Eos'Mak-pattern plasma pistol: Difference between revisions
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Sith Venator (talk | contribs) (So does anyone know how many it takes in Reach? 7, 8, 9, or 10?) |
Sith Venator (talk | contribs) m (Same goes here) |
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*Melee animation changed - instead of the Master Chief holding it in his left hand and punching with his right, he holds it in his right and punches with his left. | *Melee animation changed - instead of the Master Chief holding it in his left hand and punching with his right, he holds it in his right and punches with his left. | ||
*Overcharged shot contrail has been removed. | *Overcharged shot contrail has been removed. | ||
* | *Less damage per shot, 26 shots are required to kill a fully-shielded Spartan instead of 15. | ||
*The overcharged bolt does no damage to unshielded targets instead of killing a fully-shielded Spartan in 3 overcharged bolts. | |||
*Rate of fire is slower. | *Rate of fire is slower. | ||
*Overcharge charges up slower but has better tracking. | *Overcharge charges up slower but has better tracking. | ||
*Overcharged shots do not kick up as much dirt, dust, sparks and debris as the ''Halo: Combat Evolved'' counterpart. | *Overcharged shots do not kick up as much dirt, dust, sparks and debris as the ''Halo: Combat Evolved'' counterpart. | ||
*Green electricity is present between the "prongs" of the Plasma Pistol. | *Green electricity is present between the "prongs" of the Plasma Pistol. | ||
*The color of the Plasma Pistol (blue) was darkened from ''Halo: Combat Evolved'''s version. | *The color of the Plasma Pistol (blue) was darkened from ''Halo: Combat Evolved'''s version. | ||
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[[File:H4-T25PlasmaPistol-SideRender.png|300px|right]] | [[File:H4-T25PlasmaPistol-SideRender.png|300px|right]] | ||
{{Main|Halo 4}} | {{Main|Halo 4}} | ||
* | *12 shots are required to kill a fully-shielded Spartan | ||
*4 overcharged bolts are required to kill a fully-shielded Spartan | |||
*Each shot drains 2% of the battery. | *Each shot drains 2% of the battery. | ||
*An overcharged shot now drains 25% of the battery, which is much more than previous games. | *An overcharged shot now drains 25% of the battery, which is much more than previous games. | ||
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[[File:H2A T25DEP.png|right|350px]] | [[File:H2A T25DEP.png|right|350px]] | ||
{{Main|Halo 2 Anniversary}} | {{Main|Halo 2 Anniversary}} | ||
*Like the original ''Halo 2'' version, the plasma pistol does not lose battery while being overcharged and cannot disable vehicles. | *Like the original ''Halo 2'' version, the plasma pistol does not lose battery while being overcharged and cannot disable vehicles. However, it can only be overcharged for 5 seconds before the charge dissipates and loses 9% battery. | ||
*Less damage per shot, requires 26 shots to kill a fully-shielded Spartan. | |||
*Cosmetically resembles the ''Halo: Reach'' and ''Halo 4'' variations, most specifically the small "sight" atop the main body of the weapon, and the raised hologram at the rear. | *Cosmetically resembles the ''Halo: Reach'' and ''Halo 4'' variations, most specifically the small "sight" atop the main body of the weapon, and the raised hologram at the rear. | ||
*The overcharge is larger and emits a brighter glow. | *The overcharge is larger and emits a brighter glow. | ||
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File:H5G-PPHUD.png|First-person view of the plasma pistol in ''Halo 5: Guardians'' | File:H5G-PPHUD.png|First-person view of the plasma pistol in ''Halo 5: Guardians'' | ||
File:H5G-PPSS.png|[[Smart scope]] with the plasma pistol in ''Halo 5: Guardians''. | File:H5G-PPSS.png|[[Smart scope]] with the plasma pistol in ''Halo 5: Guardians''. | ||
File:HO-Plasma Pistol.png|The T-25 plasma pistol in ''[[Halo Online]]''. | File:HO-Plasma Pistol.png|The T-25 plasma pistol in ''[[Halo Online]]''. | ||
File:Model Plasma Pistol.jpg|The Plasma pistol as a [[Jasman Toys|Laser Tag Replica]]. | File:Model Plasma Pistol.jpg|The Plasma pistol as a [[Jasman Toys|Laser Tag Replica]]. |