Spartan abilities: Difference between revisions

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===Ground Pound===
===Ground Pound===
When leaping from an elevated position, Spartans can utilize their primary suit thrusters to aggressively launch a "ground pound", hammering any nearby enemies with concussive force. Before initiating the maneuver, stabilizers will momentarily engage while in air, giving time for the ability to charge and for the Spartan to aim before thrusting downwards. Ground Pound is capable of destroying damaged vehicles like the [[M12 Warthog|Warthog]]<ref>[https://twitter.com/JoshingtonState/status/592375988564033537 '''Josh Holmes on Twitter''': "Not w/ a single hit. But if the warthog is sufficiently damaged it makes for a dramatic killing blow."]</ref> and [[M820 Scorpion|Scorpion]].<ref>[http://www.ign.com/articles/2015/02/11/podcast-unlocked-182-will-halo-5-release-in-september '''IGN''': ''Podcast Unlocked 182'']</ref> Ground Pound was later used as a base reference to create the Spartan Slam ability in ''Halo Wars 2''.
When leaping from an elevated position, Spartans can utilize their primary suit thrusters to aggressively launch a "ground pound", hammering any nearby enemies with concussive force. Before initiating the maneuver, stabilizers will momentarily engage while in air, giving time for the ability to charge and for the Spartan to aim before thrusting downwards. Ground Pound is capable of destroying damaged vehicles like the [[M12 Warthog|Warthog]]<ref>[https://twitter.com/JoshingtonState/status/592375988564033537 '''Josh Holmes on Twitter''': "Not w/ a single hit. But if the warthog is sufficiently damaged it makes for a dramatic killing blow."]</ref> and [[M820 Scorpion|Scorpion]].<ref>[http://www.ign.com/articles/2015/02/11/podcast-unlocked-182-will-halo-5-release-in-september '''IGN''': ''Podcast Unlocked 182'']</ref> Ground Pound was later used as a base reference to create the Spartan Slam ability in ''[[Halo Wars 2]]''.


===Spartan Charge===
===Spartan Charge===
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===Clamber===
===Clamber===
The agility of the GEN2 armor systems allows Spartans to traverse any terrain with ease. Spartans can now grab ledges and clamber over them with enhanced mobility and flexibility. This allows them to make jumps that were once impossible without [[crouch jumping]] or [[grenade jumping]]
The agility of the GEN2 armor systems allows Spartans to traverse any terrain with ease. Spartans can now grab ledges and clamber over them with enhanced mobility and flexibility. This allows them to make jumps that were once impossible without [[crouch jumping]] or [[grenade jumping]].


===Slide===
===Slide===
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===Sprint===
===Sprint===
[[Sprint]] allows the Spartan to move at an increased speed. Unlike in ''[[Halo: Reach]]'' and ''[[Halo 4]]'', sprinting resets the duration of time before the player's energy shields begin to recharge (this effect is only present in multiplayer.) Prolonged sprinting will activate the thrusters to reach top speed, which allows Spartan Charge or Slide to be used. In addition, should the player take damage while sprinting before reaching top speed, he/she will automatically stop sprinting.
[[Sprint]] allows the Spartan to move at an increased speed. Unlike in ''[[Halo: Reach]]'' and ''[[Halo 4]]'', sprinting resets the duration of time before the player's energy shields begin to recharge, although this effect is only present in multiplayer. Prolonged sprinting will activate the thrusters to reach top speed, which allows Spartan Charge or Slide to be used. In addition, should the player take damage while sprinting before reaching top speed, he/she will automatically stop sprinting.


===Chaining Abilities===
===Chaining Abilities===