Grifball: Difference between revisions

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m (Undo revision 357022 by 87.194.44.92 (Talk))
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5. Dead players respawn in three seconds at their own goal.  
5. Dead players respawn in three seconds at their own goal.  


6. The ball carrier has a 3x Overshield, 150% speed and turns orange.
6. The ball carrier has a 3x Overshield, 150% speed and turns into Grif. The Overshield doesn't help, as one hit from a Gravity Hammer and the Grif is dead.


7. Friendly players can hurt each other. Making use of the radar is encouraged.
7. Friendly players can hurt each other. Making use of the radar is encouraged.