Shield World (level): Difference between revisions

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The level begins as the ''[[UNSC Spirit of Fire|Spirit of Fire]]'' is suddenly locked in a field that is rapidly pulling into a rift on the planet's surface. Three [[platoon]]s are still remaining on the surface and they need to be evacuated back to the ship. The main mission is to rescue the three platoons for evacuation by killing all the Flood in the way between the [[Firebase]] and the units. [[Alpha Platoon]] will reward the player with a [[Grizzly|Grizzly tank]], [[Bravo Platoon]] rewards the player with an [[Elephant]], and [[Charlie Platoon]] will reward them with three [[SPARTAN-II Program|Spartans]] of the [[Red Team]]. They can be rescued in any order, but when the player tries to rescue the last group, the [[Dropship 77-Troop Carrier|Pelican]] takes damage, and is ordered to break off. The remaining units will make their way to the base to be picked up there. The normal time limit is 18 minutes, but a side mission, which gives the player access to the special [[Gremlin]] unit involves placing Gremlins to disable pylons generating the field that pulls the ''Spirit of Fire'' inside the structure. The pylons are located in different corners of the map will buy the player more time (about 22 minutes for all four of them).
The level begins as the ''[[UNSC Spirit of Fire|Spirit of Fire]]'' is suddenly locked in a field that is rapidly pulling into a rift on the planet's surface. Three [[platoon]]s are still remaining on the surface and they need to be evacuated back to the ship. The main mission is to rescue the three platoons for evacuation by killing all the Flood in the way between the [[Firebase]] and the units. [[Alpha Platoon]] will reward the player with a [[Grizzly|Grizzly tank]], [[Bravo Platoon]] rewards the player with an [[Elephant]], and [[Charlie Platoon]] will reward them with three [[SPARTAN-II Program|Spartans]] of the [[Red Team]]. They can be rescued in any order, but when the player tries to rescue the last group, the [[Dropship 77-Troop Carrier|Pelican]] takes damage, and is ordered to break off. The remaining units will make their way to the base to be picked up there. The normal time limit is 18 minutes, but a side mission, which gives the player access to the special [[Gremlin]] unit involves placing Gremlins to disable pylons generating the field that pulls the ''Spirit of Fire'' inside the structure. The pylons are located in different corners of the map will buy the player more time (about 22 minutes for all four of them).


If the player shut down every pylon in the level with Gremlins, they will be rewarded by the "[[The Procrastinator]]" [[achievement]] and 5 [[Gamerpoint]]s.
If the player shut down every pylon in the level with Gremlins, they will be rewarded with the "[[The Procrastinator]]" [[achievement]] and 5 [[Gamerpoint]]s.


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