Rat Race: Difference between revisions
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The most notable feature of the map is the central section of elevated tunnels. There are two entrances to this complex, one by way of teleporter and one by way of an inclined ramp. The strategic value lies in the two exit points, which allow a player to drop unexpectedly from the ceiling through a wide hole into the enemy section of the base. Since this is strictly a one-way vector of attack, and jumping down this hole usually entails grabbing an [[active camouflage]] or [[overshield]] powerup, defenders are forced to keep an eye to the ceiling. | The most notable feature of the map is the central section of elevated tunnels. There are two entrances to this complex, one by way of teleporter and one by way of an inclined ramp. The strategic value lies in the two exit points, which allow a player to drop unexpectedly from the ceiling through a wide hole into the enemy section of the base. Since this is strictly a one-way vector of attack, and jumping down this hole usually entails grabbing an [[active camouflage]] or [[overshield]] powerup, defenders are forced to keep an eye to the ceiling. | ||
Although the Bungie.net description claims that it is a [[UNSC]] attempt to mine into the surface of a section of [[Installation 04|Halo Installation 04]],<ref> [http://www.bungie.net/Games/Halo/page.aspx?section=Guides&subsection=MultiplayerPages&page=6 http://www.bungie.net/MultiplayerPages&page=6]</ref> the fact that they had only 2 or 3 days to set it up makes it difficult to reconcile with known facts. Likewise, it is not known where they would have found the equipment neccessary, or the time to do this. | |||
Rat Race is similar to the map on Halo 3 named [[Rat's Nest]] and has the similar name and "race" map. | Rat Race is similar to the map on Halo 3 named [[Rat's Nest]] and has the similar name and "race" map. |