Covenant Factory: Difference between revisions

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==Units Produced and available upgrades==
==Units Produced and available upgrades==
[[File:HW Cov VehDepot S.jpg|thumb|250px|Concept art of the Factory.]]
[[File:HW Cov VehDepot S.jpg|thumb|250px|Concept art of the Factory.]]
*Ghost - Scout unit that starts with [[Class-2 directed energy cannon|twin frontal guns]] (can collect supplies from resource crates).
*Ghost - Scout unit that starts with [[Class-2 directed energy cannon|twin frontal guns]] (can collect supplies from resource crates). 100 resources and a tech level of 0. Takes up 1 population.
**1.'''Boosted Ram''' - Enables the Boosted Ram special attack to overrun enemies. 200 resources and a tech level of 1.
**1.'''Boosted Ram''' - Enables the Boosted Ram special attack to overrun enemies. 200 resources and a tech level of 1.
**2.'''Strafe''' - Can better dodge incoming grenade and rocket attacks. 400 resources and a tech level of 2.
**2.'''Strafe''' - Can better dodge incoming grenade and rocket attacks. 400 resources and a tech level of 2.
**3.'''Scout Shield''' - Adds an [[Energy shielding|energy shield]] to deflect some incoming damage. 700 resources and a tech level of 3.
**3.'''Scout Shield''' - Adds an [[Energy shielding|energy shield]] to deflect some incoming damage. 700 resources and a tech level of 3.
*Brute Chopper - Fast assault scout unit (can collect supplies from resource crates). (Replaces the Ghost if the [[Jiralhanae Army Commander|Brute Chieftain]] is the Leader unit).
*Brute Chopper - Fast assault scout unit (can collect supplies from resource crates). (Replaces the Ghost if the [[Jiralhanae Army Commander|Brute Chieftain]] is the Leader unit). 100 resources and a tech level of 0. Takes up 2 population.
**Starting special attack: Run Over
**Starting special attack: Run Over
**1.'''[[35mm_Autocannon|Autocannons]]''' - Adds front-firing 35mm guns for increased damage. 200 resources and a tech level of 1.
**1.'''[[35mm_Autocannon|Autocannons]]''' - Adds front-firing 35mm guns for increased damage. 200 resources and a tech level of 1.
**2.'''Stabilizers''' - Improves autocannon accuracy and damage. 400 resources and a tech level of 2.
**2.'''Stabilizers''' - Improves autocannon accuracy and damage. 400 resources and a tech level of 2.
**3.'''Ramming Targe''' - Greatly increases Run Over damage and decreases damage taken. 700 resources and a tech level of 3.
**3.'''Ramming Targe''' - Greatly increases Run Over damage and decreases damage taken. 700 resources and a tech level of 3.
*Wraith - Main Covenant battle tank with good speed and excellent range. Armed with [[Plasma mortar|plasma mortar]] and [[Plasma cannon|turret]].
*Wraith - Main Covenant battle tank with good speed and excellent range. Armed with [[Plasma mortar|plasma mortar]] and [[Plasma cannon|turret]]. 350 resources and a tech level of 1. Takes up 3 population.
**1.'''Heavy Shield''' - Adds energy shield which deflects some incoming damage. 200 resources and a tech level of 1.
**1.'''Heavy Shield''' - Adds energy shield which deflects some incoming damage. 200 resources and a tech level of 1.
**2.'''Scorch''' - Special attack leaves a bubbling plasma splash on the ground for added damage. 400 resources and a tech level of 2.
**2.'''Scorch''' - Special attack leaves a bubbling plasma splash on the ground for added damage. 400 resources and a tech level of 2.
**3.'''Plasma Modulator''' - Large boost to plasma mortar damage. 700 resources and a tech level of 3.
**3.'''Plasma Modulator''' - Large boost to plasma mortar damage. 700 resources and a tech level of 3.
*Locust - Counter-building vehicle. Armed with a [[Focus cannon|focus cannon]] and energy shields.
*Locust - Counter-building vehicle. Armed with a [[Focus cannon|focus cannon]] and energy shields. 300 resources and a tech level of 2. Takes up 2 population.
**1.'''Overdrive''' - Enables Overdrive special attack, which drains shields to boost damage. 400 resources and a tech level of 2.
**1.'''Overdrive''' - Enables Overdrive special attack, which drains shields to boost damage. 400 resources and a tech level of 2.
**2.'''Shield Amplifier''' - Increases regeneration rate of energy shields. 800 resources and a tech level of 3.
**2.'''Shield Amplifier''' - Increases regeneration rate of energy shields. 800 resources and a tech level of 3.