]].
*The above glitch can be achieved in Halo: CE for PC. See [[Permanent invisibility]].
* Freelancer Tex (in [[Red vs Blue]]) had a special 'built in' cloaking device, much like the [[Arbiter]]'s.
* Freelancer Tex (in [[Red vs Blue]]) had a special 'built in' cloaking device, much like the [[Arbiter]]'s.
*The active camouflage of the Halo Universe bears a strong resemblance to that of a Predator.
*The Active Camouflage can also be used for defensive purposes in [[Halo 3]], acting like a floating shield. Crouching behind one will shield the bulk of your character from enemy fire, giving your shields time to recharge. This is also possible with the [[Overshield]] and [[Custom Powerup]]
*The Active Camouflage can also be used for defensive purposes in [[Halo 3]], acting like a floating shield. Crouching behind one will shield the bulk of your character from enemy fire, giving your shields time to recharge. This is also possible with the [[Overshield]] and [[Custom Powerup]]