Energy sword (fiction): Difference between revisions

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In ''[[Halo 3]]'', the sword has more of a light cyan tinge similar to its appearance in ''Halo: Combat Evolved'' but still has a tint of purple near the handle. It also has an angle near the handle, whereas in the two previous games it was curved. Players are now able to parry with the Sword. The power exerted by the swords hitting each other will drain both player(s) shields, but will not kill them unless one makes the fatal blow. The sword's lunge attack has been reduced for balancing purposes, aside from these changes in design and functionality, the power of the sword remains unchanged. In multiplayer the sword has a limited battery supply, and the sword also takes more time to unsheathe. The energy sword isn't present in Halo 3: ODST, due to the fact that there are no living elites in the game.
In ''[[Halo 3]]'', the sword has more of a light cyan tinge similar to its appearance in ''Halo: Combat Evolved'' but still has a tint of purple near the handle. It also has an angle near the handle, whereas in the two previous games it was curved. Players are now able to parry with the Sword. The power exerted by the swords hitting each other will drain both player(s) shields, but will not kill them unless one makes the fatal blow. The sword's lunge attack has been reduced for balancing purposes, aside from these changes in design and functionality, the power of the sword remains unchanged. In multiplayer the sword has a limited battery supply, and the sword also takes more time to unsheathe. The energy sword isn't present in Halo 3: ODST, due to the fact that there are no living elites in the game.


===[[File:Elite_w-_Sword.jpg|thumb|The battle pose of a Sangheili while weilding the Energy Sword in Halo Reach]]Changes from Halo 3 to Halo: Reach===
===Changes from Halo 3 to Halo: Reach===
In ''[[Halo: Reach]]'', the Energy Sword appears to have a much longer unsheathing time than in previous games, it also appears that the two blades are closer together, and the sword, overall, more closely resembles the incarnation from ''Halo: Combat Evolved''. When the sword is active, it now lights up the surrounding area, giving a much clearer indication of where the user is. Additionally, a sword lunge can be blocked by a well-timed melee.<ref>[http://www.bungie.net/News/content.aspx?type=topnews&cid=26366 '''Bungie.net''': ''Halo: Reach Beta Survival Guide'']</ref>
In ''[[Halo: Reach]]'', the Energy Sword appears to have a much longer unsheathing time than in previous games, it also appears that the two blades are closer together, and the sword, overall, more closely resembles the incarnation from ''Halo: Combat Evolved''. When the sword is active, it now lights up the surrounding area, giving a much clearer indication of where the user is. Additionally, a sword lunge can be blocked by a well-timed melee.<ref>[http://www.bungie.net/News/content.aspx?type=topnews&cid=26366 '''Bungie.net''': ''Halo: Reach Beta Survival Guide'']</ref>