List of REQ cards/Visors: Difference between revisions

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|Common
|Common
| style="text-align:left;" | ''Even when Spartans lose, the Vandal VISR ensures they do it with style and panache.''
| style="text-align:left;" | ''Even when Spartans lose, the Vandal VISR ensures they do it with style and panache.''
|-
|[[File:REQ Card - Clockwork.png|100px]]
| '''[[Visor color|Clockwork]]'''
|Uncommon
| style="text-align:left;" |''The Clockwork VISR is a piece of technical art, appreciated as a masterwork of programming and engineering by the handful of AI and human experts who understand the complexity of Mjolnir HUD design.''
|-
|-
|[[File:REQ Card - Ecto.png|100px]]
|[[File:REQ Card - Ecto.png|100px]]
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|Uncommon
|Uncommon
| style="text-align:left;" |''The pattern-matching subsystem of the Ecto VISR can be set to look for specific hyperspectral and multi-modal sensory traces, a useful function when tracking stealthy xenomorphs and transient electronic whispers.''
| style="text-align:left;" |''The pattern-matching subsystem of the Ecto VISR can be set to look for specific hyperspectral and multi-modal sensory traces, a useful function when tracking stealthy xenomorphs and transient electronic whispers.''
|-
|[[File:REQ Card - Gallows.png|100px]]
| '''[[Visor color|Gallows]]'''
|Uncommon
| style="text-align:left;" |''Made for special forward observation teams operating in quarantine zones, failsafe charges in the Gallows VISR will destroy the helmet (and everything in it) in case of compromise.''
|-
|[[File:REQ Card - King.png|100px]]
| '''[[Visor color|King]]'''
|Uncommon
| style="text-align:left;" |''The first King VISR was an enigmatic artifact produced as a one-off by a bored Huragok. Subsequent attempts to copy the design have been met with varying levels of failure.''
|-
|[[File:REQ Card - Midnight.png|100px]]
| '''[[Visor color|Midnight]]'''
|Uncommon
| style="text-align:left;" |''Materials Group uses Midnight VISR's as the basis for their next-generation battlespace management software, but proper use requires significant technical expertise.''
|-
|[[File:REQ Card - Sluagh.png|100px]]
| '''[[Visor color|Sluagh]]'''
|Uncommon
| style="text-align:left;" |''A small percentage of SPARTAN-IV candidates experience augmentation defects. Those related to vision can usually be corrected with implants or custom HUD's such as the Sluagh VISR.''
|-
|[[File:REQ Card - Sunspot.png|100px]]
| '''[[Visor color|Sunspot]]'''
|Uncommon
| style="text-align:left;" |''The Sunspot VISR system utilizes a dedicated deconfliction agent which effectively curates the deluge of information competing for the Spartan's attention.''
|-
|[[File:REQ Card - Verdant.png|100px]]
| '''[[Visor color|Verdant]]'''
|Uncommon
| style="text-align:left;" |''Verdant VISR's has been updated to comply with the latest industrial cyberlink standards, as well as expanded support for legacy interfaces.''
|-
|-
|[[File:Dianthus Visor Card LQ.jpg|100px]]
|[[File:Dianthus Visor Card LQ.jpg|100px]]