Special Operations Unggoy: Difference between revisions

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|image=[[Image:BlackNeedlerGrunt3.jpg|300px]]
|image=[[Image:BlackNeedlerGrunt3.jpg|300px]]
|species=[[Unggoy]]
|species=[[Unggoy]]
|weapons=*[[Fuel Rod Gun]]s
|weapons=*[[Fuel Rod Gun]]
*[[Needler]]s
*[[Needler]]
*[[Plasma Grenade]]s
*[[Plasma Grenade]]
*[[Plasma Pistol]]s
*[[Plasma Pistol]]
*[[Plasma Cannon]]s
*[[Plasma Cannon]]
*Any Unggoy-wieldable weapon given to in [[Halo 2]] [[Campaign]]
|equipment=*[[Methane Environmental Suit]]
|equipment=*[[Methane Environmental Suit]]
*[[Active Camouflage]]
*[[Active Camouflage]]
|vehicles=[[Ghost]]s
|vehicles=[[Ghost (Vehicle)|Ghost]]
|missions=Special Operations
|missions=Special Operations
|role=Scouts, Infantry
|role=*Scout
|notable=[[Yayap]]
*Infantry
|notable=*[[Yayap]]
|affiliation=*[[Covenant]]
|affiliation=*[[Covenant]]
**[[Covenant Loyalists]]
**[[Covenant Loyalists]]
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== Role ==
== Role ==
[[Unggoy]] of this rank are part of the [[Special Operations|Special Operations Division]], of the [[Covenant]]. Normally, [[Grunts]] are poorly trained in combat and are usually deployed in massive numbers as cannon fodder. However, if Grunts are given proper training they can acquire specialized roles and provide excellent support to Spec Ops teams. Generally tougher, smarter, and certainly more aggressive than their lesser brethren, Spec Ops Grunts are always deployed with [[Spec Ops Elite]] team leaders and specialized equipment and sometimes will be lead by [[Ultra Grunts]]. These resilient, loyal, and dangerous operatives are not to be underestimated under any circumstances. If a Spec Op Grunt's leading Elite is killed, rather than panicking and fleeing, they will often seek revenge, finding cover and sending grenades and plasma bolts accurately at the opponent who killed the Elite. They are also much more accurate than their counterparts, and their armor is much more resilient to damage than other types of [[Grunt]]. A number of these black-armored Grunts [[Battle of the Gas Mine|assaulted]] the [[Heretic]] [[Gas Mine]]. They were successful at aiding [[The Arbiter (Character)|the Arbiter]] take down the Heretic Leader, [[Sesa 'Refumee]].
[[Unggoy]] of this rank are part of the [[Special Operations|Special Operations Division]], of the [[Covenant]]. Normally, [[Grunts]] are poorly trained in combat and are usually deployed in massive numbers as cannon fodder. However, if Grunts are given proper training they can acquire specialized roles and provide excellent support to Spec Ops teams. Generally tougher, smarter, and certainly more aggressive than their lesser brethren, Spec Ops Grunts are always deployed with [[Spec Ops Elite]] team leaders and specialized equipment and sometimes will be lead by [[Ultra Grunts]]. These resilient, loyal, and dangerous operatives are not to be underestimated under any circumstances. If a Spec Op Grunt's leading Elite is killed, rather than panicking and fleeing, they will often seek revenge, finding cover and sending grenades and plasma bolts accurately at the opponent who killed the Elite. They are also much more accurate than their counterparts, and their armor is much more resilient to damage than other types of [[Grunt]]. A number of these black-armored Grunts [[Battle of the Gas Mine|assaulted]] the [[Heretic]] [[Gas Mine]]. They were successful at aiding [[The Arbiter (Rank)|the Arbiter]] [[Thel 'Vadamee]] take down the Heretic Leader, [[Sesa 'Refumee]].


== Rank ==
== Rank ==
Special Operations Grunts are denoted by their signature jet-black armor, which matches the black [[armor]] of their Elite commanders. In ''[[Halo 2]]'', they are occasionally equipped with [[Active Camouflage]].  Spec Ops Grunts are the only Covenant caste, other than the Elites, who have the distinction of using this technology. Although, in the level of Regret passing in the subterranean area where you can find the massive holograph of the [[Prophet of Regret]], there have been sightings of [[Veteran Grunts]] and [[Regular Grunts]] wearing camoflouge. They are only hard to kill when they are carrying a [[Needler]], since the Needler does not generate a glow unlike its [[plasma]] cousins.
Special Operations Grunts are denoted by their signature jet-black armor, which matches the black [[armor]] of their Elite commanders. In ''[[Halo 2]]'', they are occasionally equipped with [[Active Camouflage]].  Spec Ops Grunts are the only Covenant caste, other than the Elites, who have the distinction of using this technology. Although, in the level of Regret passing in the subterranean area where you can find the massive holograph of the [[Prophet of Regret]], there have been sightings of [[Major Grunts]] and [[Minor Grunts]] wearing camouflage. They are only hard to kill when they are carrying a [[Needler]], since the Needler does not generate a glow unlike Covenant [[plasma]] weapons.


