Trove: Difference between revisions

From Halopedia, the Halo wiki

Line 32: Line 32:
===Access tunnels===
===Access tunnels===
[[File:HW_FR_Architecture2_S-1-.jpg|thumb|250px|The shield world's tunnel system.]]
[[File:HW_FR_Architecture2_S-1-.jpg|thumb|250px|The shield world's tunnel system.]]
The surface of the Etran Harborage had multiple access portals, which could be used to gain access to the interior of the planet. Most of them were likely hidden; for example, the portal through which the {{UNSCShip|Spirit of Fire}} entered the interior was covered under a large body of water. [[Little BitThe AI]] in control of these access portals would activate docking sequence when a ship passed over one, forcibly dragging the vessel inside by way of a series of field-projecting pylons on the outer surface.<ref>'''Halo Wars''', campaign level ''[[Shield World (level)|Shield World]]''</ref>
The surface of the Etran Harborage had multiple access portals, which could be used to gain access to the interior of the planet. Most of them were likely hidden; for example, the portal through which the {{UNSCShip|Spirit of Fire}} entered the interior was covered under a large body of water. [[Little Bit|The AI]] in control of these access portals would activate docking sequence when a ship passed over one, forcibly dragging the vessel inside by way of a series of field-projecting pylons on the outer surface.<ref>'''Halo Wars''', campaign level ''[[Shield World (level)|Shield World]]''</ref>


The tunnels inside the structure had a cleansing system which prevented the Flood from entering the interior. This quarantine system consisted of several "cleansing rings", which generated energy fields within their diameter, which would destroy any Flood biomass on a passing ship.<ref>'''Halo Wars''', campaign level ''[[Cleansing]]''</ref> On the interior, these portals had six interlocks that needed to be opened in order to unlock the access to the tunnel, and like other significant systems on the installation, they could be operated only by a [[Reclaimer]].<ref name="Escape"/>
The tunnels inside the structure had a cleansing system which prevented the Flood from entering the interior. This quarantine system consisted of several "cleansing rings", which generated energy fields within their diameter, which would destroy any Flood biomass on a passing ship.<ref>'''Halo Wars''', campaign level ''[[Cleansing]]''</ref> On the interior, these portals had six interlocks that needed to be opened in order to unlock the access to the tunnel, and like other significant systems on the installation, they could be operated only by a [[Reclaimer]].<ref name="Escape"/>