Shield World (level): Difference between revisions

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|place=[[Shield 0459]], [[Korinth Prior system]]
|place=[[Shield 0459]], [[Korinth Prior system]]
|objective=*Clear Evacuation Flight Paths
|objective=*Clear Evacuation Flight Paths
*Get Bravo/Charlie Platoon to the Landing Zone
*Get Alpha/Bravo/Charlie Platoon to the Landing Zone
'''Optional:'''
'''Optional:'''
*Place Gremlins at Pylon (4)
*Place Gremlins at Pylon (4)
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'''{''In-Game Cutscene''}'''
'''{''In-Game Cutscene''}'''


''Scene pads from a Forerunner structure firing a beam to groups of Marines around a Grizzly tank firing at a group of Flood infections in front of them.''
''Scene pans from a Forerunner pylon firing a beam to groups of Marines around a Grizzly tank firing at a group of Flood infections in front of them.''


*'''Serina''': "Three platoons inbound. Designating them Alpha, Bravo, and Charlie."
*'''Serina''': "Three platoons inbound. Designating them Alpha, Bravo, and Charlie."
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'''{''Gameplay''}'''
'''{''Gameplay''}'''


''Flood swarms and bomber forms assault the base, but are eliminated by the UNSC forces defending it. Meanwhile, a horde of Flood swarms are attacking the Marines from Alpha Platoon. The timer starts: 18:00.''
''Flood swarms and bomber forms assault the base, but are eliminated by the UNSC forces defending it. The timer starts: 18:00. ''  


*'''Alpha Platoon (COM)''': "This is Alpha platoon, we've got hostile contacts! ''Lots'' of hostile contacts!"
''A horde of Flood swarms attack the Marines from Alpha Platoon.''


''When the timer reaches 04:00:''
*'''Alpha Platoon Marine (COM)''': "This is Alpha Platoon, we've got hostile contacts! ''Lots'' of hostile contacts!"


*'''Serina''': "We're running out of time!"
''The Flood swarms approach Bravo Platoon's position.''


''When the base takes heavy damage:''
*'''Bravo Platoon Marine (COM)''': "This is Bravo. Sarge, could you kindly get off your ass and save ours?"
 
''The Flood swarms begin to descend on Red Team and Charlie Platoon.''
 
*'''Jerome-092 (COM)''': "This Spartan-092 with Charlie Platoon. They are hammering our position! "
----
''If base turrets have yet to be constructed:
 
*'''Marine #1 (COM)''': "Maybe we should get some turrets up!
 
''If the base takes heavy damage:''


*'''Marine #1 (COM)''': "''Spirit'', Evac Force is requesting a [[Heal and Repair|repair]] on the base."
*'''Marine #1 (COM)''': "''Spirit'', Evac Force is requesting a [[Heal and Repair|repair]] on the base."


''If the timer reaches 04:00:''
*'''Serina''': "We're running out of time."
----
''The UNSC forces explore the area, discovering a large tower deploying a large beam.''  
''The UNSC forces explore the area, discovering a large tower deploying a large beam.''  


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''The Gremlin fires an EMP burst, and the pylon shuts down. The time left in the timer has increased.''
''The Gremlin fires an EMP burst, and the pylon shuts down. The time left in the timer has increased.''


*'''Serina''': "Recalculating speed of descent, carry the four, and...we just might make it!"
*'''Serina''': "Recalculating speed of descent, carry the four, and... we just might make it!"


''The Gremlin remains next to the pylon, firing an EMP burst whenever the pylon reactivates.''
----
''From this point on, if the UNSC forces come across another pylon:''
''From this point on, if the UNSC forces come across another pylon:''


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*'''Forge (COM)''': "Gremlin in position, EMP in three, two, one..."
*'''Forge (COM)''': "Gremlin in position, EMP in three, two, one..."


''The Gremlin(s) will then fire a burst of EMP, shutting down the pylon, causing the time left in the timer to increase.''
''The Gremlin(s) will then fire a burst of EMP, shutting down the pylon(s) whenever they reactivate, though each only increase the time left in the timer once.''
----


''If Alpha Platoon suffers heavy casualty:''
''If Alpha Platoon suffers heavy casualty:''


*'''Alpha Platoon (COM)''': "This is Alpha platoon, we're being overrun!"
*'''Alpha Platoon Marine (COM)''': "This is Alpha Platoon, we can’t hold our position much longer!"


''Eventually, the UNSC forces destroy the first group of Flood structures''
''If Alpha Platoon’s Grizzly is nearly destroyed:''


*'''Forge (COM)''': "All clear! Evac flight, start your run."
*'''Alpha Platoon Marine (COM)''': "This is Alpha Platoon, we're being overrun!"


''One of the Pelicans next to the UNSC base heads to the Alpha Platoon's position and extract all of the survivors, leaving the Grizzly behind.''
''If Bravo Platoon's Elephant is destroyed:''


*'''Pelican pilot #1 (COM)''': "Platoon recovered, returning en route to the ''Spirit''."
*'''Bravo Platoon Marine (COM)''': "I'm too pretty to die..."
<nowiki>
''If Charlie Platoon suffers heavy casualty:''</nowiki>
----
''Eventually, the UNSC forces destroy the first/second group of Flood structures.''


