Metropolis: Difference between revisions

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m (Link cleanup, replaced: Type-26 Wraith → {{Pattern|Zurdo|Wraith}}, Type-26 Wraith| → Zurdo-pattern Wraith| (2))
m (Link change, replaced: Type-32 Ghost → {{Pattern|Karo'etba|Ghost}} (2))
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*When the Scarab is trapped at the end of the level, if you watch long enough, a Pelican will break off from the direction the Scarab is facing and fire a volley of rockets at it.
*When the Scarab is trapped at the end of the level, if you watch long enough, a Pelican will break off from the direction the Scarab is facing and fire a volley of rockets at it.
*This is the first level in the Halo Trilogy in which the Gauss Warthog is ever encountered.
*This is the first level in the Halo Trilogy in which the Gauss Warthog is ever encountered.
*It is possible, with the [[Sputnik]] skull active, to jump from the bridge where you fight the Scarab, to the other side of the river in a Ghost. Get as close to the third vent as possible, then shoot the vent and it will explode damaging your [[Type-32 Ghost]] giving you enough propulsion to reach the other side. You can do this with any vent, but there is a large pit that you fall in if you use the first or second explosive vent jump.
*It is possible, with the [[Sputnik]] skull active, to jump from the bridge where you fight the Scarab, to the other side of the river in a Ghost. Get as close to the third vent as possible, then shoot the vent and it will explode damaging your {{Pattern|Karo'etba|Ghost}} giving you enough propulsion to reach the other side. You can do this with any vent, but there is a large pit that you fall in if you use the first or second explosive vent jump.
*In the official ''[[Halo 2]]'' trailer the [[Slipspace]] explosion is more like a [[human]]-made explosion with the fire colors of white, mixtures of red, yellow and orange, but in-game it is actually a mixture of blue and purple and waves of white like [[Covenant Empire|Covenant]] [[plasma]].
*In the official ''[[Halo 2]]'' trailer the [[Slipspace]] explosion is more like a [[human]]-made explosion with the fire colors of white, mixtures of red, yellow and orange, but in-game it is actually a mixture of blue and purple and waves of white like [[Covenant Empire|Covenant]] [[plasma]].
*If you need help taking down the Scarab, it's possible to simply push the marines off the bridge and on to the Scarab to help you out. But watch where you're pushing the marines, because sometimes they fall into the water.
*If you need help taking down the Scarab, it's possible to simply push the marines off the bridge and on to the Scarab to help you out. But watch where you're pushing the marines, because sometimes they fall into the water.
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File:H2-Concept-Earth-MOUT.jpg|Concept art of [[Orbital Drop Shock Troopers|ODSTs]] fighting alongside [[John-117]] in [[New Mombasa]].
File:H2-Concept-Earth-MOUT.jpg|Concept art of [[Orbital Drop Shock Troopers|ODSTs]] fighting alongside [[John-117]] in [[New Mombasa]].
File:H2 Scarab Boarding Concept.png|Concept art of John-117 confronting the Scarab.
File:H2 Scarab Boarding Concept.png|Concept art of John-117 confronting the Scarab.
File:H2_Metropolis_GhostOnBridge.jpg|John-117 speeding through the bridge with a [[Type-32 Ghost]].
File:H2_Metropolis_GhostOnBridge.jpg|John-117 speeding through the bridge with a {{Pattern|Karo'etba|Ghost}}.
File:A Company.jpg|Banks and two Marines following the Scarab through the canal.
File:A Company.jpg|Banks and two Marines following the Scarab through the canal.
File:H2_Metropolis_EnteringSlipspace.jpg|The ''[[Solemn Penance]]'' escapes New Mombasa via [[slipspace]].
File:H2_Metropolis_EnteringSlipspace.jpg|The ''[[Solemn Penance]]'' escapes New Mombasa via [[slipspace]].