AIE-486H machine gun: Difference between revisions

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===Disadvantages===
===Disadvantages===
In its stationary form the AIE-486 is a basic death trap if its user is flanked from multiple locations. Once detached from its tripod the AIE-486 has a limited ammunition supply, and once it runs out the turret must be discarded. In ''Halo 3'', there is no physical way to reload the turret or remount it on the tripod. While wielding the turret, a Spartan II or Elite will move or strafe significantly slower than their normal speed. This could be due to the mass of the turret or, perhaps, a gameplay mechanic implemented for balancing the gameplay.
In its stationary form the AIE-486 is a basic death trap if its user is flanked from multiple locations. Once detached from its tripod the AIE-486 has a limited ammunition supply (200 rounds), and once it runs out the turret must be discarded. In ''Halo 3'', there is no physical way to reload the turret or remount it on the tripod. While wielding the turret, a Spartan II or Elite will move or strafe significantly slower than their normal speed. This could be due to the mass of the turret or, perhaps, a gameplay mechanic implemented for balancing the gameplay.


==Tactics==
==Tactics==