Shield World (level): Difference between revisions

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== Summary ==
== Summary ==
The main mission is to rescue three different teams by killing all the Flood in the way between the [[Station|Firebase]] and the units. Team Alpha will reward you with a [[Grizzly|Grizzly tank]], Team Bravo rewards you with an [[Elephant]], and Team Charlie will reward you with three [[SPARTAN-II Program|Spartans]]. You can rescue them in any order, but when you try to rescue the last group, the [[Dropship 77-Troop Carrier|Pelican]] takes damage, and is ordered to break off. The remaining units say they'll make their way to the base to be picked up there. The normal time limit is 18 minutes, but a side mission, which gives you access to the special [[Gremlin]] unit that involves placing Gremlins in different corners of the map will buy you more time (about 22 minutes for all four of them.)
The main mission is to rescue three different teams by killing all the Flood in the way between the [[Station|Firebase]] and the units. Team Alpha will reward you with a [[Grizzly|Grizzly tank]], Team Bravo rewards you with an [[Elephant]], and Team Charlie will reward you with three [[SPARTAN-II Program|Spartans]]. You can rescue them in any order, but when you try to rescue the last group, the [[Dropship 77-Troop Carrier|Pelican]] takes damage, and is ordered to break off. The remaining units say they'll make their way to the base to be picked up there. The normal time limit is 18 minutes, but a side mission, which gives you access to the special [[Gremlin]] unit that involves placing Gremlins in different corners of the map will buy you more time (about 22 minutes for all four of them.)
==Objectives==
* Clear Evacuation Flight Paths.
* Get Charlie Platoon to the Landing Zone.
===Walkthrough===
You begin with a Station, a marine and flamethrower units, a pair of Scorpion tanks and hornet VTOLs. Begin by building one supply pad and one reactor, upgrade that supply pad and build a second supply pad. Send a squad to the right side of the base and you will find a claimable reactor, once you claim it, upgrade to a fortress, build a vehicle depot, build one more supply pad and upgrade any supply pad that has not been improved yet.
Once you have this done, Serina should tell you about the pylon and send you a free Gremlin. Place the Gremlin near the pylon next to the claimed reactor; the EMP should give you an extra four minutes.
Upgrade the Scorpion to Canister Shell and the Wolverine to Volley. Then, build turrets if you haven't yet. Once Canister shell and Volley have been upgraded, improve your reactor to four energy levels, and upgrade the Wolverine to two launchers. Build two scorpions, and as many [[Wolverine]]s as possible. Set their rally point near Charlie's position. When you have all Scorpions and Wolverines there, cryo bomb the left side and have your scorpions attack the left side and your Wolverines the right.
Once all the launchers are taken care of, have you units focus on the outer areas. There are a lot of Flood launchers in this level. Once Charlie has been rescued, the [[Spartan II]]s will stay and help.
Heal any damaged units and replace, any if needed. Send your forces to Bravo's position and cryo bomb it before your forces arrive, otherwise they will be frozen as well. The wolverine's volley ability can dispose of the launchers quickly. Once the site has been cleared, you will be told that you will have to take Bravo to the base on foot. Select all units and rally them at the base. To make the [[Elephant]] go slightly faster, have a Spartan commandeer it. Once the Elephant goes near the signal circle, Forge will welcome you back and the mission ends.
===Optional Objectives===
*Place Gremlin at Pylon (4).
* Kill 350 Swarms (this will unlock the level's skull).
The skull is located east of you base past the First Tower to a Plateau with covered with Flood Eggs it is in the center you can only get it by air. The black box is next to Bravo Platoon (the middle unit that needs to be rescued).


==Transcript==
==Transcript==
''Cutscene opens on the Apex, a Spirit dropship, drops off its passengers and departs. Anders is seen in some kind of stasis beam, Regret and the Arbiter approach her.''
''Cutscene opens on the Apex, a Spirit dropship, drops off its passengers and departs. Anders is seen in some kind of stasis beam, Regret and the Arbiter approach her.''


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''Evac Flight is engaged by flying Flood forms, and quickly flees off screen''
''Evac Flight is engaged by flying Flood forms, and quickly flees off screen''
[[Image: Shieldworld_map.png|thumb|right|250px|A map of the level.]]
 
''If Bravo is the last platoon''
''If Bravo is the last platoon''


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''Level ends''
''Level ends''


'''Cutter''': Good work, Serina, final Evac from surface from planet surface inbound, prep air locks.
'''Cutter''': Good work, Serina, final evac from surface from planet surface inbound, prep air locks.


==Trivia==
==Trivia==
*Despite the fact the level takes place on the same location of the previous two levels, it shares it's name with the location itself, which might confuse players and make them think it is on a different location, as noticed by the blue-white color of the land.
*Despite the fact the level takes place on the same location of the previous two levels, it shares it's name with the location itself, which might confuse players and make them think it is on a different location, as noticed by the blue-white color of the land.
*This is the first level to feature the Gremlin, the Bomber form, and the Cyro Bomb
 
==Gallery==
<gallery>
Image: Shieldworld_map.png|A map of the level.
</gallery>


==Sources==
==Sources==