Snowbound: Difference between revisions

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Boundless is a variety of Snowbound.  Boundless consists of a few weapon differences and there are no shield doors in the main ice cave.  Bungie created Boundless.
Boundless is a variety of Snowbound.  Boundless consists of a few weapon differences and there are no shield doors in the main ice cave.  Bungie created Boundless.


==Trivia==<!--This is TRIVIA, not Strategies, only trivia belongs here, please put strategies below in the Strategies section-->*Snowbound may possibly be in the Soell system. The planets in the backround may possibly be Threshold and Basis,also if you manage to get outside map you can see Alpha Halo in between the two planets.     
==Trivia==<!--This is TRIVIA, not Strategies, only trivia belongs here, please put strategies below in the Strategies section-->
*In the [[Red vs. Blue]] transition to Halo 3, [[List of Characters in Red vs. Blue|Church]] shows this map as well as [[High Ground]] and [[Valhalla]] as a place where they can move. Church speaks of property value and how this map, though in the arctic, could be a good investment should global warming arise.*This was the first Halo 3 Multiplayer level revealed to the public.*This is a one out of two multiplayer map in Halo 3, which take place on a Covenant-controlled territory.*This is currently the only map to feature a Beam Rifle by default.*[http://en.wikipedia.org/wiki/Snowbound:_The_Jim_and_Jennifer_Stolpa_Story Snowbound] is also the title of a 1994 movie, starring Neil Patrick Harris and Kelli Williams. *There are several Automated Turrets, positioned along the outside of the map that will shoot at any players who go beyond the boundaries of the map.*When killed by the boundary turrets, A message appears saying, "(Player) was killed by The [[Guardians]]."*When you venture outside the boundaries a siren wails as a warning to go back before the turrets kill you.*In the [[Halo 3 Beta]] you could use a Bubble Shield to defend yourself from the stationary AI turrets, allowing you to travel further out of the map than usual. This has been fixed in the final version of the game though.*Like [[Sandtrap]] players may leave footprints in the snow (which could be tracked) for a few seconds before fading away. This is helpful when opponents are in Active Camo. <ref>http://www.eurogamer.net/article.php?article_id=72856</ref>*Even if you are invulnerable, the turrets will still be able to kill you.*In the sky, the visible planet has a [[Marathon]] symbol on it.*The spheres in both bases appear to be vehicles or some sort of manned Covenant equipment since there are seats inside them.*In the Active Camo tunnel there is a Canadian $1 coin (or loonie) buried in the snow beneath the Active Camo, perhaps a homage to the "lucky loonie" customarily buried under the ice during Canadian National ice hockey or curling events. The "lucky loonie" was made famous during the 2002 Salt Lake City Olympic games when both the men's and women's team won the gold medal.*In the Beta, the engine incorporated real time reflections into many aspects of the game. The outside of Snowbound's bases, as well as the Ghost, player armour, and a few weapon holders, utilize the graphical enhancement of real time reflection. However, this was removed from the final version of the game.*The default version of Snowbound has been removed from all [[Matchmaking]] playlists except [[Lone Wolves]] and [[Rumble Pit]]. It has been replaced with the Hard Core (HC) Snowbound in which a few changes have been made, which deletes the Spartan Laser and Shotgun from the map and puts the Beam Rifle on the original Shotgun spawn point. Each base now has a [[Bubble Shield]], where the default Snowbound had only one base with a Bubble Shield and another with a [[Power Drainer]].*It is possible using the Forge to "box in" the turrets, allowing you to move freely until an invisible barrier stops you.*You have to overload the map twice to disable the Guardians fully. Once to disable the energy doors, twice to disable the turrets for the rest of the game. The infinate-tripmine trick works well on this map.*On IGN during the time of the Halo 3 Beta, IGN stated that Snowbound was probably inspired by the Battle of Hoth.*It is possible that the Maulers on this map may eventually be removed from this map, since Snowbound is a relatively a close-quarters map. The two Maulers on the map (near the rocks that are near the Ghost and another Brute Shot spawn), are sometimes used by players to compensate for the Shotgun when they do not have access to it.*Snowbound now has another alternate variant, called Boundless, which excludes the shield doors that lead into the ice caves from the bases and also changed weapon spawns. It was announced in Bungie's 8/22/08 weekly Update and will appear in the September playlists as of September 16.*In the [[Halo 3 Beta]] version of Snowbound, The Supply Cases were coloured white to match the surounding snow. This was changed to the default purple, green, and red in the final version most likely because those colours would better match the maps default bases.*Evidence supports that this map is located on one of [[Sanghelios]]' moons. This is derived from the fact that Sanghelios has 2 moons, and one of those moons can be seen in the horizon of Snowbound. The other object in the sky is the reddish-orange planet thought to be Sanghelios itself; Sanghelios is described as being a red fiery-colored planet.*There are two diferent vehicles in the underpass. It depends which version you play. There is either a ghost or a mongoose.
