Grifball: Difference between revisions

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You do not need the full nine, just attempt to get five scores, this way, you have basically won.
You do not need the full nine, just attempt to get five scores, this way, you have basically won.


If you have the ball and full overshields, you can "wave ride" as it is commonly called by jumping over a player, on the other team or yours, and at the cost of your shield you can be flung across the map. Sometimes you will just be propelled upwards but, using this tactic you can go from your side of the field to the goal. It is possible to wave ride mulitple times if you are in the air long enough to let your shields recharge.
If you have the ball and full overshields, you can "wave ride" as it is commonly called by jumping over a player, on the other team or yours, and at the cost of your shield you can be flung across the map. Sometimes you will just be propelled upwards but, using this tactic you can go from your side of the field to the goal. It is possible to wave ride mulitple times if you are in the air long enough to let your shields recharge. Using the sword against the ball carrier can be more useful than the hammer because of having no possible way of wave riding


You don't need to wait for the reticle to turn red to swing in Grifball.  Swinging just before it turns red will still get you a kill because of the lack of shields when not holding the ball.
You don't need to wait for the reticle to turn red to swing in Grifball.  Swinging just before it turns red will still get you a kill because of the lack of shields when not holding the ball.