Overshield: Difference between revisions

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It takes approximately three seconds to charge once picked up. During this time, the player is invincible. The player's normal shield does not take damage until the overshield is completely depleted (although any damage overlapping from something destroying the overshield, i.e. a grenade's explosion, will also do damage to the player's normal shield). If the overshield is picked up when the player's shield is below 100%, the player receives a full charge and the effects of the overshield stay.  
It takes approximately three seconds to charge once picked up. During this time, the player is invincible. The player's normal shield does not take damage until the overshield is completely depleted (although any damage overlapping from something destroying the overshield, i.e. a grenade's explosion, will also do damage to the player's normal shield). If the overshield is picked up when the player's shield is below 100%, the player receives a full charge and the effects of the overshield stay.  


In the single player [[Campaign]], the overshield is reduced only when the player takes damage. In [[Multiplayer]], it gradually depletes over time.  The overshield can only be found in Campaign in some levels of ''Halo: Combat Evolved''.  ''Halo 3'' includes a piece of equipment in Campaign, [[Invincibility (Equipment)|invincibility]], which has a shield-strengthening effect, though it only lasts 10 seconds. In ''[[Halo 3: ODST]]'', all hostiles next to a Covenant [[Engineer]] are given an overshield; in the case of [[Brutes]], this does not ''enhance'' their armor's shields, it provides an additional layer of protection, similar to the effect of an overshield on a Spartan. Towards the end of the campaign, the player (as [[the Rookie]]) accompanies a friendly Engineer named [[Vergil]], and staying near to him will grant overshield abilities as well, though it isn't quite clear how it effects the player, as the [[HUD]] for [[Orbital Drop Shock Trooper]]s does not include a shield meter, as their armor lacks shields.
In the single player [[Campaign]], the overshield is reduced only when the player takes damage, but it is slowly reduced in an amount of time. In [[Multiplayer]], it gradually depletes over time.  The overshield can only be found in Campaign in some levels of ''Halo: Combat Evolved''.  ''Halo 3'' includes a piece of equipment in Campaign, [[Invincibility (Equipment)|invincibility]], which has a shield-strengthening effect, though it only lasts 10 seconds. In ''[[Halo 3: ODST]]'', all hostiles next to a Covenant [[Engineer]] are given an overshield; in the case of [[Brutes]], this does not ''enhance'' their armor's shields, it provides an additional layer of protection, similar to the effect of an overshield on a Spartan. Towards the end of the campaign, the player (as [[the Rookie]]) accompanies a friendly Engineer named [[Vergil]], and staying near to him will grant overshield abilities as well, though it isn't quite clear how it effects the player, as the [[HUD]] for [[Orbital Drop Shock Trooper]]s does not include a shield meter, as their armor lacks shields.


==Appearance==
==Appearance==