Halo 2 E3 demo: Difference between revisions

From Halopedia, the Halo wiki

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==Differences with the Final Game==
==Differences with the Final Game==
*The demo had a vastly different storyline from the final game. Much of it was essentially rewritten to change the events.
*The demo had a vastly different storyline from the final game. Much of it was rewritten to change the events.
*In the final cutscene, Chief uses his right hand to throw the plasma grenade, but in all three games, he utilizes his left hand for the purpose of throwing grenades.
*In the final cutscene, John uses his right hand to throw the plasma grenade, but in all three games, he utilizes his left hand for the purpose of throwing grenades.
*The [[New Mombasa Orbital Elevator]] is nowhere to be seen. Instead, a massive building made up of towering spires and complexes dominates [[New Mombasa]]'s skies.
*The [[New Mombasa Orbital Elevator]] is nowhere to be seen. Instead, a massive building made up of towering spires and complexes dominates [[New Mombasa]]'s skies.
*The [[Pelican]] [[Master Chief]] rides in is not destroyed, instead it lands normally and disperses its troops without issue.
*The [[Pelican]] [[Master Chief]] rides in is not destroyed, and instead lands normally and disperses its troops without issue.
*[[Sergeant Banks]] is an injured [[Marine]] who gives Master Chief his [[SMG]], introducing the [[dual wield]]ing feature. He is directing an attack against a Covenant [[Stationary Plasma Mortar|artillery cannon]], instead of a [[Scarab]].
*[[Sergeant Banks]] is an injured [[Marine]] who gives Master Chief his [[SMG]], introducing the [[dual wield]]ing feature. He is directing an attack against a Covenant [[Stationary Plasma Mortar|artillery cannon]], instead of a [[Scarab]].
*[[Sergeant Banks]] is introduced at the beginning, instead of the end of [[Metropolis (level)|Metropolis]]
*[[Sergeant Banks]] is introduced at the beginning, instead of the end of [[Metropolis (level)|Metropolis]]
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*Grunts were seen driving the [[Shadow]]s.
*Grunts were seen driving the [[Shadow]]s.
*The [[Phantoms]] have a different appearance and are destructible.
*The [[Phantoms]] have a different appearance and are destructible.
* Brutes bleed purple, but in the final game, they bleed Blackish-blue.
*Brutes bleed purple, but in the final game, they bleed Blackish-blue.
*The Fragmentation Grenades made the same type of explosion like they did in ''Halo: Combat Evolved'' , but are much weaker.
*The Fragmentation Grenades made the same type of explosion like they did in ''Halo: Combat Evolved'' , but are much weaker.
*When a Brute jumped on top of Master Chief's Warthog, he knocked out two Marines instead of just one.
*When a Brute jumped on top of Master Chief's Warthog, he knocked out two Marines instead of just one.
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*The [[Ghost]]'s fire mode is different to that of the final version. In the final version, the mode was alternating blasts from each Plasma Cannon. Here, it was more like Halo 1's fire which fired both Cannons at the same time. The rate of fire was also increased and the Plasma Bolts travel faster.
*The [[Ghost]]'s fire mode is different to that of the final version. In the final version, the mode was alternating blasts from each Plasma Cannon. Here, it was more like Halo 1's fire which fired both Cannons at the same time. The rate of fire was also increased and the Plasma Bolts travel faster.
*There is a huge increase in the number of Grunt death animations where they stop in their tracks when killed and slowly fall forward. Few of the killed Grunts in the trailer perform the classic "Grunty Death Backflip" when killed with Battle Rifle fire.
*There is a huge increase in the number of Grunt death animations where they stop in their tracks when killed and slowly fall forward. Few of the killed Grunts in the trailer perform the classic "Grunty Death Backflip" when killed with Battle Rifle fire.
==Sources==
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