Normal: Difference between revisions
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==Summary== | ==Summary== | ||
''Normal'' is the default difficulty rating; it's not too hard, but not too easy. The enemies will not cower as much, and few [[Grunts]] will throw [[Plasma Grenades]]. It is ranked 2nd in the list of 4 difficulties. | ''Normal'' is the default difficulty rating; it's not too hard, but not too easy. The enemies will not cower as much, and few [[Grunts]] will throw [[Plasma Grenades]]. It is ranked 2nd in the list of 4 difficulties. | ||
In addition this difficulty is another good starting level for beginners to the Halo series as is [[Easy]] Mode. Normal mode has the most realistic strength, [[Master Chief]], [[Elites]] and all other | In addition this difficulty is another good starting level for beginners to the Halo series as is [[Easy]] Mode. Normal mode has the most realistic strength, [[Master Chief]], [[Elites]] and all other [[Covenant]] and [[marines]], although intelligence, enemy accuracy, and enemy numbers are the most realistic in [[Legendary]]. Although the strength of Master Chief is reasonable in Heroic, the strength of Master Chief is slightly stronger than the Elites, so that's why this is the most realistic mode. | ||
The icon for the Normal difficulty setting is represented with a shield that has the [[Marathon]] Logo encrusted into the center, over the shield is a [[UNSC]] Standard Issue Combat Knife from right to left. | The icon for the Normal difficulty setting is represented with a shield that has the [[Marathon]] Logo encrusted into the center, over the shield is a [[UNSC]] Standard Issue Combat Knife from right to left. |