Grifball: Difference between revisions

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'''Grifball''' is a new community created game-type made by Burnie Burns of [[Rooster Teeth]]. The game is played as an [[assault]] variant, on a customized version of the [[Foundry]] map using [[Forge]]. Players are given infinite usage of the [[Gravity Hammer]] and [[Energy Sword]] as a means to attack and defend the other players in the game as they help their ball carrier plant the [[bomb]] in the opposing team's goal. While the arena lacks any obstacles, the game becomes extremely intense and strategic as the game relies heavily on teamwork. The arena lacks any sort of cover or obstacles, and is played like a Rooster Teeth inspired game of [http://en.wikipedia.org/wiki/Rugby_football Rugby]. The game often results in players getting several multi-kills up to Killionares and occasionally an Extermination (usually due to exploding bombs).
'''Grifball''' is a new community created game-type made by Burnie Burns of [[Rooster Teeth]]. The game is played as an [[assault]] variant, on a customized version of the [[Foundry]] map using [[Forge]]. Players are given infinite usage of the [[Gravity Hammer]] and [[Energy Sword]] as a means to attack and defend the other players in the game as they help their ball carrier plant the [[bomb]] in the opposing team's goal. While the arena lacks any obstacles, the game becomes extremely intense and strategic as the game relies heavily on teamwork. The arena lacks any sort of cover or obstacles, and is played like a Rooster Teeth inspired game of [http://en.wikipedia.org/wiki/Rugby_football Rugby]. The game often results in players getting several multi-kills up to Killionares and occasionally an Extermination (usually due to exploding bombs).


On March 6th, it has been included in a special "DoubleEXP" hopper in Halo 3 matchmaking. This will continue to be available every other week, with Team SWAT in the weeks between.{{Verify_source}}
On March 6th, it has been included in a special "DoubleEXP" hopper in Halo 3 matchmaking. This has happened again since then and will most likely be used again in other DoubleEXP weekends, there is no set rotation for Grifball and it may appear randomly.


The origin of Grifball can be traced back to an interview with its creator:
The origin of Grifball can be traced back to an interview with its creator:
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7. Friendly players can hurt each other. Making use of the radar is encouraged.
7. Friendly players can hurt each other. Making use of the radar is encouraged.


8. In the unlikely event that a player finds themselves thrown outside of the arena (beyond the wall), [[teleporters]] situated beyond the playing field have been provided. They will drop you out of the level, killing you but allowing you to respawn back in the field. Play is not suspended when a player goes out of bounds. It is the player's duty to return to play.
8. In the unlikely event that a player finds themselves thrown outside of the arena (beyond the wall), but [[teleporters]] situated beyond the playing field have been provided. These teleporters will will drop you above the center field bomb spawn. Play is not suspended when a player goes out of bounds. It is the player's duty to return to play.


9. If a ball carrier goes out of bounds, they must return to play within 30 seconds (judged by time on Save Film) or they forfeit the entire match. If they leave the ball beyond the wall, it will reset within 30 seconds. Play is not suspended while the ball or ball carrier is out of bounds.
9. If a ball carrier goes out of bounds, they must return to play within 30 seconds (judged by time on Save Film) or they forfeit the entire match. If they leave the ball beyond the wall, it will reset within 30 seconds. Play is not suspended while the ball or ball carrier is out of bounds.