*Snowbound may possibly be in the Soell system. The planets in the backround may possibly be Threshold and Basis,also if you manage to get outside map you can see Alpha Halo in between the two planets.     
*In the [[Red vs. Blue]] transition to Halo 3, [[List of Characters in Red vs. Blue|Church]] shows this map as well as [[High Ground]] and [[Valhalla]] as a place where they can move. Church speaks of property value and how this map, though in the arctic, could be a good investment should global warming arise.
*This was the first Halo 3 Multiplayer level revealed to the public.
*This is a one out of two multiplayer map in Halo 3, which take place on a Covenant-controlled territory.
*This is currently the only map to feature a Beam Rifle by default.
*[http://en.wikipedia.org/wiki/Snowbound:_The_Jim_and_Jennifer_Stolpa_Story Snowbound] is also the title of a 1994 movie, starring Neil Patrick Harris and Kelli Williams.  
*There are several Automated Turrets, positioned along the outside of the map that will shoot at any players who go beyond the boundaries of the map.
*When killed by the boundary turrets, A message appears saying, "(Player) was killed by The [[Guardians]]."
*When you venture outside the boundaries a siren wails as a warning to go back before the turrets kill you.
*In the [[Halo 3 Beta]] you could use a Bubble Shield to defend yourself from the stationary AI turrets, allowing you to travel further out of the map than usual. This has been fixed in the final version of the game though.
*Like [[Sandtrap]] players may leave footprints in the snow (which could be tracked) for a few seconds before fading away. This is helpful when opponents are in Active Camo. <ref>http://www.eurogamer.net/article.php?article_id=72856</ref>
*Even if you are invulnerable, the turrets will still be able to kill you.
*In the sky, the visible planet has a [[Marathon]] symbol on it.
*The spheres in both bases appear to be vehicles or some sort of manned Covenant equipment since there are seats inside them.
*In the Active Camo tunnel there is a Canadian $1 coin (or loonie) buried in the snow beneath the Active Camo, perhaps a homage to the "lucky loonie" customarily buried under the ice during Canadian National ice hockey or curling events. The "lucky loonie" was made famous during the 2002 Salt Lake City Olympic games when both the men's and women's team won the gold medal.
*In the Beta, the engine incorporated real time reflections into many aspects of the game. The outside of Snowbound's bases, as well as the Ghost, player armour, and a few weapon holders, utilize the graphical enhancement of real time reflection. However, this was removed from the final version of the game.
*The default version of Snowbound has been removed from all [[Matchmaking]] playlists except [[Lone Wolves]] and [[Rumble Pit]]. It has been replaced with the Hard Core (HC) Snowbound in which a few changes have been made, which deletes the Spartan Laser and Shotgun from the map and puts the Beam Rifle on the original Shotgun spawn point. Each base now has a [[Bubble Shield]], where the default Snowbound had only one base with a Bubble Shield and another with a [[Power Drainer]].
*It is possible using the Forge to "box in" the turrets, allowing you to move freely until an invisible barrier stops you.
*You have to overload the map twice to disable the Guardians fully. Once to disable the energy doors, twice to disable the turrets for the rest of the game. The infinate-tripmine trick works well on this map.
*On IGN during the time of the Halo 3 Beta, IGN stated that Snowbound was probably inspired by the Battle of Hoth.
*It is possible that the Maulers on this map may eventually be removed from this map, since Snowbound is a relatively a close-quarters map. The two Maulers on the map (near the rocks that are near the Ghost and another Brute Shot spawn), are sometimes used by players to compensate for the Shotgun when they do not have access to it.
*Snowbound now has another alternate variant, called Boundless, which excludes the shield doors that lead into the ice caves from the bases and also changed weapon spawns. It was announced in Bungie's 8/22/08 weekly Update and will appear in the September playlists as of September 16.
*In the [[Halo 3 Beta]] version of Snowbound, The Supply Cases were coloured white to match the surounding snow. This was changed to the default purple, green, and red in the final version most likely because those colours would better match the maps default bases.
*Evidence supports that this map is located on one of [[Sanghelios]]' moons. This is derived from the fact that Sanghelios has 2 moons, and one of those moons can be seen in the horizon of Snowbound. The other object in the sky is the reddish-orange planet thought to be Sanghelios itself; Sanghelios is described as being a red fiery-colored planet.
*There are two diferent vehicles in the underpass. It depends which version you play. There is either a ghost or a mongoose.


==Gallery==
==Gallery==