They are only called in during special combat situations, and hold a unique amount of respect for a member of their race. They are highly trained and only commanded by the skilled [[Special Operations Elites]].
They are only called in during special combat situations, and hold a unique amount of respect for a member of their race. They are highly trained and only commanded by the skilled [[Special Operations Elites]].
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== Combat ==
== Combat ==
[[Image:800px-SpecOpsGrunt.jpg|left|thumb|A Special Ops Grunt wielding a [[Fuel Rod Gun]].]]
[[Image:800px-SpecOpsGrunt.jpg|left|thumb|A Special Ops Grunt wielding a [[Fuel Rod Gun]].]]
SpecOps Grunts almost never panic during combat, as the [[Minor Grunt|Minor]] and [[Major Grunts]] almost always do when there leader is killed. They often wield Needlers, [[Fuel Rod Guns]], [[Plasma Grenades]] and occasionally [[Plasma Pistols]]. The biggest concern of facing a Spec Ops Grunt, however, is that a Spec Ops Elite is more than likely nearby. Spec Ops Grunts are not to be underestimated, though. Sometimes if the highest ranking Elite is down, the Spec Ops Grunts will run, but to better cover and will usually send you deadly accurate barrages of plasma grenades. This can be fatal on the higher difficulties. Like earlier, they are not to be trifled with and must be taken down with precision and speed to allow you to survive the [[Legendary]] difficulty.
SpecOps Grunts almost never panic during combat, as the [[Minor Grunt|Minor]] and [[Major Grunts]] almost always do when their leader is killed. They often wield Needlers, [[Fuel Rod Guns]], [[Plasma Grenades]] and occasionally [[Plasma Pistols]]. The biggest concern of facing a Spec Ops Grunt, however, is that a Spec Ops Elite is more than likely nearby. Spec Ops Grunts are not to be underestimated, though. Sometimes if the highest ranking Elite is down, the Spec Ops Grunts will run, but to better cover and will usually send you deadly accurate barrages of plasma grenades. This can be fatal on the higher difficulties. Like earlier, they are not to be trifled with and must be taken down with precision and speed to allow you to survive the [[Legendary]] difficulty.
 
They usually move in teams of two or three, with one Spec Ops Grunt wielding a [[Fuel Rod Gun]] while the others cover him with Plasma Pistols and Needlers. In Halo 1, it is best to target the one holding a Fuel Rod Cannon as his teammates may be killed when it explodes, and also since the Grunt fires the fuel rod gun very rapidly which can prove fatal even on [[Easy]] difficulty. In Halo 2, throwing grenades at them can be effective, especially when sticking them with plasma grenades.


They usually move in teams of two or three, with one Spec Ops Grunt wielding a [[Fuel Rod Gun]] while the others cover him with Plasma Pistols and Needlers. In Halo 1, it is best to target the one holding a Fuel Rod Cannon as his teammates may be killed when it explodes. In Halo 2, throwing grenades at them can be effective, especially when sticking them with plasma grenades.
These Grunts are faster and sometimes it takes multiple [[melee]] attacks to kill them.
These Grunts are faster and sometimes it takes multiple [[melee]] attacks to kill them.
Special Ops Grunts are seen more frequently in ''[[Halo 2]]'' than in ''[[Halo: Combat Evolved]]''
Special Ops Grunts are seen more frequently in ''[[Halo 2]]'' than in ''[[Halo: Combat Evolved]]''
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*[[Fuel Rod Gun]]
*[[Fuel Rod Gun]]
*[[Plasma Grenades]]
*[[Plasma Grenades]]
*[[Plasma Rifle]] (If given to in [[Campaign]])
*[[Type-25 Directed Energy Rifle|Plasma Rifle]] (If given to in [[Halo 2]] [[Campaign]])


