Eos'Mak-pattern plasma pistol: Difference between revisions

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===Changes from [[Halo: Combat Evolved|Halo: CE]] to [[Halo 2]]===
===Changes from [[Halo: Combat Evolved|Halo: CE]] to [[Halo 2]]===
*The melee action has changed. In the ''Halo: CE'', the [http:// Master Chief] would hold the Plasma Pistol in his left hand which in a supportive position underneath the weapon and do a quick swing with his right arm. Ironically, the third person model still punched with his left hand. It was the fastest melee in ''[[:Halo: Combat Evolved]]'', and comparably the strongest. In ''[[Halo 2]]'' and ''[[Halo 3]]'', this was changed, and the player punched with the left (free) hand, while keeping a hold on the trigger with his right hand. Also, the punch switches between a hook/swing and a direct punch.
*The melee action has changed. In the ''Halo: CE'', the Master Chief would hold the Plasma Pistol in his left hand which in a supportive position underneath the weapon and do a quick swing with his right arm. Ironically, the third person model still punched with his left hand. It was the fastest melee in ''[[:Halo: Combat Evolved]]'', and comparably the strongest. In ''[[Halo 2]]'' and ''[[Halo 3]]'', this was changed, and the player punched with the left (free) hand, while keeping a hold on the trigger with his right hand. Also, the punch switches between a hook/swing and a direct punch.
*Overload shot 'aftertrail' was removed.
*Overload shot 'aftertrail' was removed.
*Rate of fire of standard shots are slower than the ''Halo: CE'' counterpart.
*Rate of fire of standard shots are slower than the ''Halo: CE'' counterpart.