High Charity (Structure): Difference between revisions
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The city itself contains many locations sacred to the [[Covenant]], such as the [[Council Chamber]], the [[Sanctum of the Hierarchs]], and the [[Mausoleum of the Arbiter]]. As a construct, ''High Charity'' is very similar to the ''[[Unyielding Hierophant]]'', a repair & refit station, containing many courtyards and other spaces which attempt to seem natural. The interior of ''High Charity'' is, of course, laced with the Covenant's unique architecture, of a lighter tone than their naval vessels. All of the structures within the city float above a methane-rich field in which the Unggoy dwell. The towers at the center are large volcanic spires and are used by the San 'Shyuum as offices and private residences. | The city itself contains many locations sacred to the [[Covenant]], such as the [[Council Chamber]], the [[Sanctum of the Hierarchs]], and the [[Mausoleum of the Arbiter]]. As a construct, ''High Charity'' is very similar to the ''[[Unyielding Hierophant]]'', a repair & refit station, containing many courtyards and other spaces which attempt to seem natural. The interior of ''High Charity'' is, of course, laced with the Covenant's unique architecture, of a lighter tone than their naval vessels. All of the structures within the city float above a methane-rich field in which the Unggoy dwell. The towers at the center are large volcanic spires and are used by the San 'Shyuum as offices and private residences. | ||
No other city construct of the Covenant, with the exception of High Charity, is ever seen in any of the Halo games. | |||
===Protection=== | ===Protection=== |