Sangheili Major: Difference between revisions

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{{Covenant Rank Infobox
{{Covenant Rank Infobox
|name=Major
|name=Major
|image=[[Image:The Specialization Majors.jpg]]
|image=[[Image:H3 Elite Major.jpg|300px]]
|species=[[Sangheili]]
|species=[[Sangheili]]
|weapons=All weapons, primarily [[Plasma Rifle]]s, [[Needler]]s, [[Carbine]]s
|weapons=All weapons, primarily [[Plasma Rifle]]s, [[Needler]]s, [[Carbine]]s
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They are the physical equivalent of a [[Spartans|SPARTAN-II supersoldier]], and are far more intuitive and quick-thinking than their subordinates. A single Major Elite can often hold its own against a squad of [[Marine]]s. They are also the only known rank of Elite that have been shown to become [[Ossoona]]s. To humans, they would be and are considered [[Sergeant]]s in the Covenant. The rank of a Major Domo Elite can be compared to that of [[Major Grunt|Grunt Major]]s among [[Unggoy]], [[Jackal Major]]s among [[Kig-Yar]], [[Sentinel Majors]] among [[Sentinels]], and Heretic Elite Majors among [[Heretic Elite]]s.
They are the physical equivalent of a [[Spartans|SPARTAN-II supersoldier]], and are far more intuitive and quick-thinking than their subordinates. A single Major Elite can often hold its own against a squad of [[Marine]]s. They are also the only known rank of Elite that have been shown to become [[Ossoona]]s. To humans, they would be and are considered [[Sergeant]]s in the Covenant. The rank of a Major Domo Elite can be compared to that of [[Major Grunt|Grunt Major]]s among [[Unggoy]], [[Jackal Major]]s among [[Kig-Yar]], [[Sentinel Majors]] among [[Sentinels]], and Heretic Elite Majors among [[Heretic Elite]]s.


The Major Domo Elite can be graduated to several ranks: [[Ossoona]] (temporary), [[Ultra Elite]], [[Zealot]], [[Honor Guard]], and [[Special Operations Commander]]. They seem to drive more powerful vehicles than [[Minor Domo Elite]]s, including [[Banshees]], [[Wraiths]], and [[Shadows]].
The Major Domo Elite can be graduated to several ranks: [[Ossoona]] (temporary), [[Stealth Elite]], [[Special Operations Elite]], [[Ultra Elite]], [[Zealot]], [[Honor Guard]], and [[Special Operations Commander]]. They seem to drive more powerful vehicles than [[Minor Domo Elite]]s, including [[Banshees]], [[Wraiths]], and [[Shadows]].


== Equipment ==
== Equipment ==
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Enemy Major Elites (encountered throughout Halo: Combat Evolved and in Halo 2 only when playing as the [[Master Chief]]) are only found wielding [[Plasma Rifle]]s, [[Needler]]s, and sometimes [[Carbines]]. They also carry and use [[Plasma Grenades]]. However, when the player encounters them as the [[Arbiter (character)|Arbiter]] they, like all Elite allies, can be given any held weapon. An uncommon glitch concerning these Elites, found only in [[Delta Halo (Level)|Delta Halo]] on the Heroic difficulty, exists. When the last [[Phantom]] arrives, an enemy Minor Elite will be dropped off wielding an [[Energy Sword]]. (This is considered a [[glitch]] due to the fact that only higher ranking members of the [[Covenant]] are allowed to wield the [[Energy Sword]] because of its religious purpose.)  
Enemy Major Elites (encountered throughout Halo: Combat Evolved and in Halo 2 only when playing as the [[Master Chief]]) are only found wielding [[Plasma Rifle]]s, [[Needler]]s, and sometimes [[Carbines]]. They also carry and use [[Plasma Grenades]]. However, when the player encounters them as the [[Arbiter (character)|Arbiter]] they, like all Elite allies, can be given any held weapon. An uncommon glitch concerning these Elites, found only in [[Delta Halo (Level)|Delta Halo]] on the Heroic difficulty, exists. When the last [[Phantom]] arrives, an enemy Minor Elite will be dropped off wielding an [[Energy Sword]]. (This is considered a [[glitch]] due to the fact that only higher ranking members of the [[Covenant]] are allowed to wield the [[Energy Sword]] because of its religious purpose.)  


These Elites have slightly more powerful [[Elite Personal Energy Shield|shields]] than their blue-clad Minor Domo subordinates, as fitting with their rank. In Halo 2, these shields are somewhat weaker than those of [[Honor Guard Elite]]s and [[Zealot]]s. On lower difficulties they can take a maximum of three hits on the body, or a single headshot from the [[Sniper Rifle]] or [[Beam Rifle]], and in higher difficulties, they can take up to 4 body shots and 2 headshots.
These Elites have slightly more powerful [[Elite Personal Energy Shield|shields]] than their blue-clad Minor Domo subordinates, as fitting with their rank. In Halo 2, these shields are somewhat weaker than those of [[Honor Guard Elite]]s, [[Zealot]]s, and [[Heretic Elite]] Majors. On lower difficulties they can take a maximum of three hits on the body, or a single headshot from the [[Sniper Rifle]] or [[Beam Rifle]], and in higher difficulties, they can take up to 4 body shots and 2 headshots.


In [[Halo 3]] when Majors are dropped into the battle to aid the [[Master Chief|player]] they always wield [[Plasma Rifles]], although the player can always exchange weapons with the Elites.
In [[Halo 3]] when Majors are dropped into the battle to aid the [[Master Chief|player]] they always wield [[Plasma Rifles]], although the player can always exchange weapons with the Elites.
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Many have even begun considering that the slight variations, are mere preference by the Sangheili. Not surprising seeing that they are no longer bound by the Prophet's Religious Law.
Many have even begun considering that the slight variations, are mere preference by the Sangheili. Not surprising seeing that they are no longer bound by the Prophet's Religious Law.


Speculation: it could be that they make a difference between normal elite's and specialist elite's. for example: an major domo could be promoted to an ultra or he could choose to specialize in some part of the combat or become an bridge officer as can be seen in the cut scene where Rtas' encounters several brute spaceships.
Speculation: it could be that they make a difference between normal elite's and specialist elite's. for example: an major domo could be promoted to an ultra or he could choose to specialize in some part of the combat or become an bridge officer as can be seen in the cut scene where rtas' encounters several brute spaceships.
that couls also explain the difference in color between normal and special ops elite's, and ultra and spec ops commander elite's.  
that couls also explain the difference in color between normal and special ops elite's, and ultra and spec ops commander elite's.