Grifball: Difference between revisions
From Halopedia, the Halo wiki
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5. Dead players respawn in three seconds at their own goal. | 5. Dead players respawn in three seconds at their own goal. | ||
6. The ball carrier has a 3x Overshield, 150% speed and turns | 6. The ball carrier has a 3x Overshield, 150% speed and turns into Grif. The Overshield doesn't help, as one hit from a Gravity Hammer and the Grif is dead. | ||
7. Friendly players can hurt each other. Making use of the radar is encouraged. | 7. Friendly players can hurt each other. Making use of the radar is encouraged. |