*'''Alpha Platoon (COM)''': "Hey, thanks for that, Sergeant. Need a Grizzly?"
*'''Forge (COM)''': "All clear! Evac flight, start your run."
 
''Alpha Platoon's Grizzly tank stays behind and is now under the player's control. Flood swarms approach Bravo Platoon's position.''
 
*'''Bravo Platoon (COM)''': "This is Bravo. Sarge, could you kindly get off your ass and save ours?"
 
''If Bravo Platoon's Elephant is destroyed:''
 
*'''Bravo Platoon (COM)''': "I'm too pretty to die..."


''The UNSC forces destroys a second group of Flood buildings.''
''One of the Pelicans next to the UNSC base heads to the rescued Platoon's position and extract all the surviving Marines.


*'''Forge (COM)''': "All clear! Evac flight, start your run."
*'''Pelican pilot #1/#2 (COM)''': "Platoon recovered, returning en route to the ''Spirit''."


''The second Pelican flies to Bravo/Charlie Platoon's position and pick up the Marines.''
----
''If Alpha Platoon is one of the first two platoons to be rescued, Alpha Platoon's Grizzly stays behind and is now under the player's control:''


*'''Pelican pilot #2 (COM)''': "Platoon recovered, returning en route to the ''Spirit''."
*'''Alpha Platoon Marine (COM)''': "Hey, thanks for that, Sergeant. Need a Grizzly?"


*'''Bravo Platoon (COM)''': "About time, I won't forget this."
''If Bravo Platoon is one of the first two platoons to be rescued, Bravo Platoon's Elephant stays behind and is now under the player's control:''


''Bravo platoon's Elephant stays behind and is now under the player's control.''
*'''Bravo Platoon Marine (COM)''': "About time, I won't forget this."


''If Charlie is the second platoon rescued:''
''If Charlie is one of the first two platoons to be rescued, Red Team stays behind and is now under the player's control:''


*'''[[Jerome-092]] (COM)''': "This is Red Team. We'll stay behind and give you guys a hand."
*'''Jerome-092 (COM)''': "This is Red Team. We're staying dirt-side to give you a hand, sergeant!"


''Red Team stays behind and is now under the player's control.''
----


''Finally, the UNSC forces destroy the third group of Flood buildings.''
''Finally, the UNSC forces destroy the third group of Flood buildings.''
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'''{''Gameplay''}'''
'''{''Gameplay''}'''
''The Pelican holds its position in front of the UNSC firebase. Flood forms begin to assault the firebase.''
----
''If Alpha is the last platoon:''
*'''Alpha Platoon Marine (COM)''': " This is Alpha Platoon. We are on our way, save us a seat!"


''If Bravo is the last platoon:''
''If Bravo is the last platoon:''


*'''Bravo Platoon (COM)''': "We could try coming in."
*'''Bravo Platoon Marine (COM)''': " This is Bravo Platoon, we can hoof it, if we have to."


''If Charlie is the last platoon:''
''If Charlie is the last platoon:''


*'''Jerome-092 (COM)''': "This is Charlie platoon, we'll come in on our own, keep those engines hot!"
*'''Jerome-092 (COM)''': "This is Charlie Platoon, we'll come in on our own, keep those engines hot!"
 
----
''The last Platoon arrives at the base.''
''The last Platoon arrives at the base.''


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==Trivia==
==Trivia==
===Easter eggs===
* The [[Halo Wars Skulls#Catch|Catch skull]] accessible after killing 350 Flood swarms, and can be found on the island in the southeast section of the map, which is only reachable by air units.
* The [[Black Boxes|Black Box]] in this level is located behind Bravo Platoon.
===Miscellaneous===
* The name of the beginning cutscene, "Open Sesame Part 2", is a reference to [[Relic Approach|the first time "open sesame" was said in ''Halo Wars'']], which is muttered by John Forge when he saw the Covenant opening the [[relic]] on [[Harvest]].
* The name of the beginning cutscene, "Open Sesame Part 2", is a reference to [[Relic Approach|the first time "open sesame" was said in ''Halo Wars'']], which is muttered by John Forge when he saw the Covenant opening the [[relic]] on [[Harvest]].
* This is the first of the two levels in campaign in which Forge is not present in gameplay, the other being the last level, ''[[Escape]]''. This is likely explained by Forge being onboard the ''Spirit'' as depicted in the opening cutscene. Despite Forge's absence on the ground, in-game characters still referred the ground commander as "Forge" or "Sergeant", though it is possible that Forge is commanding from ''inside'' the UNSC base.
* This is the first of the two levels in campaign in which Forge is not present in gameplay, the other being the last level, ''[[Escape]]''. This is likely explained by Forge being onboard the ''Spirit'' as depicted in the opening cutscene. Despite Forge's absence on the ground, in-game characters still referred the ground commander as "Forge" or "Sergeant", though it is possible that Forge is commanding from ''inside'' the UNSC base.