Grifball: Difference between revisions

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m (Reverted edits by 76.64.11.178 (Talk); changed back to last version by InnerRayg)
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5. Dead players respawn in three seconds at their own goal.  
5. Dead players respawn in three seconds at their own goal.  


6. The ball carrier has a 3x Overshield, 150% speed and turns into Grif. The Overshield doesn't help, as one hit from a Gravity Hammer and the Grif is dead.
6. The ball carrier has a 3x Overshield, 150% speed and turns orange.


7. Friendly players can hurt each other. Making use of the radar is encouraged.
7. Friendly players can hurt each other. Making use of the radar is encouraged.