== Appearances ==
== Appearances ==
=== ''[[Halo: Combat Evolved]]'' ===
=== ''[[Halo: Combat Evolved]]'' ===
A large amount of Spec Ops Grunts were called in to cleanse the [[Flood]] on [[Installation 04]] once it was discovered. They were seen in the last three levels, [[Two Betrayals]], [[Keyes (Level)|Keyes]] and [[The Maw]]. They, along with a number of Spec Ops Elites, join other [[Covenant]] survivors to destroy the Flood on the Icy terrains near the [[Control Room]], inside and below the damaged cruiser the [[Truth and Reconciliation]] and on the crashed [[UNSC Pillar of Autumn|Pillar of Autumn]], all wielding [[Needlers]] and [[Fuel Rod Guns]]. (Exception: The [[Thirsty Grunt]]). It is most likely that nearly all of them perished when the Installation was destroyed by [[John-117]].
A large amount of Spec Ops Grunts were called in to cleanse the [[Flood]] on [[Installation 04]] once it was discovered. They were seen in the last three levels, [[Two Betrayals]], [[Keyes (Level)|Keyes]] and [[The Maw]]. They, along with a number of Spec Ops Elites, join other [[Covenant]] survivors to destroy the Flood on the Icy terrains near the [[Control Room]], inside and below the damaged cruiser the [[Truth and Reconciliation]] and on the crashed {{UNSCShip|Pillar of Autumn}}, all wielding [[Needlers]] and [[Fuel Rod Guns]]. (Exception: The [[Thirsty Grunt]]). It is most likely that all of them perished when the Installation was destroyed by [[John-117]].


=== ''[[Halo Graphic Novel]]'' ===
=== ''[[Halo Graphic Novel]]'' ===
A team of Spec Ops Grunts under [[Rtas 'Vadumee]] and [[Kusovai]] were sent to the ''[[Infinite Succor]]'' to deal with the [[Flood]] infestation. The Grunts brought in heavy weapons, such as Fuel Rod Guns and eventually resorting to using weapons they gained from the bodies of stricken Flood, but it seems they were all eventually infected or killed by the Flood and all were killed when the ship was destroyed by crashing into a star.
A team of Spec Ops Grunts under [[Rtas 'Vadumee]] and [[Kusovai]] were sent to the ''[[Infinite Succor]]'' to deal with the [[Flood]] infestation. The Grunts brought in heavy weapons, such as Fuel Rod Guns and resorting to using weapons they gained from the bodies of stricken Flood afterward, but it seems they were all eventually infected or killed by the Flood and all were killed when the ship was destroyed by crashing into a star.


=== ''[[Halo 2]]'' ===
=== ''[[Halo 2]]'' ===
Spec Ops Grunts are seen in the ''Halo 2'' levels [[The Arbiter (Level)|The Arbiter]] and [[The Oracle (level)|The Oracle]] as allies to the player(s) helping to put down the Heretic rebellion, the Grunts are far superior than [[Heretic]] Grunts they fight. They are often helpful, however the Spec Ops Elites are much more powerful than they are.  They will use [[Plasma Rifles]] if given to them by The Arbiter, and normally begin with portable Plasma Turrets, Needlers, Fuel Rod Cannons and occasionally [[Plasma Pistols]]. Spec Ops Grunts are effective in killing [[Heretic Grunts]], as well as [[Infection Forms]]. Several Grunts can take down a [[Combat Form]], however at least one will normally be killed. The only level where Spec Ops Grunts are encountered as enemies is Gravemind where they are attempting to aid the Elites in the fight against the Brutes on [[High Charity (Level)|High Charity]]. On this level if you look closely you will see that their armor unlike in the levels where they are your allies is a lot more weathered and has a lot of orange stains/markings on it particularly on the chest part.
Spec Ops Grunts are seen in the ''Halo 2'' levels [[The Arbiter (Level)|The Arbiter]] and [[The Oracle (level)|The Oracle]] as allies to the player(s) helping to put down the Heretic rebellion, the Grunts are far superior than [[Heretic]] Grunts they fight. They are often helpful, however the Spec Ops Elites are much more powerful than they are.  They will use [[Type-25 Directed Energy Rifle|Plasma Rifles]] if given to them by The Arbiter, and normally begin with portable Plasma Turrets, Needlers, Fuel Rod Cannons and occasionally [[Plasma Pistols]]. Spec Ops Grunts are effective in killing [[Heretic Grunts]], as well as [[Infection Forms]]. Several Grunts can take down a [[Combat Form]], however at least one will normally be killed. The only level where Spec Ops Grunts are encountered as enemies is Gravemind where they are attempting to aid the Elites in the fight against the Brutes on [[High Charity (Level)|High Charity]]. On this level if you look closely you will see that their armor, unlike in the levels where they are your allies, is a lot more weathered and have a lot of orange stains/markings on it, particularly on the chest plates.


== Trivia ==
== Trivia ==