Karo'etba-pattern Ghost: Difference between revisions

From Halopedia, the Halo wiki

Line 69: Line 69:
Armament on the Ghost consisted of two, forward firing, 100-250 kW plasma cannons. These are standard Covenant light vehicular weapons<ref name="man"/> They are only accurate over short to moderate ranges but the Ghost's speed and maneuverability allow it to rapidly close the distance with most enemies. After taking significant punishment a these weapons accuracy is severely impared, hampering the vehicles effectiveness as an offensive weapon. Nonetheless, the cannon are only effective against lightly protected targets, such as Warthogs, [[Mongoose]] other Ghosts, and infantry.
Armament on the Ghost consisted of two, forward firing, 100-250 kW plasma cannons. These are standard Covenant light vehicular weapons<ref name="man"/> They are only accurate over short to moderate ranges but the Ghost's speed and maneuverability allow it to rapidly close the distance with most enemies. After taking significant punishment a these weapons accuracy is severely impared, hampering the vehicles effectiveness as an offensive weapon. Nonetheless, the cannon are only effective against lightly protected targets, such as Warthogs, [[Mongoose]] other Ghosts, and infantry.


In [[Halo: Combat Evolved]] the plasma cannon could [[Stun]] enemy players in [[Multiplayer]].
In [[Halo: Combat Evolved]] the plasma cannons could [[Stun]] enemy players in [[Multiplayer]].


==Weakness==
==Weakness==